Stun gas: Difference between revisions
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | |||
{{Item | {{Item | ||
| title = {{Qud text|stun gas}} | | title = {{Qud text|stun gas}} | ||
| image = | | image = stun gas.png | ||
| | | gif = stun gas animated.gif | ||
| inhaled = yes | |||
| seeping = no | |||
| id = StunGas | | id = StunGas | ||
| colorstr = &c^C | | colorstr = &c^C | ||
| tilecolors = c | |||
| renderstr = ▓ | | renderstr = ▓ | ||
| inheritingfrom = Gas | | inheritingfrom = Gas | ||
Line 10: | Line 14: | ||
| desc = The nickel-dew sticks to the air and arrests the transient molecules of migrant-matter. | | desc = The nickel-dew sticks to the air and arrests the transient molecules of migrant-matter. | ||
| categories = Gases | | categories = Gases | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
[[ | <!-- END QBE --> | ||
{{Qud text|Stun gas}} is a [[gas]] that applies the [[stunned by gas]] effect to creatures caught inside that are both capable of [[respiration]] and do not have a [[mental shield]]. | |||
The effect is dependent on the density of the gas, reducing the [[quickness]] of creatures by 30% at 40 gas density and lower, 60% once above 40 gas density, and fully immobilizing them at 60 gas density and above. | |||
== Sources of Stun Gas == | |||
* {{Favilink|billowing conch of the aji}} | |||
* {{Favilink|stun gas grenade|plural}} | |||
* {{Favilink|stillbeard|plural}} and {{Favilink|elder stillbeard|plural}} | |||
* The [[Stun Breath]] mutation from consuming a {{Favilink|stillbeard gland}} or {{Favilink|elder stillbeard gland}} or cooking with {{Favilink|stillbeard gland paste}} or {{Favilink|concentrated stillbeard gland paste}} | |||
{{Gas Navbox}} | |||
[[Category:Gases]] | [[Category:Gases]] |
Latest revision as of 12:34, 19 January 2024
stun gas
Inhaled?
|
yes |
---|---|
Seeping?
|
no |
Character
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▓ |
ID?
|
StunGas |
Spawns in
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Infobox data from game version 2.0.206.57
|
stun gas
The nickel-dew sticks to the air and arrests the transient molecules of migrant-matter.
Stun gas is a gas that applies the stunned by gas effect to creatures caught inside that are both capable of respiration and do not have a mental shield.
The effect is dependent on the density of the gas, reducing the quickness of creatures by 30% at 40 gas density and lower, 60% once above 40 gas density, and fully immobilizing them at 60 gas density and above.
Sources of Stun Gas
billowing conch of the Aji
stun gas grenades
stillbeards and
elder stillbeards
- The Stun Breath mutation from consuming a
stillbeard gland or
elder stillbeard gland or cooking with
stillbeard gland paste or
concentrated stillbeard gland paste