Eaters' nectar injector: Difference between revisions

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imported>Trashmonks
(Updated by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.199.5}}
{{Item
{{Item
| title = {{Qud text|&amp;YEa&amp;Mt&amp;Yers'&amp;y &amp;Wn&amp;we&amp;gc&amp;Gt&amp;Wa&amp;wr&amp;y injector}}
| title = {{Qud text|{{Qud shader|eater|{{(}}Eaters'{{)}}}} {{Qud shader|nectar|{{(}}nectar{{)}}}} injector}}
| image = eaters nectar injector.png
| image = eaters nectar injector.png
| overrideimages = {{altimage start}}{{altimage | eaters nectar injector milky.png | type = a small milky tube}}{{altimage | eaters nectar injector smokey.png | type = a small smokey tube}}{{altimage | eaters nectar injector turquoise.png | type = a small turquoise tube}}{{altimage | eaters nectar injector cobalt.png | type = a small cobalt tube}}{{altimage | eaters nectar injector violet.png | type = a small violet tube}}{{altimage | eaters nectar injector rosey.png | type = a small rosey tube}}{{altimage | eaters nectar injector mossy.png | type = a small mossy tube}}{{altimage | eaters nectar injector muddy.png | type = a small muddy tube}}{{altimage | eaters nectar injector gold-flecked.png | type = a small gold-flecked tube}}{{altimage | eaters nectar injector platinum.png | type = a small platinum tube}}{{altimage end}}
| pv = 7
| maxpv = 7
| damage = 1
| weight = 0
| weight = 0
| featureweightinfo = yes
| commerce = 100
| commerce = 100
| isthrown = yes
| id = NectarTonic
| id = NectarTonic
| complexity = 1
| complexity = 1
| tier = 6
| tier = 7
| bits = 06
| bits = 06
| canbuild = yes
| canbuild = yes
| candisassemble = yes
| candisassemble = yes
| colorstr = &amp;Y
| colorstr = &amp;Y
| tilecolors = Ym
| renderstr = ♀
| renderstr = ♀
| preservedinto = {{ID to name|Drop of Nectar}}
| preservedinto = Drop of Nectar
| preservedquantity = 1
| preservedquantity = 1
| exoticfood = yes
| exoticfood = yes
| inheritingfrom = Tonic
| inheritingfrom = Tonic
| desc = [True kin]
| dynamictable = {{Dynamic object|Items|NectarTonic}}
&amp;CYou gain one attribute point.
| unidentifiedname = small *color* tube
 
| unidentifiedaltname = small *color* tube
&amp;WThis item is a tonic. Applying one tonic while under the effects of another may produce undesired results.
| supportedmods = TonicMods
| desc = A slender metal tube, used to deliver various tonics directly into the bloodstream.


[Mutant]
[Mutant]
&amp;CYou gain either a permanent +1 bonus to a random attribute or one mutation point.
{{Qud shader|rules|{{(}}You gain either a permanent +1 bonus to a random attribute or one mutation point.{{)}}}}
 
[True Kin]
&amp;WThis item is a tonic. Applying one tonic while under the effects of another may produce undesired results.
{{Qud shader|rules|{{(}}You gain one attribute point.{{)}}}}
| categories = Tonics
| categories = Tonics
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
An {{Name}} is a [[:Category:Tonics|tonic]] which, when applied, gives a permanent attribute-increasing effect. (For [[Mutants]], it may instead give a single mutation point). It will also [[Mutations#Buying_Mutations|reseed the mutation pool]] for the next time a mutation is bought, as well as rerolling {{favilink|brain brine}}'s [[random number generation|random seed]].
While the effect for [[True Kin]] is guaranteed, the result is chance-based for mutants. You have a 50% chance to increase a random attribute (equally weighted against one another), otherwise gaining one mutation point.{{Code Reference | class = Nectar_Tonic_Applicator | method = FireEvent}}


{{Name|plural}} are crafted from {{Bits|06}} and an {{favilink|arsplice seed}}.


An {{Name}} is a [[:Category:Tonics|Tonic]] which, when applied, gives a permanent attribute-increasing effect. (For [[Mutants]], it may instead give a single mutation point).
{{name|plural}} can also be preserved into {{favilink|drop of nectar|drops of &Wn&we&gc&Gt&Wa&wr}}, which grant [[Uncertain attribute-based cooking effects|uncertain attribute-based effects]] when [[cooking|cooked]].


As with all [[:Category:Tonics|Tonics]], {{Name|plural}} provide better effects to [[True Kin]].
== Obtaining ==
Dynamically-spawned legendary [[Putus Templar]] and legendary [[Mechanimists]] are always guaranteed to have at least one {{name}} in their inventory.<ref><code>PopulationTables.xml</code></ref> Unlike other injectors, they will not use them in combat.


{{Name|plural}} are crafted from {{Bits|06}} and an {{favilink|Arsplice Seed}}.
{{references|2.0.203.28}}


[[Category:Tonics]]
[[Category:Tonics]]

Latest revision as of 23:49, 18 January 2024

Eaters' nectar injector
7
PV (thrown)
♥
1
Damage (thrown)
average: 1
$
100.00
Commerce Value
0
lbs.
Weight
Complexity

1

Tier

7

<06>

Can Disassemble

yes

Can Build

yes

Tinker Skill

Tinker II

Potential
Mods?Mods this item can support
(subject to additional logic & rules)

TonicMods (?)

Character

ID?Use this ID to Wish for the item

NectarTonic

Preserved into

drop of nectar x1

Spawns in

Items

Eaters' nectar injector

A slender metal tube, used to deliver various tonics directly into the bloodstream.

[Mutant]
You gain either a permanent +1 bonus to a random attribute or one mutation point.
[True Kin]
You gain one attribute point.

Perfect

An Eaters' nectar injector is a tonic which, when applied, gives a permanent attribute-increasing effect. (For Mutants, it may instead give a single mutation point). It will also reseed the mutation pool for the next time a mutation is bought, as well as rerolling brain brine's random seed.

While the effect for True Kin is guaranteed, the result is chance-based for mutants. You have a 50% chance to increase a random attribute (equally weighted against one another), otherwise gaining one mutation point.[1]

Eaters' nectar injectors are crafted from <06> and an arsplice seed.

Eaters' nectar injectors can also be preserved into drops of nectar, which grant uncertain attribute-based effects when cooked.

Obtaining

Dynamically-spawned legendary Putus Templar and legendary Mechanimists are always guaranteed to have at least one Eaters' nectar injector in their inventory.[2] Unlike other injectors, they will not use them in combat.

References

This information is reliable as of patch 2.0.203.28.
  1. XRL.World.Parts.Nectar_Tonic_Applicator, method FireEvent
  2. PopulationTables.xml