Oddly-hued glowpad: Difference between revisions
imported>Teamtotobot m (Bot: Automated text replacement (-pasarang +parasang)) |
imported>Trashmonks (Updated by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2) |
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{{As Of Patch|2.0.199.5}} | |||
{{Character | {{Character | ||
| title = {{Qud text|oddly-hued glowpad}} | | title = {{Qud text|oddly-hued glowpad}} | ||
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| av = 0 | | av = 0 | ||
| dv = 11 | | dv = 11 | ||
| lightradius = 2 | | lightradius = 2 | ||
| id = OasisGlowpad | | id = OasisGlowpad | ||
| tier = 8 | |||
| colorstr = &C | | colorstr = &C | ||
| renderstr = * | | renderstr = * | ||
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| categories = Unique Characters | | categories = Unique Characters | ||
}} | }} | ||
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The {{name}} is a hidden [[merchants|merchant]] that is located in the center zone of a random [[salt marsh]] [[parasang]]. The entire parasang where this glowpad is contained will be covered in dense {{favilink|brinestalk}}, making them difficult to spot. A parasang is "dense" when multiple brinestalk plants spawn in the salty water lakes instead of around it. The exact coordinates within the zone are randomized.<ref> <code>XRL.World.WorldBuilders.JoppaWorldBuilder::AddStaticEncounters</code></ref>After ending a conversation with them for the first time, the player's character will note the location of the {{name}} in their journal, along with a steam achievement. | The {{name}} is a hidden [[merchants|merchant]] that is located in the center zone of a random [[salt marsh]] [[parasang]]. The entire parasang where this glowpad is contained will be covered in dense {{favilink|brinestalk}}, making them difficult to spot. A parasang is "dense" when multiple brinestalk plants spawn in the salty water lakes instead of around it. The exact coordinates within the zone are randomized.<ref> <code>XRL.World.WorldBuilders.JoppaWorldBuilder::AddStaticEncounters</code></ref>After ending a conversation with them for the first time, the player's character will note the location of the {{name}} in their journal, along with a steam achievement. | ||
Revision as of 23:14, 19 April 2020
This information is reliable as of patch 2.0.199.5. If this is no longer the current patch, you can help by updating it. |
Level: 40 | |
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Acid Res: 0 Elec Res: 0 Cold Res: 0 Heat Res: 25 | |
Character
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* |
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ID?
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OasisGlowpad |
Faction
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Consortium of Phyta (Loved100 Reputation) |
Demeanor
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neutral |
Light Radius?
|
2 |
Tier
|
8 |
Inventory
|
|
| |
Inventory
| |
\bite1d3 4/1004 x1(100%) | |
Mutations
|
|
| |
Mutations
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Corpse Dropped
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glowpad corpse(favilink error!) (5%) |
Role
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Unspecified |
Extra info:
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This glowpad seems to be... running a small shop?
The oddly-hued glowpad is a hidden merchant that is located in the center zone of a random salt marsh parasang. The entire parasang where this glowpad is contained will be covered in dense brinestalk, making them difficult to spot. A parasang is "dense" when multiple brinestalk plants spawn in the salty water lakes instead of around it. The exact coordinates within the zone are randomized.[1]After ending a conversation with them for the first time, the player's character will note the location of the oddly-hued glowpad in their journal, along with a steam achievement.
The oddly-hued glowpad is also water ritualable, but will only tell the location of themself as a secret. As a member of the Consortium of Phyta, it is possible to buy the oddly-hued glowpad's most valuable possession with reputation.
Wares
Item | Quantity |
---|---|
Item from encounter table "Junk 1" | 4-8 |
Item from encounter table "Junk 2" | 4-8 |
Item from encounter table "Junk 3" | 4-8 |
Item from encounter table "Junk 4" | 4-8 |
Item from encounter table "Junk 5" | 2-4 |
Item from encounter table "Junk 6" | 1-2 |
Grit Gate recoiler | 1 |
Joppa recoiler | 1 |
From XRL.World.Encounters.EncounterObjectBuilders.GlowpadOasisWares.cs
If the player encounters the oddly-hued glowpad early enough before they have had a chance to identify any recoilers, both recoilers will be labeled as small stone. Despite this, the player can still determine which is the Grit Gate recoiler (35 commerce) because it is slightly more expensive than Joppa recoiler (25 commerce).
The Joppa recoiler will still be in stock if the player has chosen an alternate start.
Restocking
The oddly-hued glowpad also has a restock frequency of 14 days instead of the standard generic trader's 5 days. It uses the regular Restocker part, so a restock will always happen after 16,800 game ticks (14 days).
Dialogue
Psst!
Hey, can I interest you in some Consortium wares?
You now know the location of an oddly-hued glowpad merchant. |
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References
- ↑
XRL.World.WorldBuilders.JoppaWorldBuilder::AddStaticEncounters