Blood: Difference between revisions
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m (Added a few new uses for blood) |
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==Factions that use Blood as a Water Ritual Liquid== | ==Factions that use Blood as a Water Ritual Liquid== | ||
{{#cargo_query:table=Factions|where=WaterRitualLiquid='Blood'|format=ul}} | {{#cargo_query:table=Factions|where=WaterRitualLiquid='Blood'|format=ul}} | ||
{{#cargo_store:_table=GeneralData|DisplayName={{qud text|&rblood|notxml}}|PlainName=blood|Image=blood.png|ObjectID=bloodpool}} |
Revision as of 17:43, 20 August 2019
blood
When on/in other objects/liquids: | |
---|---|
{{{adjective}}} liquid {{{smeared}}} object {{{stained}}} object | |
Starts Flaming at
|
4000° |
Vaporizes at
|
8000° |
Base temperature
|
25° |
Value per dram
|
0.25 |
Weight per dram
|
0.25# |
Prompt to wade through?
|
no |
Prompt to drink?
|
no |
ID
|
6 |
Liquid ID
|
blood is the liquid in all non-fungus, non-plant creatures. It can be wished for by wishing BloodPool
.
Sources of Blood
- Bleeding will cause a puddle of blood to form near the bleeding subject.
Use of Blood
- blood-gradient hand vacuum uses blood as ammo.
- A madpole which swims through a pool containing blood will gain the Frenzied status effect.
- blood can be used to desecrate statues.
- A biodynamic cell runs on blood.
Factions that use Blood as a Water Ritual Liquid