Warden 1-FF, reprogrammed conservator
Jump to navigation
Jump to search
This information is reliable as of patch 2.0.200.81. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.200.81. If this is no longer the current patch, you can help by updating it.
Warden 1-FF, reprogrammed conservator
Level: 30 | |
| |
Acid Res: 0 Elec Res: -50 Cold Res: 25 Heat Res: 25 | |
Character
|
6 |
---|---|
ID?
|
Warden 1-FF |
Faction
|
Fellowship of Wardens (Loved100 Reputation) |
Demeanor
|
neutral |
Tier
|
6 |
Inventory
|
|
| |
Inventory
| |
| |
Skills
|
|
| |
Skills
| |
Mutations
|
|
| |
Mutations
| |
Role
|
Artillery |
Extra info:
|
Warden 1-FF, reprogrammed conservator
Stuck to their rind of mirrored chrome sequins are two separate ecologies: the crispy deadgrowths of the inner Tomb and the verdurous molt of grove life. As the years spin by and the colossus adjusts to the sun-drenched outer world, the latter consumes the former.
This article looks like it has no description. You can write a bit about Warden 1-FF, reprogrammed conservator by editing it. Remove this template once a description is added. |
This article looks like it has no description. You can write a bit about Warden 1-FF, reprogrammed conservator by editing it. Remove this template once a description is added.
This article looks like it has no description. You can write a bit about Warden 1-FF, reprogrammed conservator by editing it. Remove this template once a description is added.
Conversations
Start
[ Warden 1-FF, reprogrammed conservator ]
*Out of an oculus pours a scanning cone of mosaic light. It's unclear if they regard you as an interloper, but they take no aggressive action.*