Armor table: Difference between revisions

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|{{favilink|Powered exoskeleton|{{Qud shader|powered|{{(}}powered{{)}}}}}}
|{{favilink|Quilted shawl|{{Qud shader|quilted|{{(}}quilted{{)}}}}}}
! style="background:#131" |{{favilink|Nylon bodypack}}
! style="background:#133" |{{favilink|Leather cloak|leather}}
! style="background:#133" |{{favilink|Chrome mantle|&Cchrome}}
! style="background:#133" |
! style="background:#133" |
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|{{favilink|Quartzfur cloak|&Yquartzfur}}
! style="background:#131" |{{favilink|Ironweave cloak|ironweave}}
! style="background:#133" |{{favilink|Kaleidocera cape|{{Qud shader|kaleidocera|{{(}}kaleidocera{{)}}}}}}
! style="background:#133" |
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Revision as of 04:28, 14 November 2021

This table summarizes the AV and DV bonuses of various body armor items. The lower left of this table represents Qud's heaviest armors while the upper right represents the lightest, most evasion-oriented armors.

This is not currently an exhaustive listing; for each AV/DV combination, only the most common example is listed.

Body armor

AV DV = – AV DV = 1 – AV DV = 2 – AV DV = 3 – AV DV = 4 – AV DV = 5 – AV DV = 6 – AV
0 cloth robe slate frock
1 leather apron woven tunic elastyne
2 furs/Bark leather armor flexivest
3 plastifer puma chitin
4 steel nanoweave
5 carbide Plastic armor(favilink error!)*
6 fullerite crysteel
7 flawless
8 zetachrome

Accessories

AV DV = -AV – 2 DV = -AV – 1 DV = – AV DV = 1 – AV DV = 2 – AV DV = 3 – AV DV = 4 – AV
Helmets and Hats
0 headlamp wide-brimmed
1 teleprojector leather cap elastyne
2 steel helmet chain coif
3 fullerite armet crysteel
4 flawless zetachrome
Hands
0 elastyne
1 leather plastifer
2 chain/steel quartzfur
3 carbide fullerite crysteel
4 flawless zetachrome
Feet
0 sandals yeshyrskin elastyne
1 step sowers leather plastifer
2 chain/steel
3 carbide fullerite crysteel
4 flawless zetachrome
Back
0 Lua error in Module:ColorParse at line 200: There was no shader called powered!. Lua error in Module:ColorParse at line 200: There was no shader called quilted!. nylon bodypack leather chrome
1 quartzfur ironweave Lua error in Module:ColorParse at line 200: There was no shader called kaleidocera!.