Steel shield: Difference between revisions
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| tier = 2 | | tier = 2 | ||
| colorstr = &Y | | colorstr = &Y | ||
| tilecolors = | | tilecolors = Yy | ||
| renderstr = } | | renderstr = } | ||
| extra = {{Extra info|metal = yes}} | | extra = {{Extra info|metal = yes}} | ||
| inheritingfrom = BaseShield | | inheritingfrom = BaseShield | ||
| dynamictable = {{Dynamic object|Items|Steel Shield}} | |||
| wornon = Hand | | wornon = Hand | ||
| supportedmods = ShieldMods,CommonMods | |||
| desc = A large shield, meant to be secured to your hand. | | desc = A large shield, meant to be secured to your hand. | ||
{{Qud shader|rules|{{(}}Shields only grant their AV when you successfully block an attack.{{)}}}} | {{Qud shader|rules|{{(}}Shields only grant their AV when you successfully block an attack.{{)}}}} | ||
| categories = Shields | | categories = Shields | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
A {{Name}} is a tier-2 shield. When held in hand, it grants a 25% chance to [[block]] attacks in melee combat. Like other metal items, it is susceptible to [[Rusted|rust]] and being pulled away by {{Favilink|pulsed field magnet|plural}}. | A {{Name}} is a tier-2 shield. When held in hand, it grants a 25% chance to [[block]] attacks in melee combat. Like other metal items, it is susceptible to [[Rusted|rust]] and being pulled away by {{Favilink|pulsed field magnet|plural}}. | ||
{{ | {{Shield and Buckler Navbox}} | ||
Latest revision as of 02:25, 19 January 2024
steel shield
Tier
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2 |
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Skill Used
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Potential
Mods? |
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Character
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ID?
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Steel Shield |
Worn On
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Hand |
Spawns in
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Extra Info:
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Infobox data from game version 2.0.206.57
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steel shield
A large shield, meant to be secured to your hand.
Shields only grant their AV when you successfully block an attack.
A steel shield is a tier-2 shield. When held in hand, it grants a 25% chance to block attacks in melee combat. Like other metal items, it is susceptible to rust and being pulled away by pulsed field magnets.
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