Novice of the Sightless Way: Difference between revisions

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(update infb, formatting)
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{{Character
{{Character
| title = {{Qud text|novice of the sightless way}}
| title = {{Qud text|novice of the Sightless Way}}
| image = novice of the sightless way.png
| image = novice of the sightless way.png
| lv = 8
| lv = 8
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| desc = Wearing simple robes, the pilgrim's visage is surprisingly calm, given =pronouns.possessive= surroundings.
| desc = Wearing simple robes, the pilgrim's visage is surprisingly calm, given =pronouns.possessive= surroundings.
| categories = Humanoids
| categories = Humanoids
| gameversion = 2.0.201.60
| gameversion = 2.0.202.40
}}
}}
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Commonly encountered in [[Ruins]], the [[Jungle]] and [[Grit Gate]], Novices are weak enemies who can nevertheless pose a major threat to the unprepared.  Upon seeing the player, they will use [[Sunder Mind]] to begin dealing psychic damage over 10 rounds, inducing a nosebleed after 5 rounds and doubling the total damage on the 10th round.
Commonly encountered in [[Ruins]], the [[Jungle]] and [[Grit Gate]], Novices are weak enemies who can nevertheless pose a major threat to the unprepared.  Upon seeing the player, they will use [[Sunder Mind]] to begin dealing psychic damage over 10 rounds, inducing a nosebleed after 5 rounds and doubling the total damage on the 10th round.


'''Tips'''
== Tips ==
 
{{Opinion}}
* Mental Armor (from [[Attributes|Willpower]]) or the [[Mental Mirror]] mutation are the only common forms of defense against this attack.
* Mental Armor (from [[Attributes|Willpower]]) or the [[Mental Mirror]] mutation are the only common forms of defense against this attack.
* Sunder Mind creates a psychic link; breaking line of sight will ''not'' stop the damage.
* Sunder Mind creates a psychic link; breaking line of sight will ''not'' stop the damage.
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{{Creature Navbox|Seekers of the Sightless Way}}
{{Creature Navbox|Seekers of the Sightless Way}}
[[Category:Humanoids]]

Revision as of 16:13, 15 April 2021

novice of the Sightless Way
Novice of the sightless way.png
Character

e

ID?Use this ID to Wish for novice of the Sightless Way

Novice of the Sightless Way

Faction

Seekers of the Sightless Way (Loved100 Reputation)

Demeanor

neutral

Mutations
Mutations
Corpse Dropped

human corpse (90%)

Experience?The XP granted when killed. Click
"toggle detailed stats" above for
a level-based breakdown.

200 XP

XP Tier

1

Role

Unspecified


Extra info:
  • Weighs 200 lbs
novice of the Sightless Way

Wearing simple robes, the pilgrim's visage is surprisingly calm, given their surroundings.

Perfect

Commonly encountered in Ruins, the Jungle and Grit Gate, Novices are weak enemies who can nevertheless pose a major threat to the unprepared. Upon seeing the player, they will use Sunder Mind to begin dealing psychic damage over 10 rounds, inducing a nosebleed after 5 rounds and doubling the total damage on the 10th round.

Tips

This section is opinion-based. Your mileage may vary.
  • Mental Armor (from Willpower) or the Mental Mirror mutation are the only common forms of defense against this attack.
  • Sunder Mind creates a psychic link; breaking line of sight will not stop the damage.
  • Low-willpower characters should try to dispatch the Seeker as quickly as possible.