Data:Guns: Difference between revisions
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imported>Teamtotobot m (Teamtotobot moved page DynamicObjectsTable:Guns to TEMPGuns: Bot: Moved page) |
(pop table update) |
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== Population Tables == | |||
=== Guns 1 === | |||
{{EncounterTable|roll=once|favilinkid=yes | |||
|{{EncounterTable/Row|item=Musket|weight=50}} | |||
|{{EncounterTable/Row|table=Guns 2|weight=50}} | |||
}} | |||
=== Guns 2 === | |||
{{EncounterTable|roll=once|favilinkid=yes | |||
|{{EncounterTable/Row|item=Borderlands Revolver|weight=50}} | |||
|{{EncounterTable/Row|item=Desert Rifle|weight=50}} | |||
|{{EncounterTable/Row|table=Guns 3|weight=5}} | |||
}} | |||
=== Guns 3 === | |||
{{EncounterTable|roll=once|favilinkid=yes | |||
|{{EncounterTable/Row|item=Semi-Automatic Pistol|weight=50}} | |||
|{{EncounterTable/Row|item=Pump Shotgun|weight=50}} | |||
|{{EncounterTable/Row|item=Combat Shotgun|weight=50}} | |||
|{{EncounterTable/Row|item=Carbine|weight=50}} | |||
|{{EncounterTable/Row|table=Guns 4|weight=5}} | |||
}} | |||
=== Guns 4 === | |||
{{EncounterTable|roll=once|favilinkid=yes | |||
|{{EncounterTable/Row|item=Chaingun|weight=50}} | |||
|{{EncounterTable/Row|item=Chain Pistol|weight=50}} | |||
|{{EncounterTable/Row|item=Laser Pistol|weight=50}} | |||
|{{EncounterTable/Row|item=Flamethrower|weight=10}} | |||
|{{EncounterTable/Row|item=Sniper Rifle|weight=50}} | |||
|{{EncounterTable/Row|item=Laser Rifle|weight=50}} | |||
|{{EncounterTable/Row|table=Guns 5|weight=10}} | |||
}} | |||
=== Guns 5 === | |||
{{EncounterTable|roll=once|favilinkid=yes | |||
|{{EncounterTable/Row|item=Chain Laser|weight=50}} | |||
|{{EncounterTable/Row|item=Freeze Ray|weight=50}} | |||
|{{EncounterTable/Row|item=Eigenrifle|weight=50}} | |||
|{{EncounterTable/Row|item=Eigenpistol|weight=50}} | |||
|{{EncounterTable/Row|item=Arc Winder|weight=50}} | |||
|{{EncounterTable/Row|item=Overloaded Laser Pistol|weight=50}} | |||
|{{EncounterTable/Row|table=Guns 6|weight=10}} | |||
}} | |||
=== Guns 6 === | |||
{{EncounterTable|roll=once|favilinkid=yes | |||
|{{EncounterTable/Row|item=Hypertractor|weight=50}} | |||
|{{EncounterTable/Row|item=Light Rail|weight=50}} | |||
|{{EncounterTable/Row|item=Hand Rail|weight=50}} | |||
|{{EncounterTable/Row|item=Di-Thermo Beam|weight=50}} | |||
|{{EncounterTable/Row|item=Blood-Gradient Hand Vacuum|weight=50}} | |||
|{{EncounterTable/Row|table=Guns 7|weight=10}} | |||
}} | |||
=== Guns 7 === | |||
{{EncounterTable|roll=once|favilinkid=yes | |||
|{{EncounterTable/Row|item=Spaser Rifle|weight=50}} | |||
|{{EncounterTable/Row|item=Spaser Pistol|weight=50}} | |||
|{{EncounterTable/Row|item=High-Voltage Arc Winder|weight=50}} | |||
|{{EncounterTable/Row|item=Linear Cannon|weight=50}} | |||
|{{EncounterTable/Row|item=Space Inverter|weight=30}} | |||
|{{EncounterTable/Row|item=Psychal Fleshgun|weight=10}} | |||
|{{EncounterTable/Row|table=Guns 8|weight=10}} | |||
}} | |||
=== Guns 8 === | |||
{{EncounterTable|roll=once|favilinkid=yes | |||
|{{EncounterTable/Row|item=Spaser Rifle|weight=50}} | |||
|{{EncounterTable/Row|item=Spaser Pistol|weight=50}} | |||
|{{EncounterTable/Row|item=High-Voltage Arc Winder|weight=50}} | |||
|{{EncounterTable/Row|item=Linear Cannon|weight=50}} | |||
|{{EncounterTable/Row|item=Space Inverter|weight=30}} | |||
|{{EncounterTable/Row|item=Psychal Fleshgun|weight=10}} | |||
}} | |||
== DynamicObjectsTable: Guns == | |||
{{Dynamic Objects Query|Guns}} | {{Dynamic Objects Query|Guns}} | ||
<noinclude>[[Category:Dynamic Objects Tables]]</noinclude> | <noinclude>[[Category:Population Tables]][[Category:Dynamic Objects Tables]]</noinclude> |
Latest revision as of 20:23, 29 April 2022
Population Tables
Guns 1
Item | Quantity | Weight | Chance |
---|---|---|---|
![]() | 11 | 50 | 50.00% |
Item from Guns 2 | 11 | 50 | 50.00% |
Guns 2
Item | Quantity | Weight | Chance |
---|---|---|---|
![]() | 11 | 50 | 47.62% |
![]() | 11 | 50 | 47.62% |
Item from Guns 3 | 11 | 5 | 4.76% |
Guns 3
Item | Quantity | Weight | Chance |
---|---|---|---|
![]() | 11 | 50 | 24.39% |
![]() | 11 | 50 | 24.39% |
![]() | 11 | 50 | 24.39% |
![]() | 11 | 50 | 24.39% |
Item from Guns 4 | 11 | 5 | 2.44% |
Guns 4
Item | Quantity | Weight | Chance |
---|---|---|---|
![]() | 11 | 50 | 18.52% |
![]() | 11 | 50 | 18.52% |
![]() | 11 | 50 | 18.52% |
![]() | 11 | 10 | 3.70% |
![]() | 11 | 50 | 18.52% |
![]() | 11 | 50 | 18.52% |
Item from Guns 5 | 11 | 10 | 3.70% |
Guns 5
Item | Quantity | Weight | Chance |
---|---|---|---|
![]() | 11 | 50 | 16.13% |
![]() | 11 | 50 | 16.13% |
![]() | 11 | 50 | 16.13% |
![]() | 11 | 50 | 16.13% |
![]() | 11 | 50 | 16.13% |
![]() | 11 | 50 | 16.13% |
Item from Guns 6 | 11 | 10 | 3.23% |
Guns 6
Item | Quantity | Weight | Chance |
---|---|---|---|
![]() | 11 | 50 | 19.23% |
![]() | 11 | 50 | 19.23% |
![]() | 11 | 50 | 19.23% |
![]() | 11 | 50 | 19.23% |
![]() | 11 | 50 | 19.23% |
Item from Guns 7 | 11 | 10 | 3.85% |
Guns 7
Item | Quantity | Weight | Chance |
---|---|---|---|
![]() | 11 | 50 | 20.00% |
![]() | 11 | 50 | 20.00% |
![]() | 11 | 50 | 20.00% |
![]() | 11 | 50 | 20.00% |
![]() | 11 | 30 | 12.00% |
![]() | 11 | 10 | 4.00% |
Item from Guns 8 | 11 | 10 | 4.00% |
Guns 8
Item | Quantity | Weight | Chance |
---|---|---|---|
![]() | 11 | 50 | 20.83% |
![]() | 11 | 50 | 20.83% |
![]() | 11 | 50 | 20.83% |
![]() | 11 | 50 | 20.83% |
![]() | 11 | 30 | 12.50% |
![]() | 11 | 10 | 4.17% |
DynamicObjectsTable: Guns
arc winder
blood-gradient hand vacuum
chrome revolver
carbine
chain laser
chain pistol
chaingun
combat shotgun
defoliant pump
Issachar rifle
di-thermo beam
eigenpistol
eigenrifle
flamethrower
freeze ray
fungicide pump
grappling gun
hand rail
high-voltage arc winder
hypertractor
laser pistol
laser rifle
light rail
longreach grappling gun
♂ scoped masterwork carbine
♂ chain pistol
musket
normality gas pump
overloaded laser pistol
psychal fleshgun
pump shotgun
semi-automatic pistol
sniper rifle
space inverter
spaser pistol
spaser rifle