Breathbeard: Difference between revisions
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(added GeneralData storage for all the baby breather variants) |
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}} | }} | ||
[[Category:Reptiles]] | [[Category:Reptiles]] | ||
{{name}}s are the base creature that ____beard creatures are based off of. In XML, only the {{name}} object is used, and its type of breath, color, and name are all decided on in cs script. | {{name}}'''s''' are the base creature that ____beard creatures are based off of. In XML, only the {{name}} object is used, and its type of breath, color, and name are all decided on in cs script. | ||
==Types of Beards== | ==Types of Beards== | ||
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| [[Corpse|stillbeard corpse]] (butchers into [[Stillbeard gland]]) | | [[Corpse|stillbeard corpse]] (butchers into [[Stillbeard gland]]) | ||
|- | |- | ||
| [[File:Mazebeard.png|24px]] {{qud text|& | | [[File:Mazebeard.png|24px]] {{qud text|&Bmazebeard}} | ||
| Confusion Breath | | Confusion Breath | ||
| [[Corpse|mazebeard corpse]] (butchers into [[Mazebeard gland]]) | | [[Corpse|mazebeard corpse]] (butchers into [[Mazebeard gland]]) | ||
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|} | |} | ||
A bug in this game is that all breathbeards are unable to have unique names due to this unique creation method. | A bug in this game is that all breathbeards are unable to have unique names due to this unique creation method. | ||
<!--Dont touch below thanks--> | |||
{{#cargo_store:_table=GeneralData|DisplayName={{qud text|&Knullbeard}}|PlainName=nullbeard|Image=nullbeard.png|ObjectID=BreatherNormality}}{{#cargo_store:_table=GeneralData|DisplayName={{qud text|&gtartbeard}}|PlainName=tartbeard|Image=tartbeard.png|ObjectID=BreatherAcid}}{{#cargo_store:_table=GeneralData|DisplayName={{qud text|&wdreambeard}}|PlainName=dreambeard|Image=dreambeard.png|ObjectID=BreatherSleep}}{{#cargo_store:_table=GeneralData|DisplayName={{qud text|&cstillbeard}}|PlainName=stillbeard|Image=stillbeard.png|ObjectID=BreatherStun}}{{#cargo_store:_table=GeneralData|DisplayName={{qud text|&Bmazebeard}}|PlainName=mazebeard|Image=mazebeard.png|ObjectID=BreatherConfusion}}{{#cargo_store:_table=GeneralData|DisplayName={{qud text|&Ggallbeard}}|PlainName=gallbeard|Image=gallbeard.png|ObjectID=BreatherPoison}}{{#cargo_store:_table=GeneralData|DisplayName={{qud text|&rflamebeard}}|PlainName=flamebeard|Image=flamebeard.png|ObjectID=BreatherFire}}{{#cargo_store:_table=GeneralData|DisplayName={{qud text|&Csleetbeard}}|PlainName=sleetbeard|Image=sleetbeard.png|ObjectID=BreatherIce}} |
Revision as of 20:02, 19 August 2019
breathbeard
Level: 18 | |
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Acid Res: 0 Elec Res: 0 Cold Res: -25 Heat Res: 0 | |
Character
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r |
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ID?
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Breather |
Faction
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unshelled reptiles (Loved100 Reputation) |
Inventory
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|
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Inventory
| |
tricuspid teeth(favilink error!) x1(100%)claw(favilink error!) x2(100%) | |
Mutations
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|
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Mutations
| |
Role
|
Artillery |
breathbeard
Rolling scales tessellate their husky, slouching form, and motes of condensate stipple their swollen chin.
breathbeards are the base creature that ____beard creatures are based off of. In XML, only the breathbeard object is used, and its type of breath, color, and name are all decided on in cs script.
Types of Beards
Name | Type of Breath | Corpse |
---|---|---|
nullbeard | Normality Breath | nullbeard corpse (butchers into Nullbeard gland) |
tartbeard | Acid Breath | tartbeard corpse (butchers into Tartbeard gland) |
dreambeard | Sleep Breath | dreambeard corpse (butchers into Dreambeard gland) |
stillbeard | Stun Breath | stillbeard corpse (butchers into Stillbeard gland) |
mazebeard | Confusion Breath | mazebeard corpse (butchers into Mazebeard gland) |
gallbeard | Poison Breath | gallbeard corpse (butchers into Gallbeard gland) |
flamebeard | Flame Breath | flamebeard corpse (butchers into Flamebeard gland) |
sleetbeard | Ice Breath | sleetbeard corpse (butchers into sleetbeard gland) |
A bug in this game is that all breathbeards are unable to have unique names due to this unique creation method.