Drilldown: Mods

Mods > Restriction : Must not already have integrated power systems, must use charge while equipped, and must not be designed to be equipped on a non-contact location(i.e. Floating Nearby) or the throwing weapon slot or no restrictions

Use the filters below to narrow your results.

MaxTier:
ModID:
Rarity:
Tinkerable:
NativeTier:
CanAutoTinker:
PlainName:
Difficulty:
Complexity:
PowerLoadSensitive:
EMPSensitive:
RealityDistortionBased:
ChargeUsed:

Showing below up to 51 results in range #1 to #51.

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