Mechanical wings: Difference between revisions
imported>Trashmonks (Updated by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2) |
(description, rep fix) |
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| extra = {{Extra info|metal = yes}} | | extra = {{Extra info|metal = yes}} | ||
| inheritingfrom = Armor | | inheritingfrom = Armor | ||
| reputationbonus = {{reputation bonus|{{FactionID to name|Birds}}|200}} | | reputationbonus = {{reputation bonus|{{FactionID to name|Birds}}|200}}{{reputation bonus|{{FactionID to name|Winged Mammals}}|200}} | ||
| wornon = Back | | wornon = Back | ||
| desc = An elaborate, flap-powered contraption of rusted bronze and parasols. | | desc = An elaborate, flap-powered contraption of rusted bronze and parasols. | ||
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}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{ | {{name}} are a type of back armor that acts similarly to the mutation [[Wings]]. When equipped, the wearer is granted the ability to [[fly]], and while in flight, to swoop or land back on the ground. When unidentified, they appear as {{qud text|bizarre contraption}}. It must be understood in order to be used. | ||
While flying, the wearer is able to travel 2 time faster on the overworld. While in flight, there is also a 6% chance to fall back down. Any time the wearer crashes to the ground by any means, there is a 1% chance for it to become [[broken]]. | |||
A guaranteed broken one appears somewhere in the center zone of a [[Salt Marsh]] {{parasang}}located on {{favilink|flattened remains}}. | |||
[[Category:Backpacks]] | [[Category:Backpacks]] |
Revision as of 18:15, 13 July 2020
This information is reliable as of patch 2.0.199.5. If this is no longer the current patch, you can help by updating it. |
Complexity
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2 |
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Reputation Bonus
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birds: 200 winged mammals: 200 |
Character
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] |
ID?
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Mechanical Wings |
Worn On
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Back |
Extra Info:
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An elaborate, flap-powered contraption of rusted bronze and parasols.
mechanical wings are a type of back armor that acts similarly to the mutation Wings. When equipped, the wearer is granted the ability to fly, and while in flight, to swoop or land back on the ground. When unidentified, they appear as bizarre contraption. It must be understood in order to be used.
While flying, the wearer is able to travel 2 time faster on the overworld. While in flight, there is also a 6% chance to fall back down. Any time the wearer crashes to the ground by any means, there is a 1% chance for it to become broken.
A guaranteed broken one appears somewhere in the center zone of a Salt Marsh parasangAn area made of 3x3 screens, which is represented as one tile on the overworld map.located on flattened remains.