Aloe pyra: Difference between revisions

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imported>Trashmonks
(Updated by egocarib with game version 2.0.202.2 using QBE v1.0rc2)
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.47 using QBE v1.0rc2)
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{{As Of Patch|2.0.202.2}}
{{As Of Patch|2.0.201.47}}
{{Character
{{Character
| title = {{Qud text|aloe pyra}}
| title = {{Qud text|aloe pyra}}

Revision as of 05:26, 22 October 2020

This information is reliable as of patch 2.0.201.47. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.201.47.
aloe pyra
Aloe pyra.png
Character

ID?Use this ID to Wish for aloe pyra

Aloe Pyra

Faction

succulents (Loved100 Reputation)

Demeanor

neutral

Gender

neuter

Tier

3

Mutations
Mutations
Role

Controller


Extra info:
aloe pyra

Mottled leaf-chutes are splayed out in a rosette. They sputter and smolder.

Perfect

The aloe pyra is an immobile plant that can sometimes be a farmed plant in higher tier areas, although they are unharvestable by the player character. They have no standard attack, only retaliating when it is attacked or something steps on the same tile as it.

When a creature enters the same tile as this plant, 4 jets of flame with a length of 12 tiles in each cardinal direction (North, East, West, South) are fired. These flames deal ♥4d4+15-17 (Avg: 11) heat damage and increase temperature by 410T if the flames' and the creature's phase matches.[1]

Once this attack is launched, the aloe pyra must cool down for 10 turns. It will be ready again when the color in the center is a bright red and yellow.

References

  1. XRL.World.Parts.CrossFlameOnStep