Baroque ruins: Difference between revisions

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(Added better image)
(Moved manually-populated creatures/plants to separate "Encounters" section. Misc cleanup.)
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{{Missing info| Expand description, add ingredients, replace manual references with dynamic object data}}
{{Missing info| Expand description, add ingredients (if any)}}
{{Location
{{Location
|desc    = Rampant greenspread canopies a starburst of the Eaters' richest works. The jungle is torn at the corners, where crysteel balustrades and star orchid lancets peek through.
|desc    = Rampant greenspread canopies a starburst of the Eaters' richest works. The jungle is torn at the corners, where crysteel balustrades and star orchid lancets peek through.
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==Baroque Ruins Creatures==
==Baroque Ruins Creatures==
{{:Data:BaroqueRuins Creatures}}
{{:Data:BaroqueRuins Creatures}}
<!-- TODO: This section was manually populated. If possible, replace with DynamicObject if it exists -->
The following creatures can also be generated in this terrain{{XML Reference|population|BaroqueRuinsZoneGlobals-Reachable}}{{XML Reference|population|BaroqueRuinsPerSector}}:
{{cols|2|
* {{favilink|Dromad trader}}
* {{favilink|Feral lah}}
* {{favilink|Stat sap}}
}}


==Possible Lair Owners==
==Possible Lair Owners==
<!-- TODO: This section was manually populated. Replace with DynamicObject once it exists. -->
{{cols|2|
{{cols|2|
* {{favilink|Aloe fugues}}
* {{favilink|Aloe fugues}}
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* {{favilink|Trining lamprey}}
* {{favilink|Trining lamprey}}
* {{favilink|Vantabud}}
* {{favilink|Vantabud}}
}}
}}{{XML Reference|population|LairOwners_BaroqueRuins}}
''This data was manually populated''{{XML Reference|population|LairOwners_BaroqueRuins}}


==Baroque Ruins Plants==
==Baroque Ruins Plants==
{{:Data:BaroqueRuins Plants}}
{{:Data:BaroqueRuins Plants}}


<!-- TODO: This section was manually populated. If possible, replace with DynamicObject if it exists -->
==Baroque Ruins Encounters==
The following plants can also be generated in this terrain{{XML Reference|population|BaroqueRuinsZoneGlobals-Reachable}}:
{{cols|2|
{{cols|2|
* {{favilink|Flowers}}
* {{favilink|Aloe fugues}}
* {{favilink|Sunflower}}
* {{favilink|Dromad trader}}
}}
* {{favilink|Flowers}} patches
* {{favilink|Flowers}} patches with {{favilink|Feral lah}}
* {{favilink|Interdictor|plural}}
* {{favilink|Stat sap|plural}}
* {{favilink|Sunflower}} patches with {{favilink|Deep slumberling}}
}}{{XML Reference|population|BaroqueRuinsZoneGlobals-Reachable}}{{XML Reference|population|BaroqueRuinsPerSector}}


==Baroque Ruins Ingredients==
==Baroque Ruins Ingredients==
<!-- TODO: Replace with DynamicObject once it exists -->
''To be added''
''To be added''


{{references|2.0.203.28}}
{{references|2.0.203.42}}


[[Category:Terrain]]
[[Category:Terrain]]

Revision as of 16:27, 9 June 2022

This article has information that is missing or not up to par.
Reason: Expand description, add ingredients (if any)
baroque ruins
Baroque ruins.png
baroque ruins

Rampant greenspread canopies a starburst of the Eaters' richest works. The jungle is torn at the corners, where crysteel balustrades and star orchid lancets peek through.

Perfect

Baroque ruins are minor late-game regions scattered throughout the deep jungle on the eastern side of the world map.

Notable Locations

None

Baroque Ruins Creatures

Possible Lair Owners

[1]

Baroque Ruins Plants

Baroque Ruins Encounters

[2][3]

Baroque Ruins Ingredients

To be added

References

This information is reliable as of patch 2.0.203.42.
  1. PopulationTables.xml, population name LairOwners_BaroqueRuins
  2. PopulationTables.xml, population name BaroqueRuinsZoneGlobals-Reachable
  3. PopulationTables.xml, population name BaroqueRuinsPerSector