Hyrkhound: Difference between revisions

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(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Character
{{Character
| title = {{PAGENAME}}
| title = {{Qud text|{{Qud shader|Y|{{(}}hyrkhound{{)}}}}}}
| image = {{PAGENAME}}.png
| image = hyrkhound.png
| faction = ???
| lv = 18
| level = ???
| hp = 20
| hp = ???
| av = 0
| av = ???
| dv = 7
| dv = ???
| ma = 2
| ma = ???
| marange = 0+1d3
| strength = ???
| weight = 201
| agility = ???
| featureweightinfo = no
| toughness = ???
| id = Hyrkhound
| intelligence = ???
| tier = 3
| willpower = ???
| colorstr = &amp;G
| ego = ???
| tilecolors = wG
| acid = ???
| renderstr = d
| cold = ???
| role = Unspecified
| electric = ???
| extra = {{Extra info|weight = 201 | isswarmer = yes | pettable = yes | bodytype = Quadruped}}
| heat = ???
| inheritingfrom = BaseDog
| desc = ???
| quickness = 120
| movespeed = 100
| strength = 16+1d3+3d2
| agility = 14+1d3+3d1
| toughness = 16+1d3+3d2
| intelligence = 7+1d3+3d2-1
| willpower = 7+1d3+3d2-1
| ego = 7+1d3+3d2-1
| acid = 0
| electric = 0
| cold = 0
| heat = 0
| xpvalue = 450
| xptier = 3
| faction = {{creature faction|{{FactionID to name|Dogs}}|100}}
| demeanor = neutral
| inventory = {{inventory|Hyrkhound_Bite|1|no|100|no}}
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|6|12}}
| desc = A mess of burnt hair drapes the jowls of a snarling mean mastiff, and two lengths of sharp canine bone drip =pronouns.possessive= bleaching saliva.
| categories = Dogs
| gameversion = 2.0.206.57
}}
}}
[[Category:Creatures]]
<!-- END QBE -->
A {{name}} is a creature belonging to the [[dogs]] faction. Hyrkhounds are typically found accompanying {{favilink|Mechanimist houndmaster|plural}} as followers.{{Code Reference|class=MechanimistHoundmaster1}}
 
As they are usually followers to Mechanimist houndmasters, hyrkhounds will be hostile to whatever their leader is hostile towards; if encountered alone, a hyrkhound will be friendly by default, but can still be made hostile if provoked.
 
Hyrkhounds attack in melee with their {{favilink|acid-dripping fangs}}, a natural [[Short Blade|short blade]] weapon that deals {{Heart}}{{dice tooltip|2d2}} base damage and {{Heart}}{{dice tooltip|1d6+9}} acid damage.{{XML Ref|object|Hyrkhound_Bite}} Hyrkhounds are swarmers, meaning they gain +1 to their to-hit and [[PV|penetration]] rolls for every other swarmer adjacent to their target.{{Code Reference|class=Swarmer}}
 
Finally, hyrkhounds possess a [[Quickness]] score of 120, allowing them to perform most actions somewhat faster than normal.{{XML Ref|object|Hyrkhound}}
 
{{References|2.0.201.94}}
 
{{Creature Navbox|Dogs}}
[[Category:Dogs]]

Latest revision as of 14:23, 18 January 2024

hyrkhound
Hyrkhound.png
Character

d

ID?Use this ID to Wish for hyrkhound

Hyrkhound

Faction

dogs (Loved100 Reputation)

Demeanor

neutral

Inventory
Inventory
Mutations
Mutations
Experience?The XP granted when killed. Click
"toggle detailed stats" above for
a level-based breakdown.

450 XP

XP Tier

3

Role

Unspecified


Extra info:
  • Swarmer: This creature receives +1 to its to-hit and penetration rolls for each other swarmer beyond the first who is adjacent to its target.
  • This creature is pettable
  • Weighs 201 lbs

Limbs* (Quadruped): * Excludes limbs granted via mutations
hyrkhound

A mess of burnt hair drapes the jowls of a snarling mean mastiff, and two lengths of sharp canine bone drip their bleaching saliva.

Perfect

A hyrkhound is a creature belonging to the dogs faction. Hyrkhounds are typically found accompanying Mechanimist houndmasters as followers.[1]

As they are usually followers to Mechanimist houndmasters, hyrkhounds will be hostile to whatever their leader is hostile towards; if encountered alone, a hyrkhound will be friendly by default, but can still be made hostile if provoked.

Hyrkhounds attack in melee with their acid-dripping fangs(favilink error!), a natural short blade weapon that deals ♥2d22-4 (Avg: 3) base damage and ♥1d6+910-15 (Avg: 12.5) acid damage.[2] Hyrkhounds are swarmers, meaning they gain +1 to their to-hit and penetration rolls for every other swarmer adjacent to their target.[3]

Finally, hyrkhounds possess a Quickness score of 120, allowing them to perform most actions somewhat faster than normal.[4]

References

This information is reliable as of patch 2.0.201.94.
  1. XRL.World.Parts.MechanimistHoundmaster1
  2. ObjectBlueprints.xml, object name Hyrkhound_Bite
  3. XRL.World.Parts.Swarmer
  4. ObjectBlueprints.xml, object name Hyrkhound