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Showing below up to 20 results in range #101 to #120.

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Page Class RequiredStats Cost PrerequisiteSkill Cooldown Description SkillID NPConly JoinKey
Shake It Off Endurance

0 Toughness

0

Each round you are dazed or stunned, you have a (Toughness-10)% chance to shake off the effect. You also take 25% less initial damage from poison and the duration of poison is reduced by 25%.

Endurance_ShakeItOff No Shake It Off
Shank Short Blade

27 Agility

250 10

Activated; cooldown 10 (primary) or 20 (offhand). You make a melee attack with a short blade in your primary hand (preferred) or offhand. If you hit, the attack gets +2 to penetration rolls for each negative status effect your opponent suffers from.

ShortBlades_Shank No Shank
Shield Shield

0 Strength

100

You are skilled at wielding shields.

Shield No Shield
Shield Slam Shield

17 Strength

100 40

Activated; cooldown 40. You attempt to knock an opponent down and deal (strength modifier)d4 + your shield's AV bonus in damage. Your opponent gets a chance to resist (strength save; difficulty 20 + your strength modifier). Whenever you charge an opponent with a shield equipped, you get a free Shield Slam attack against them.

Shield_Slam No Shield Slam
Shield Wall Shield

25 Willpower

200 30

For the next three rounds, you automatically block all incoming melee attacks (may not be used with bucklers).

Shield_ShieldWall No Shield Wall
Short Blade Short Blade

0 Agility

50

You are skilled with small one-handed knives and blades.

ShortBlades No Short Blade
Short Blade Expertise Short Blade

0 Agility

0

You get +1 to hit with short blades. Also, the action costs of attacking with a short blade in your primary hand is reduced by 25%.

ShortBlades_Expertise No Short Blade Expertise
Single Weapon Fighting Single Weapon Fighting

17 Agility

17 Strength

100

You may choose not to make offhand attacks in exchange for mastery with a single weapon.

SingleWeaponFighting No Single Weapon Fighting
Slam Cudgel

25 Strength

150 50

Activated; cooldown 50. Cudgel attack, +1 penetration roll. A hit knocks your opponent back up to 3 spaces, pushing creatures and breaking through walls if their AVs are under 5 times your Str modifier. Stuns for 1 round plus 1 round for each space pushed. Being pushed through or into a wall does extra weapon damage each time. Can also destroy a wall or door if its AV is under 5 times your Str modifier.

Cudgel_Slam No Slam
Sling and Run Pistol

21 Agility

50

You receive no accuracy penalties for firing pistols while running.

Pistol_SlingAndRun No Sling and Run
Snake Oiler Persuasion

19 Ego

150

For purposes of bartering, your ego is treated as though it were 4 points higher.

Persuasion_SnakeOiler No Snake Oiler
Spicer Cooking and Gathering

17 Intelligence

50

When you choose ingredients to cook with, you can choose up to three instead of two. Meals cooked with three ingredients bestow more powerful status effects.

CookingAndGathering_Spicer No Spicer
Sprint 100 Tactics_Run No Sprint
Spry Acrobatics

17 Agility

100

You gain a +2 bonus to your DV.

Acrobatics_Dodge No Spry
Staggering Block Shield

21 Strength

200

Whenever you block an opponent's attack, there is a (Strength*2)-35% chance that your opponent is stunned for 1d2 rounds.

Shield_StaggeringBlock No Staggering Block
Staunch Wounds Physic

0 Intelligence

0

Bandages you apply are much more effective at stopping bleeding.

Physic_StaunchWounds No Staunch Wounds
Steady Hand Pistol

0 Agility

0

For purposes of determining your accuracy with pistols, your agility is treated as if it were 4 points higher.

Pistol_SteadyHands No Steady Hand
Steady Hands Bow and Rifle

19 Agility

0

For the purpose of determining your accuracy with bows and rifles, your agility is treated as if it were 4 points higher.

Rifle_SteadyHands No Steady Hands
Strapping Shoulders Heavy Weapon

19 Strength

0

You shoulder your weapons more effectively. Heavy weapons count for half their weight toward your encumbrance.

HeavyWeapons_StrappingShoulders No Strapping Shoulders
Submersion Miscellaneous

none

0 Submersion No Submersion

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