Quartzfur gloves: Difference between revisions

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(tips moved to reflect page)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(10 intermediate revisions by 2 users not shown)
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| extra = {{Extra info|reflect = 5}}
| extra = {{Extra info|reflect = 5}}
| inheritingfrom = BaseGlove
| inheritingfrom = BaseGlove
| dynamictable = {{Dynamic object|Items|Quartzfur Gloves}}
| acid = 6
| acid = 6
| electric = 6
| electric = 6
Line 21: Line 22:
| reputationbonus = {{reputation bonus|{{FactionID to name|Baboons}}|-100}}
| reputationbonus = {{reputation bonus|{{FactionID to name|Baboons}}|-100}}
| wornon = Hands
| wornon = Hands
| supportedmods = GloveMods,CommonMods
| modcount = 1
| modcount = 1
| mods = {{ModID to name|ModGlassArmor|5}}
| mods = {{ModID to name|ModGlassArmor|5}}
Line 30: Line 32:
{{Qud shader|W|{{(}}+6 Electrical Resistance{{)}}}}
{{Qud shader|W|{{(}}+6 Electrical Resistance{{)}}}}
{{Qud shader|G|{{(}}+6 Acid Resistance{{)}}}}
{{Qud shader|G|{{(}}+6 Acid Resistance{{)}}}}
{{Qud shader|rules|{{(}}Reflects 5% damage back at your attackers, rounded up.{{)}}}}
| categories = Gloves
| categories = Gloves
| gameversion = 2.0.201.69
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
 
The {{name}} are mid-tier gloves that provide [[damage reflection]] and a high <!-- for gloves, that is --> bonus to elemental [[resistances]].  Because their reflection property is internally considered a [[Item Mods|mod]], they can only have two other mods in total.
The {{name}} are mid-tier gloves that provide damage reflection and a high <!-- for gloves, that is --> bonus to elemental resistances.  Because their [[reflect]]ion property is internally considered a [[Item Mods|mod]], they can only have two other mods in total.


== Tips ==
== Tips ==
{{excerpt|Reflect#Tips}}
{{excerpt|Reflect#Tips}}


{{Armor Navbox}}
{{Gloves Navbox}}
 
[[Category:Gloves]]

Latest revision as of 01:45, 19 January 2024

quartzfur gloves
Quartzfur gloves.png
Tier

6 (5+1)

Reputation Bonus

baboons: -100

Potential
Mods?Mods this item can support
(subject to additional logic & rules)

glove, general

Character

]

ID?Use this ID to Wish for the item

Quartzfur Gloves

Butchered from

quartz baboon corpse (33.3%)

Worn On

Hands

Spawns in

Items

Resistance

6 Acid

6 Electrical

6 Cold

6 Heat

Extra Info:
  • Reflects 5% of damage, rounded up
quartzfur gloves

Prism-studded skin was shorn from a dead monkey and sawed into a pair of gloves.

-100 reputation with baboons
+6 Heat Resistance
+6 Cold Resistance
+6 Electrical Resistance
+6 Acid Resistance
Reflects 5% damage back at your attackers, rounded up.

Perfect

The quartzfur gloves are mid-tier gloves that provide damage reflection and a high bonus to elemental resistances. Because their reflection property is internally considered a mod, they can only have two other mods in total.

Tips

This section is an excerpt from Reflect#Tips.
This section is opinion-based. Your mileage may vary.
  • Having a source of damage reflection will prevent ongoing damage from enemy Sunder Mind.
  • Since reflection triggers every time you're damaged, it allows replacing the "Whenever you take damage..." cooking trigger condition with the "Whenever you reflect damage..." one, which has a much higher trigger percentage.