Drilldown: ItemsTable

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ItemsTable > MaxPV: 5-9 & AV: None & PreservedInto: None & ElementalType: None

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Vibro:
PoweredPV:
UnpoweredDamage:
PrimaryDamageElement:
ObjectID:
AgilityBonus:
StrengthBonus:
WillpowerBonus:
ToughnessBonus:
IntelligenceBonus:
EgoBonus:
WornOn:
UsesSlots:
Healing:
HarvestedInto:
PreservedQuantity:
ElementalDamage:
ElementalType: (Click arrow to add another value)
JoinKey:

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