User:Plutovi: Difference between revisions

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*charred goatfolk corpse
*charred goatfolk corpse
*spiked gauntlets?
*spiked gauntlets?
*tongue and cheek recipe


*columbary
*EmitSmoke
*diptych
- - - - -
*Klinē
 
{| class="wikitable"
! <code><nowiki><part Name=</nowiki></code>
!
! Notes
|-
| <code><nowiki>"RandomColors"</nowiki></code>
| <code><nowiki>MainColor=" "</nowiki></code> <code><nowiki>TileColor=" "</nowiki></code> <code><nowiki>DetailColor=" "</nowiki></code> <code><nowiki>BackgroundColor=" "</nowiki></code> <code><nowiki>PairDetailWithForeground="true"</nowiki></code> <code><nowiki>SetColorStringToDetailColor="true"</nowiki></code>
| MainColor="y,y,y,y,y,K,Y", MainColor="all", bright?
|-
| <code><nowiki>"AcidCorpseExplosion"</nowiki></code>
|
|
|-
| <code><nowiki>"AddMod"</nowiki></code>
| <code><nowiki>Mods=" "</nowiki></code> <code><nowiki>Tiers=" "</nowiki></code>
|
|-
| <code><nowiki>"AddObservation"</nowiki></code>
| <code><nowiki></nowiki></code>
|
|-
| <code><nowiki>"AddObservationOnLook"</nowiki></code>
| <code><nowiki></nowiki></code>
|
|-
| <code><nowiki>"AdjustLiquidWeightWhileWorn"</nowiki></code>
| <code><nowiki></nowiki></code>
| camel bladder
|-
| <code><nowiki>""</nowiki></code>
| <code><nowiki></nowiki></code>
|
|-
| <code><nowiki>""</nowiki></code>
| <code><nowiki></nowiki></code>
|
|-
| <code><nowiki>""</nowiki></code>
| <code><nowiki></nowiki></code>
|
|-
| <code><nowiki>""</nowiki></code>
| <code><nowiki></nowiki></code>
|
|-
|}
 
  AICryptHelpBroadcaster, AIFlocks, AIHealingTonicUse, AIJuker, AIKillStuckStuff, AIPilgrim, AISeekHealingPool, AISelfPreservation, AIShootAndScoot,AIShootCooldown, AIShopper, AIShoreLounging, AISuppressIndependentBehavior, AIThrowAndScoot, AITonicUse, AITryKeepDistance, AITryKeepSteadyDistance, AIUrnDuster, AIWallWalker, AIWanderingJuggernaut
 
  '''§''' Although listed in the anatomy, without hands this weapon slot is unusable.
  '''‡''' Although this anatomy is labelled as mobile in Bodies.xml, most creatures that use this anatomy will be immobile.
==Uncategorized==
<div style="display:flex;flex-wrap:wrap;">
<div style="margin-right: 2.5em;">
{| class="wikitable" style="text-align:center"
! Humanoid
|-
| ᴍᴏʙɪʟᴇ
(ᴇ.ɢ. {{favilink|scrap-clad hermit|ʜᴇʀᴍɪᴛ}})
|-
| [[Head]]
|-
| [[Face]]
|-
| [[Back]]
|-
| [[Arm|Right Arm]]
|-
| [[Hand|Right Hand]]
|-
| [[Arm|Left Arm]]
|-
| [[Hand|Left Hand]]
|-
| [[Missile Weapon|Right Missile Weapon]]
|-
| [[Missile Weapon|Left Missile Weapon]]
|-
| [[Hands]]
|-
| [[Feet]]
|}
 
</div>
<div style="margin-right: 2.5em;">
 
{| class="wikitable" style="text-align:center"
! Tailed Biped
|-
| ᴍᴏʙɪʟᴇ
|-
| [[Head]]
|-
| [[Face]]
|-
| [[Back]]
|-
| [[Arm|Right Arm]]
|-
| [[Hand|Right Hand]]
|-
| [[Arm|Left Arm]]
|-
| [[Hand|Left Hand]]
|-
| [[Missile Weapon|Right Missile Weapon]]
|-
| [[Missile Weapon|Left Missile Weapon]]
|-
| [[Hands]]
|-
| [[Feet]]
|-
| Tail
|}
 
</div>
<div style="margin-right: 2.5em;">
 
{| class="wikitable" style="text-align:center"
! Wheeled Creature
|-
| ᴍᴏʙɪʟᴇ
(ᴇ.ɢ. {{favilink|Mopango charioteer|ᴄʜᴀʀɪᴏᴛᴇᴇʀ}})
|-
| [[Head]]
|-
| [[Face]]
|-
| [[Back]]
|-
| [[Arm|Right Arm]]
|-
| [[Hand|Right Hand]]
|-
| [[Arm|Left Arm]]
|-
| [[Hand|Left Hand]]
|-
| [[Missile Weapon|Right Missile Weapon]]
|-
| [[Missile Weapon|Left Missile Weapon]]
|-
| [[Hands]]
|-
| [[Tread|Wheels]]
|-
| Tail
|}
 
</div>
<div style="margin-right: 2.5em;">
 
{| class="wikitable" style="text-align:center"
! Quadruped
|-
| ᴍᴏʙɪʟᴇ
(ᴇ.ɢ. {{favilink|Equimax|ᴇǫᴜɪᴍᴀx}})
|-
| [[Head]]
|-
| [[Face]]
|-
| [[Back]]
|-
| Right Forefoot
|-
| Left Forefoot
|-
| Right Hindfoot
|-
| Left Hindfoot
|-
| [[Missile Weapon|Right Missile Weapon]] '''§'''
|-
| [[Missile Weapon|Left Missile Weapon]] '''§'''
|-
| [[Feet|Forefeet]]
|-
| [[Feet|Hindfeet]]
|-
| Tail
|}
 
</div>
<div style="margin-right: 2.5em;">


- - - - -
{| class="wikitable" style="text-align:center"
! Hexapod
|-
| ᴍᴏʙɪʟᴇ
(ᴇ.ɢ. {{favilink|Kah|ᴋᴀʜ}})
|-
| [[Head]]
|-
| [[Face]]
|-
| [[Back]]
|-
| Right Forefoot
|-
| Left Forefoot
|-
| Right Midfoot
|-
| Left Midfoot
|-
| Right Hindfoot
|-
| Left Hindfoot
|-
| [[Missile Weapon|Right Missile Weapon]] '''§'''
|-
| [[Missile Weapon|Left Missile Weapon]] '''§'''
|-
| [[Feet|Forefeet]]
|-
| [[Feet|Midfeet]]
|-
| [[Feet|Hindfeet]]
|-
| Tail
|}
</div>
</div>
 
<div style="display:flex;flex-wrap:wrap;">
<div style="margin-right: 2.5em;">
{| class="wikitable" style="text-align:center"
! Fish
|-
| ᴀǫᴜᴀᴛɪᴄ
(ᴇ.ɢ. {{favilink|madpole|ᴍᴀᴅᴘᴏʟᴇ}})
|-
| [[Head]]
|-
| [[Face]]
|-
| [[Back]]
|-
| Dorsal Fin
|-
| Right Fin
|-
| Left Fin
|-
| [[Missile Weapon|Right Missile Weapon]] '''§'''
|-
| [[Missile Weapon|Left Missile Weapon]] '''§'''
|-
| Tail Fin
|}
</div>
 
<div style="margin-right: 2.5em;">
{| class="wikitable" style="text-align:center"
! Bird
|-
| ᴍᴏʙɪʟᴇ
(ᴇ.ɢ {{favilink|Glowcrow|ɢʟᴏᴡᴄʀᴏᴡ}})
|-
| [[Head]]
|-
| [[Face]] with {{favilink|beak}}
|-
| [[Back]]
|-
| Right Foot
|-
| Left Foot
|-
| [[Missile Weapon|Right Missile Weapon]] '''§'''
|-
| [[Missile Weapon|Left Missile Weapon]] '''§'''
|-
| [[Feet]]
|-
| Tail
|}
</div>


{{Stub}}
<div style="margin-right: 2.5em;">
This page will serve as a basic '''how to play guide for ''{{Gamename}}'''''. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.
{| class="wikitable" style="text-align:center"
! Snake
|-
| ᴍᴏʙɪʟᴇ
(ᴇ.ɢ {{favilink|dawnglider|ᴅᴀᴡɴɢʟɪᴅᴇʀ}})
|-
| [[Head]]
|-
| [[Face]]
|-
| [[Back]]
|-
| [[Missile Weapon|Right Missile Weapon]] '''§'''
|-
| [[Missile Weapon|Left Missile Weapon]] '''§'''
|-
| Tail
|}
</div>


Before looking at these guides, make sure [[Ten Things You Should Do When You Start to Play]] is read by either pressing '?' or reading it on this very wiki.
<div style="margin-right: 2.5em;">
{| class="wikitable" style="text-align:center"
! Clam
|-
|ɪᴍᴍᴏʙɪʟᴇ
(ᴇ.ɢ {{favilink|giant clam|ᴄʟᴀᴍ}})
|-
| [[Back]]
|-
| [[Missile Weapon|Right Missile Weapon]] '''§'''
|-
| [[Missile Weapon|Left Missile Weapon]] '''§'''
|-
| Muscular Foot
|}
</div>


==External Guides==
<div style="margin-right: 2.5em;">
* [https://steamcommunity.com/sharedfiles/filedetails/?id=17114933 Basic Qud Gameplay FAQ]
{| class="wikitable" style="text-align:center"
* [http://inurashii.xyz/qud-guide.html A hindren's guide to Qud]
! Worm
* [https://www.youtube.com/playlist?list=PLXr3aFsuMON_iAm2Cs6SaFWmKRVpQCA0j Video Playlist by Big Simple]
|-
| ᴍᴏʙɪʟᴇ
(ᴇ.ɢ {{favilink|knollworm|ᴋɴᴏʟʟᴡᴏʀᴍ}})
|-
| [[Head]]
|-
| [[Back]]
|-
| [[Missile Weapon|Right Missile Weapon]] '''§'''
|-
| [[Missile Weapon|Left Missile Weapon]] '''§'''
|-
| Tail
|}
</div>
</div>


==Control Cheat Sheet (Desktop)==
<div style="display:flex;flex-wrap:wrap;">
[[File:DefaultKeybindings.png|class=scalable]]
<div style="margin-right: 2.5em;">
=== Text Version ===
{| class="wikitable" style="text-align:center"
! Snail
|-
| ᴍᴏʙɪʟᴇ
(ᴇ.ɢ. {{favilink|snailmother|sɴᴀɪʟᴍᴏᴛʜᴇʀ}})
|-
| [[Head]]
|-
| [[Face|Feelers]]
|-
| [[Back]]
|-
| [[Missile Weapon|Right Missile Weapon]] '''§'''
|-
| [[Missile Weapon|Left Missile Weapon]] '''§'''
|-
| Tail
|}
</div>


This is a local copy of [https://starquake.nl/caves-of-qud-cheatsheet/cheatsheet.html this].
<div style="margin-right: 2.5em;">
{| class="wikitable" style="text-align:center"
! Frog
|-
| ᴍᴏʙɪʟᴇ
(ᴇ.ɢ {{favilink|ice frog|ɪᴄᴇ ғʀᴏɢ}})
|-
| [[Head]]
|-
| [[Face]]
|-
| [[Back]]
|-
| Right Forefoot
|-
| Left Forefoot
|-
| Right Hindfoot
|-
| Left Hindfoot
|-
| [[Missile Weapon|Right Missile Weapon]] '''§'''
|-
| [[Missile Weapon|Left Missile Weapon]] '''§'''
|-
| [[Feet|Forefeet]]
|-
| [[Feet|Hindfeet]]
|}
</div>


{| style="display: inline-table"
<div style="margin-right: 2.5em;">
! colspan="2" style="text-align:left;" | Actions
{| class="wikitable" style="text-align:center"
! Svardym
|-
|-
|Dynamic interact button
| ᴍᴏʙɪʟᴇ
|
(ᴇ.ɢ {{favilink|svardym jut|sᴠᴀʀᴅʏᴍ ᴊᴜᴛ}})
|-
|-
|Talk
| [[Head]]
|C
|-
|-
|Look
| [[Face]]
|L
|-
|-
|Get
| [[Back]]
|G
|-
|-
|Interact nearby
| [[Arm|Right Arm]]
|Ctrl + Space
|-
|-
|Open
| [[Hand|Right Hand]]
|O
|-
|-
|Use Ability
| [[Arm|Left Arm]]
|A
|-
|-
|Fire Missile Weapon
| [[Hand|Left Hand]]
|F
|-
|-
|Reload Missile Weapon
| Right Hindfoot
|R
|-
|-
|Throw Thrown Weapon
| Left Hindfoot
|T
|-
|-
|Select Target
| [[Missile Weapon|Right Missile Weapon]]
|Ctrl+T
|-
|-
|Wait
| [[Missile Weapon|Left Missile Weapon]]
|Numpad5
|-
|-
|Wait 20 turns
| [[Hands]]
|.
|-
|-
|Wait 100
| [[Feet|Hindfeet]]
|Ctrl+.
|}
</div>
 
<div style="margin-right: 2.5em;">
{| class="wikitable" style="text-align:center"
! Slug
|-
|-
|Wait n turns
| ᴍᴏʙɪʟᴇ
|Shift+W
(ᴇ.ɢ. {{favilink|ickslug|ɪᴄᴋsʟᴜɢ}})
|-
|-
|Rest until Healed
| [[Head]]
|~ (`)
|-
|-
|Rest until morning
| [[Face|Feelers]]
|Ctrl+~ (Ctrl+`)
|-
|-
|Walk
| [[Back]]
|W
|-
|-
|Auto-explore
| [[Missile Weapon|Right Missile Weapon]] '''§'''
|Numpad0
|-
|-
! colspan="2" style="text-align:left;" | Status
| [[Missile Weapon|Left Missile Weapon]] '''§'''
|-
|-
|Open Inventory
| Tail
|I
|}
</div>
 
<div style="margin-right: 2.5em;">
{| class="wikitable" style="text-align:center"
! Slug With Hands
|-
| ᴍᴏʙɪʟᴇ
(ᴇ.ɢ. {{favilink|Mollusk Cherub|ᴍᴏʟʟᴜsᴋ ᴄʜᴇʀᴜʙ}})
|-
| [[Head]]
|-
|-
|Open Equipment
| [[Face|Feelers]]
|E
|-
|-
|Open Skills and Powers
| [[Back]]
|P
|-
|-
|Open Character Sheet
| [[Hand|Right Hand]]
|X
|-
|-
|Open Quests
| [[Hand|Left Hand]]
|Q
|-
|-
|Open Factions
| [[Missile Weapon|Right Missile Weapon]]
|Shift+F
|-
|-
|Open Tinkering
| [[Missile Weapon|Left Missile Weapon]]
|K
|-
|-
|Open Journal
| [[Hands]]
|J
|-
|-
|Show Message History
| Tail
|Ctrl+M
|}
|}
{| style="display: inline-table"
</div>
! colspan="2" style="text-align:left;" | Movement
</div>
 
<div style="display:flex;flex-wrap:wrap;">
<div style="margin-right: 2.5em;">
{| class="wikitable" style="text-align:center"
! Echinoid
|-
| ᴍᴏʙɪʟᴇ'''‡'''
(ᴇ.ɢ. {{favilink|addling urchin|ᴀᴅᴅʟɪɴɢ ᴜʀᴄʜɪɴ}})
|-
| [[Back|Breadth]]
|-
|-
|<small>Use Ctrl to force attack instead of move</small>
| [[Missile Weapon|Right Missile Weapon]] '''§'''
|-
|-
|Directions
| [[Missile Weapon|Left Missile Weapon]] '''§'''
|  
|}
{|
</div>
|7|| ||8|| ||9
 
<div style="margin-right: 2.5em;">
{| class="wikitable" style="text-align:center"
! Star
|-
| ᴍᴏʙɪʟᴇ
(ᴇ.ɢ. {{favilink|star kraken|sᴛᴀʀ ᴋʀᴀᴋᴇɴ}})
|-
| [[Arm]]
|-
| [[Arm]]
|-
| [[Arm]]
|-
|-
| ||↖||↑||↗
| [[Arm]]
|-
|-
|4||←|| ||→||6
| [[Arm]]
|-
|-
| ||↙||↓||↘
| [[Missile Weapon|Right Missile Weapon]] '''§'''
|-
|-
|1|| ||2|| ||3
| [[Missile Weapon|Left Missile Weapon]] '''§'''
|}
|}
</div>
<div style="margin-right: 2.5em;">
{| class="wikitable" style="text-align:center"
! Jelly
|-
|-
|Move Up
| ᴍᴏʙɪʟᴇ
| -
(ᴇ.ɢ {{favilink|plasma jelly|ᴘʟᴀsᴍᴀ ᴊᴇʟʟʏ}})
|-
|-
|Move Down
| [[Head|Nuclear Protrusion]]
| +
|-
|-
! colspan="2" style="text-align:left;" | Targeting Mode
| [[Face|Sensory Ganglion]]
|-
|-
|Unlock Targeting Cursor
| [[Back|Membrane]]
|F1
|-
|-
| Exit Targeting Mode
| [[Arm|Oral Arm]]
| Esc
|-
|-
! colspan="2" style="text-align:left;" | Display
| [[Hand|Tentacle]]
|-
|-
|Toggle Sidebar
| [[Arm|Oral Arm]]
| /
|-
|-
| Cycle Sidebar Mode
| [[Hand|Tentacle]]
| *
|-
|-
! colspan="2" style="text-align:left;" | System
| [[Arm|Oral Arm]]
|-
|-
|Help
| [[Hand|Tentacle]]
|F1
|-
|-
|Quit
| [[Arm|Oral Arm]]
|Ctrl+Q
|-
|-
|Load Game
| [[Hand|Tentacle]]
|F9
|-
|-
|Save Game
| [[Missile Weapon|Right Missile Weapon]]
|F5
|-
|-
|System Menu
| [[Missile Weapon|Left Missile Weapon]]
|Esc
|}
|}
</div>
</div>


==Basic Gameplay==
==Protoplasmic==
{{gamename}} is a Roguelike, which means that characters are represented by characters on a grid. It is turn-based, so the player is free to think over every move.
<div style="display:flex;flex-wrap:wrap;">
<div style="margin-right: 2.5em;">
{| class="wikitable" style="text-align:center"
! Ooze
|-
| ᴍᴏʙɪʟᴇ
(ᴇ.ɢ {{favilink|Giant Amoeba|ɢɪᴀɴᴛ ᴀᴍᴏᴇʙᴀ}})
|-
| [[Head|Nuclear Protrusion]]
|-
| [[Face|Sensory Ganglion]]
|-
| [[Back|Membrane]]
|-
| [[Hand|Pseudopod]]
|-
| [[Hand|Pseudopod]]
|-
| [[Hand|Pseudopod]]
|-
| [[Hand|Pseudopod]]
|-
| [[Missile Weapon|Right Missile Weapon]]
|-
| [[Missile Weapon|Left Missile Weapon]]
|}
</div>
</div>


==Controls==
==Arthropod==
These actions can be remapped by pressing Escape > Key Mapping > press enter at the action you want to bind, and then the button you want to bind it to. When the game refers to one of the D0-9 keys, it is referring to the numbers that are above the letters. They are not the same as Numpad0-9.
<div style="display:flex;flex-wrap:wrap;">
===Basic Directionals===
<div style="margin-right: 2.5em;">
{| class="wikitable" style="text-align:center;border:1px solid; border-spacing:5px 5px;"
{| class="wikitable" style="text-align:center"
{{Control scheme cell| NW
! Insect
7}}
|-
{{Control scheme cell| N
| ᴍᴏʙɪʟᴇ
8 }}
(ᴇ.ɢ {{favilink|salthopper|sᴀʟᴛʜᴏᴘᴘᴇʀ}})
{{Control scheme cell|NE
|-
9}}
| [[Head]]
|-
| [[Face|Antennae]]
|-
| [[Back]]
|-
| [[Arm|Right Foreleg]]
|-
| [[Arm|Left Foreleg]]
|-
| [[Arm|Right Midleg]]
|-
| [[Arm|Left Midleg]]
|-
| [[Arm|Right Hindleg]]
|-
| [[Arm|Left Hindleg]]
|-
| [[Missile Weapon|Right Missile Weapon]] '''§'''
|-
| [[Missile Weapon|Left Missile Weapon]] '''§'''
|-
|-
{{Control scheme cell|W
| [[Feet|Forelegs]]
4 }}
{{Control scheme cell|Wait 1 turn
5}}
{{Control scheme cell|E
6}}
|-
|-
{{Control scheme cell| SW
| [[Feet|Midlegs]]
1}}
{{Control scheme cell| S
2}}
{{Control scheme cell| SE
3}}
|-
|-
| colspan="2" style="padding:1em;" | 0 (autoexplore)
| [[Feet|Hindlegs]]
{{Control scheme cell| Wait 20
. }}
|}
|}
</div>


On laptop:
<div style="margin-right: 2.5em;">
(todo)
{| class="wikitable" style="text-align:center"
! Spider
|-
| ᴍᴏʙɪʟᴇ
(ᴇ.ɢ {{favilink|cave spider|ᴄᴀᴠᴇ sᴘɪᴅᴇʀ}})
|-
| [[Head]]
|-
| [[Face]]
|-
| [[Back]]
|-
| [[Arm|Right Foreleg]]
|-
| [[Arm|Left Foreleg]]
|-
| [[Arm|Right Mid-Foreleg]]
|-
| [[Arm|Left Mid-Foreleg]]
|-
| [[Arm|Right Mid-Hindleg]]
|-
| [[Arm|Left Mid-Hindleg]]
|-
| [[Arm|Right Hindleg]]
|-
| [[Arm|Left Hindleg]]
|-
| [[Missile Weapon|Right Missile Weapon]] '''§'''
|-
| [[Missile Weapon|Left Missile Weapon]] '''§'''
|-
| [[Feet|Forelegs]]
|-
| [[Feet|Mid-Forelegs]]
|-
| [[Feet|Mid-Hindlegs]]
|-
| [[Feet|Hindlegs]]
|}
</div>


===Adventure===
<div style="margin-right: 2.5em;">
{| class="wikitable"
{| class="wikitable" style="text-align:center"
!Action
! Crab
!Default
|-
!Laptop Default
| ᴍᴏʙɪʟᴇ
!Description
(ᴇ.ɢ {{favilink|eyeless crab|ᴇʏᴇʟᴇss ᴄʀᴀʙ}})
|-
| [[Head]]
|-
| [[Face]]
|-
| [[Back]]
|-
| [[Arm|Right Arm]]
|-
| [[Hand|Right Pincer]]
|-
| [[Arm|Left Arm]]
|-
| [[Hand|Left Pincer]]
|-
|-
|Use
| [[Arm|Right Foreleg]]
|<code><nowiki>Space</nowiki></code>
|<code><nowiki>Space</nowiki></code>
|Dynamic interaction button
|-
|-
|Cancel
| [[Arm|Left Foreleg]]
|
|
|
|-
|-
|Talk
| [[Arm|Right Midleg]]
|<code><nowiki>C</nowiki></code>
|
|
|-
|-
|Look
| [[Arm|Left Midleg]]
|<code><nowiki>L</nowiki></code>
|
|
|-
|-
|Get
| [[Arm|Right Hindleg]]
|<code><nowiki>G</nowiki></code>
|
|
|-
|-
|Interact nearby
| [[Arm|Left Hindleg]]
|<code><nowiki>Ctrl</nowiki></code> + <code><nowiki>Space</nowiki></code>
|
|
|-
|-
|Open
| [[Missile Weapon|Right Missile Weapon]]
|<code><nowiki>O</nowiki></code>
|
|
|-
|-
|Use ability
| [[Missile Weapon|Left Missile Weapon]]
|<code><nowiki>A</nowiki></code>
|
|
|-
|-
|Fire missile weapon
| [[Hands|Pincers]]
|<code><nowiki>F</nowiki></code>
|
|
|-
|-
|Reload missile weapon
| [[Feet|Forelegs]]
|<code><nowiki>R</nowiki></code>
|
|
|-
|-
|Throw thrown weapon
| [[Feet|Midlegs]]
|<code><nowiki>T</nowiki></code>
|
|
|-
|-
| [[Feet|Hindlegs]]
|}
|}
==PS4 Controller Setup==
</div>
Currently, {{gamename}} has no built in controller setup. However, the controller can be remapped to certain keypresses to simulate it. A detailed post about this is found [https://www.reddit.com/r/cavesofqud/comments/db240w/caves_of_qud_and_ps4_controller_setup/ here].
==Mechanical==
 
==Plant==
 
==Fungal==
 
==Crystal==
 
==Light==
 
==Wooden==
 
==Metal==
 
==Wooden==
 
==Stone==
 
==Bone==
 
==Leather==
 
==Cloth==
 
==Glass==


==Tips and tricks==
==Plastic==
* [[Early Game Checklist]]


==See also==
==Animal==
* [[Release date]]
* [[System requirements]]

Latest revision as of 17:28, 3 July 2022

ok, Iron maiden.png get in


  • flayed goatfolk corpse
  • charred goatfolk corpse
  • spiked gauntlets?
  • EmitSmoke

- - - - -

<part Name= Notes
"RandomColors" MainColor=" " TileColor=" " DetailColor=" " BackgroundColor=" " PairDetailWithForeground="true" SetColorStringToDetailColor="true" MainColor="y,y,y,y,y,K,Y", MainColor="all", bright?
"AcidCorpseExplosion"
"AddMod" Mods=" " Tiers=" "
"AddObservation"
"AddObservationOnLook"
"AdjustLiquidWeightWhileWorn" camel bladder
""
""
""
""
 AICryptHelpBroadcaster, AIFlocks, AIHealingTonicUse, AIJuker, AIKillStuckStuff, AIPilgrim, AISeekHealingPool, AISelfPreservation, AIShootAndScoot,AIShootCooldown, AIShopper, AIShoreLounging, AISuppressIndependentBehavior, AIThrowAndScoot, AITonicUse, AITryKeepDistance, AITryKeepSteadyDistance, AIUrnDuster, AIWallWalker, AIWanderingJuggernaut
 § Although listed in the anatomy, without hands this weapon slot is unusable.
  Although this anatomy is labelled as mobile in Bodies.xml, most creatures that use this anatomy will be immobile.

Uncategorized

Quadruped
ᴍᴏʙɪʟᴇ

(ᴇ.ɢ. ᴇǫᴜɪᴍᴀx)

Head
Face
Back
Right Forefoot
Left Forefoot
Right Hindfoot
Left Hindfoot
Right Missile Weapon §
Left Missile Weapon §
Forefeet
Hindfeet
Tail
Hexapod
ᴍᴏʙɪʟᴇ

(ᴇ.ɢ. ᴋᴀʜ)

Head
Face
Back
Right Forefoot
Left Forefoot
Right Midfoot
Left Midfoot
Right Hindfoot
Left Hindfoot
Right Missile Weapon §
Left Missile Weapon §
Forefeet
Midfeet
Hindfeet
Tail
Fish
ᴀǫᴜᴀᴛɪᴄ

(ᴇ.ɢ. ᴍᴀᴅᴘᴏʟᴇ)

Head
Face
Back
Dorsal Fin
Right Fin
Left Fin
Right Missile Weapon §
Left Missile Weapon §
Tail Fin
Bird
ᴍᴏʙɪʟᴇ

(ᴇ.ɢ ɢʟᴏᴡᴄʀᴏᴡ)

Head
Face with Beak
Back
Right Foot
Left Foot
Right Missile Weapon §
Left Missile Weapon §
Feet
Tail
Clam
ɪᴍᴍᴏʙɪʟᴇ

(ᴇ.ɢ ᴄʟᴀᴍ)

Back
Right Missile Weapon §
Left Missile Weapon §
Muscular Foot
Worm
ᴍᴏʙɪʟᴇ

(ᴇ.ɢ ᴋɴᴏʟʟᴡᴏʀᴍ)

Head
Back
Right Missile Weapon §
Left Missile Weapon §
Tail
Frog
ᴍᴏʙɪʟᴇ

(ᴇ.ɢ ɪᴄᴇ ғʀᴏɢ)

Head
Face
Back
Right Forefoot
Left Forefoot
Right Hindfoot
Left Hindfoot
Right Missile Weapon §
Left Missile Weapon §
Forefeet
Hindfeet
Slug
ᴍᴏʙɪʟᴇ

(ᴇ.ɢ. ɪᴄᴋsʟᴜɢ)

Head
Feelers
Back
Right Missile Weapon §
Left Missile Weapon §
Tail

Protoplasmic

Arthropod

Mechanical

Plant

Fungal

Crystal

Light

Wooden

Metal

Wooden

Stone

Bone

Leather

Cloth

Glass

Plastic

Animal