Chrome pyramid/Killing: Difference between revisions
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Killing a {{favilink|chrome pyramid}} is a difficult and tedious task that grants its own achievement. There are multiple ways to go about it, each with their own caveats. | |||
The easiest method is to find an [[Obliterate Faction]] relic and then activate it to eliminate all robots on the screen. This will counts as your kill. | |||
Another easier way is to look for a [[rusted]] chrome pyramid in a [[rusty biome]]. Rusted pyramids are unable to fabricate missiles, and their forcefield is only rarely up. | |||
== Attacks to defend against == | == Attacks to defend against == | ||
The chrome pyramid has two main attacks: a spray of HE | The chrome pyramid has two main attacks: a spray of {{favilink|HE missile|plural}} and a dangerous non-resistible melee attack (~18 PV, +10 to hit) if within melee range and the {{favilink|swarm rack}} is removed in any way. The missile attack is the least dangerous attack. Having a high enough DV and keeping out of its range will completely nullify any damage. It starts with 100 HE missiles, with the swarm rack firing 10 each round. It can also fabricate 20 more once it runs out at the cost of 100 HP. It can only do this every 2-4 turns. It's slow, but is possible, to slowly whittle away the pyramid's HP by forcing it to fabricate missiles every turn it can. This can help in the long run if you're not doing the decapitation strategy. | ||
== Removing the Shield == | == Removing the Shield == | ||
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* Be True Kin and have {{favilink|force modulator}} to walk through it | * Be True Kin and have {{favilink|force modulator}} to walk through it | ||
* Use any source of [[Normality]] to destroy the walls (this will also affect yourself as well) | * Use any source of [[Normality]] to destroy the walls (this will also affect yourself as well) | ||
* Use any source of [[EMP]] to disable wall generation (this will also affect yourself, unless your stuff is [[Electromagnetically-shielded]], or if you're using | * Use any source of [[EMP]] to disable wall generation (this will also affect yourself, unless your stuff is [[Electromagnetically-shielded]], or if you're using {{favilink|Electromagnetic Pulse}}) | ||
* Make the pyramid destroy its own force | * Make the pyramid destroy its own force bubble by making its missiles detonate near it | ||
A more dangerous method could be to utilize | If the force bubble is damaged in any way, it will not fully regenerate itself until the entirety of the force bubble is destroyed, so plan accordingly. | ||
A more dangerous method could be to utilize {{favilink|Plasma}}-based weaponry, either a rifle, pistol, or grenades. All will create a gas pocket of plasma, continuously disabling the force bubble. Be wary of the damage over time when approaching the gas. | |||
== Damage Methods == | == Damage Methods == | ||
After removing the shield and possibly lowering the HP after forcing it to fabricate | After removing the shield, and possibly lowering the HP after forcing it to fabricate missiles, you will need some actual damage to count as your kill for the achievement. The following methods do not utilize wishes- but if you desire, one can simply wish <code>explodingpalm</code> when in melee range to instakill the pyramid and get the achievement. | ||
=== Normal Method === | === Normal Method === | ||
Have a weapon that ignores AV, or have an [[electrified]] mod | Have a weapon that ignores AV, or have an [[electrified]] mod on your melee weapon. The pyramid near resists everything except electricity. Once you get a hit in, slowly whittle down the HP any way you like. | ||
=== Decapitation === | === Decapitation === | ||
This method relies heavily on the fact that [[Serrated]] does not need the attack to penetrate to proc. Learn [[Decapitate]], get into melee range, and then whack away with your serrated long blade/axe and wait for it proc. This can be dangerous if the player accidentally dismembers the pyramid's hardpoint, which holds the swarm rack. They would then have to counter against the distortion field's huge damage output. Having a lot of HP and healing items | This method relies heavily on the fact that [[Serrated]] does not need the attack to penetrate to proc. Learn [[Decapitate]], get into melee range, and then whack away with your serrated long blade/axe and wait for it proc. This can be dangerous if the player accidentally dismembers the pyramid's hardpoint, which holds the swarm rack. They would then have to counter against the distortion field's huge damage output. Having a lot of HP and healing items helps majorly. | ||
=== Thermal Disintegration === | === Thermal Disintegration === | ||
Though the heat resistance of the pyramid is incredibly high, it is possible to raise its temperature enough, to achieve an instant kill. This can be done via | Though the heat resistance of the pyramid is incredibly high, it is possible to raise its temperature enough, to achieve an instant kill. This can be done via {{favilink|Thermal grenade}}, or more efficiently, through a {{favilink|flamethrower}}. Note that the flamethrower does not need to penetrate the AV of an enemy to raise the temperature of a certain square, so it is desirable to keep the pyramid still for this method. Luckily, enemies that are engulfed in fire are usually stationary. | ||
[[Category:Guides]] | [[Category:Guides]] |
Revision as of 07:42, 9 April 2022
Killing a chrome pyramid is a difficult and tedious task that grants its own achievement. There are multiple ways to go about it, each with their own caveats.
The easiest method is to find an Obliterate Faction relic and then activate it to eliminate all robots on the screen. This will counts as your kill.
Another easier way is to look for a rusted chrome pyramid in a rusty biome. Rusted pyramids are unable to fabricate missiles, and their forcefield is only rarely up.
Attacks to defend against
The chrome pyramid has two main attacks: a spray of HE Missiles and a dangerous non-resistible melee attack (~18 PV, +10 to hit) if within melee range and the swarm rack is removed in any way. The missile attack is the least dangerous attack. Having a high enough DV and keeping out of its range will completely nullify any damage. It starts with 100 HE missiles, with the swarm rack firing 10 each round. It can also fabricate 20 more once it runs out at the cost of 100 HP. It can only do this every 2-4 turns. It's slow, but is possible, to slowly whittle away the pyramid's HP by forcing it to fabricate missiles every turn it can. This can help in the long run if you're not doing the decapitation strategy.
Removing the Shield
If you're not dealing piercing damage with missile weapons, you'll have to remove the shield to get into melee range to attack. There are four main methods:
- Be True Kin and have force modulator to walk through it
- Use any source of Normality to destroy the walls (this will also affect yourself as well)
- Use any source of EMP to disable wall generation (this will also affect yourself, unless your stuff is Electromagnetically-shielded, or if you're using Electromagnetic Pulse)
- Make the pyramid destroy its own force bubble by making its missiles detonate near it
If the force bubble is damaged in any way, it will not fully regenerate itself until the entirety of the force bubble is destroyed, so plan accordingly.
A more dangerous method could be to utilize plasma-based weaponry, either a rifle, pistol, or grenades. All will create a gas pocket of plasma, continuously disabling the force bubble. Be wary of the damage over time when approaching the gas.
Damage Methods
After removing the shield, and possibly lowering the HP after forcing it to fabricate missiles, you will need some actual damage to count as your kill for the achievement. The following methods do not utilize wishes- but if you desire, one can simply wish explodingpalm
when in melee range to instakill the pyramid and get the achievement.
Normal Method
Have a weapon that ignores AV, or have an electrified mod on your melee weapon. The pyramid near resists everything except electricity. Once you get a hit in, slowly whittle down the HP any way you like.
Decapitation
This method relies heavily on the fact that Serrated does not need the attack to penetrate to proc. Learn Decapitate, get into melee range, and then whack away with your serrated long blade/axe and wait for it proc. This can be dangerous if the player accidentally dismembers the pyramid's hardpoint, which holds the swarm rack. They would then have to counter against the distortion field's huge damage output. Having a lot of HP and healing items helps majorly.
Thermal Disintegration
Though the heat resistance of the pyramid is incredibly high, it is possible to raise its temperature enough, to achieve an instant kill. This can be done via thermal grenade, or more efficiently, through a flamethrower. Note that the flamethrower does not need to penetrate the AV of an enemy to raise the temperature of a certain square, so it is desirable to keep the pyramid still for this method. Luckily, enemies that are engulfed in fire are usually stationary.