Population:Missile: Difference between revisions

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Created page with "{{As Of Patch|2.0.201.52}} All chances are rounded to the hundreths place. {{EncounterTable/Title|Missile 1}} {{EncounterTable |{{EncounterTable/Row|weight=15|quantity=1d1|it..."
 
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m accurate as of 209.44
 
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{{As Of Patch|2.0.201.52}}
{{As Of Patch|2.0.209.44}}
All chances are rounded to the hundreths place.
{{tocright}}All chances are rounded to the hundreths place.


{{EncounterTable/Title|Missile 1}}
=== Missile 1 ===
{{EncounterTable
{{EncounterTable|roll=once|favilinkid=yes
|{{EncounterTable/Row|weight=15|quantity=1d1|item={{ID to page|Short Bow }}}}
|{{EncounterTable/Row|weight=15|quantity=1|item=Short Bow}}
|{{EncounterTable/Row|table=Missile 2|weight=5}}
|{{EncounterTable/Row|weight=5|quantity=1|table=Missile 2}}
}}
}}
 
=== Missile 2 ===
{{EncounterTable/Title|Missile 2}}
{{EncounterTable|roll=once|favilinkid=yes
{{EncounterTable
|{{EncounterTable/Row|weight=10|quantity=1|item=Borderlands Revolver}}
|{{EncounterTable/Row|weight=10|quantity=1d1|item={{ID to page|Borderlands Revolver }}}}
|{{EncounterTable/Row|weight=10|quantity=1|item=Musket}}
|{{EncounterTable/Row|weight=10|quantity=1d1|item={{ID to page|Musket }}}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Desert Rifle}}
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Desert Rifle }}}}
|{{EncounterTable/Row|weight=2|quantity=1|item=Electrobow}}
|{{EncounterTable/Row|weight=2|quantity=1d1|item={{ID to page|Electrobow }}}}
|{{EncounterTable/Row|weight=2|quantity=1|item=Compound Bow}}
|{{EncounterTable/Row|weight=2|quantity=1d1|item={{ID to page|Compound Bow }}}}
|{{EncounterTable/Row|weight=5|quantity=1|table=Missile 3}}
|{{EncounterTable/Row|table=Missile 3|weight=5}}
}}
=== Missile 3 ===
{{EncounterTable|roll=once|favilinkid=yes
|{{EncounterTable/Row|weight=15|quantity=1|item=Desert Rifle}}
|{{EncounterTable/Row|weight=15|quantity=1|item=Pump Shotgun}}
|{{EncounterTable/Row|weight=15|quantity=1|item=Semi-Automatic Pistol}}
|{{EncounterTable/Row|weight=15|quantity=1|item=Carbine}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Grenade Launcher}}
|{{EncounterTable/Row|weight=10|quantity=1|item=Electrobow}}
|{{EncounterTable/Row|weight=10|quantity=1|item=Chaingun}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Flamethrower}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Missile Launcher}}
|{{EncounterTable/Row|weight=10|quantity=1|item=Sniper Rifle}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Chain Pistol}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Combat Shotgun}}
|{{EncounterTable/Row|weight=10|quantity=1|item=Compound Bow}}
|{{EncounterTable/Row|weight=5|quantity=1|table=Missile 4}}
}}
}}
 
=== Missile 4 ===
{{EncounterTable/Title|Missile 3}}
{{EncounterTable|roll=once|favilinkid=yes
{{EncounterTable
|{{EncounterTable/Row|weight=10|quantity=1|item=Chain Pistol}}
|{{EncounterTable/Row|weight=15|quantity=1d1|item={{ID to page|Desert Rifle }}}}
|{{EncounterTable/Row|weight=10|quantity=1|item=Combat Shotgun}}
|{{EncounterTable/Row|weight=15|quantity=1d1|item={{ID to page|Pump Shotgun }}}}
|{{EncounterTable/Row|weight=10|quantity=1|item=Carbine}}
|{{EncounterTable/Row|weight=15|quantity=1d1|item={{ID to page|Semi-Automatic Pistol }}}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Grenade Launcher}}
|{{EncounterTable/Row|weight=15|quantity=1d1|item={{ID to page|Carbine }}}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Freeze Ray}}
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Grenade Launcher }}}}
|{{EncounterTable/Row|weight=10|quantity=1|item=Chaingun}}
|{{EncounterTable/Row|weight=10|quantity=1d1|item={{ID to page|Electrobow }}}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Flamethrower}}
|{{EncounterTable/Row|weight=10|quantity=1d1|item={{ID to page|Chaingun }}}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Missile Launcher}}
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Flamethrower }}}}
|{{EncounterTable/Row|weight=15|quantity=1|item=Sniper Rifle}}
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Missile Launcher }}}}
|{{EncounterTable/Row|weight=10|quantity=1|item=Laser Pistol}}
|{{EncounterTable/Row|weight=10|quantity=1d1|item={{ID to page|Sniper Rifle }}}}
|{{EncounterTable/Row|weight=10|quantity=1|item=Laser Rifle}}
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Chain Pistol }}}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Turbow}}
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Combat Shotgun }}}}
|{{EncounterTable/Row|weight=2|quantity=1|item=Hypertractor}}
|{{EncounterTable/Row|weight=10|quantity=1d1|item={{ID to page|Compound Bow }}}}
|{{EncounterTable/Row|weight=5|quantity=1|table=Missile 5}}
|{{EncounterTable/Row|table=Missile 4|weight=5}}
}}
}}
 
=== Missile 5 ===
{{EncounterTable/Title|Missile 4}}
{{EncounterTable|roll=once|favilinkid=yes
{{EncounterTable
|{{EncounterTable/Row|weight=10|quantity=1|item=Laser Pistol}}
|{{EncounterTable/Row|weight=10|quantity=1d1|item={{ID to page|Chain Pistol }}}}
|{{EncounterTable/Row|weight=10|quantity=1|item=Laser Rifle}}
|{{EncounterTable/Row|weight=10|quantity=1d1|item={{ID to page|Combat Shotgun }}}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Freeze Ray}}
|{{EncounterTable/Row|weight=10|quantity=1d1|item={{ID to page|Carbine }}}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Eigenrifle}}
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Grenade Launcher }}}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Eigenpistol}}
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Freeze Ray }}}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Arc Winder}}
|{{EncounterTable/Row|weight=10|quantity=1d1|item={{ID to page|Chaingun }}}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Turbow}}
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Flamethrower }}}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Hypertractor}}
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Missile Launcher }}}}
|{{EncounterTable/Row|weight=5|quantity=1|table=Missile 6}}
|{{EncounterTable/Row|weight=15|quantity=1d1|item={{ID to page|Sniper Rifle }}}}
|{{EncounterTable/Row|weight=10|quantity=1d1|item={{ID to page|Laser Pistol }}}}
|{{EncounterTable/Row|weight=10|quantity=1d1|item={{ID to page|Laser Rifle }}}}
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Turbow }}}}
|{{EncounterTable/Row|weight=2|quantity=1d1|item={{ID to page|Hypertractor }}}}
|{{EncounterTable/Row|table=Missile 5|weight=5}}
}}
}}
 
=== Missile 6 ===
{{EncounterTable/Title|Missile 5}}
{{EncounterTable|roll=once|favilinkid=yes
{{EncounterTable
|{{EncounterTable/Row|weight=5|quantity=1|item=Laser Pistol}}
|{{EncounterTable/Row|weight=10|quantity=1d1|item={{ID to page|Laser Pistol }}}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Laser Rifle}}
|{{EncounterTable/Row|weight=10|quantity=1d1|item={{ID to page|Laser Rifle }}}}
|{{EncounterTable/Row|weight=10|quantity=1|item=Eigenrifle}}
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Freeze Ray }}}}
|{{EncounterTable/Row|weight=10|quantity=1|item=Eigenpistol}}
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Eigenrifle }}}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Arc Winder}}
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Turbow }}}}
|{{EncounterTable/Row|weight=2|quantity=1|item=Turbow}}
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Hypertractor }}}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Hypertractor}}
|{{EncounterTable/Row|table=Missile 6|weight=5}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Hand Rail}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Light Rail}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Blood-Gradient Hand Vacuum}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Di-Thermo Beam}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Nullray Pistol}}
}}
}}
 
=== Missile 7 ===
{{EncounterTable/Title|Missile 6}}
{{EncounterTable|roll=once|favilinkid=yes
{{EncounterTable
|{{EncounterTable/Row|weight=5|quantity=1|item=Spaser Rifle}}
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Laser Pistol }}}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Spaser Pistol}}
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Laser Rifle }}}}
|{{EncounterTable/Row|weight=5|quantity=1|item=High-Voltage Arc Winder}}
|{{EncounterTable/Row|weight=10|quantity=1d1|item={{ID to page|Eigenrifle }}}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Linear Cannon}}
|{{EncounterTable/Row|weight=2|quantity=1d1|item={{ID to page|Turbow }}}}
|{{EncounterTable/Row|weight=3|quantity=1|item=Space Inverter}}
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Hypertractor }}}}
|{{EncounterTable/Row|weight=1|quantity=1|item=Psychal Fleshgun}}
}}
}}
 
=== Missile 8 ===
{{EncounterTable/Title|Missile 7}}
{{EncounterTable|roll=once|favilinkid=yes
{{EncounterTable
|{{EncounterTable/Row|weight=5|quantity=1|item=Spaser Rifle}}
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Nullray Pistol }}}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Spaser Pistol}}
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Eigenrifle }}}}
|{{EncounterTable/Row|weight=5|quantity=1|item=High-Voltage Arc Winder}}
|{{EncounterTable/Row|weight=1|quantity=1d1|item={{ID to page|Turbow }}}}
|{{EncounterTable/Row|weight=5|quantity=1|item=Linear Cannon}}
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Hypertractor }}}}
|{{EncounterTable/Row|weight=3|quantity=1|item=Space Inverter}}
|{{EncounterTable/Row|weight=1|quantity=1|item=Psychal Fleshgun}}
}}
}}


{{EncounterTable/Title|Missile 8}}
[[Category:Encounter Tables]]
{{EncounterTable
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Nullray Pistol }}}}
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Eigenrifle }}}}
|{{EncounterTable/Row|weight=5|quantity=1d1|item={{ID to page|Hypertractor }}}}
}}

Latest revision as of 20:43, 6 April 2025

This information is reliable as of patch 2.0.209.44. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.209.44.

All chances are rounded to the hundreths place.

Missile 1

ItemQuantityWeightChance
short bow111575.00%
Item from Missile 211525.00%

Missile 2

ItemQuantityWeightChance
chrome revolver111029.41%
musket111029.41%
Issachar rifle11514.71%
electrobow1125.88%
compound bow1125.88%
Item from Missile 311514.71%

Missile 3

ItemQuantityWeightChance
Issachar rifle111511.54%
pump shotgun111511.54%
semi-automatic pistol111511.54%
carbine111511.54%
grenade launcher1153.85%
electrobow11107.69%
chaingun11107.69%
flamethrower1153.85%
missile launcher1153.85%
sniper rifle11107.69%
chain pistol1153.85%
combat shotgun1153.85%
compound bow11107.69%
Item from Missile 41153.85%

Missile 4

ItemQuantityWeightChance
chain pistol11109.35%
combat shotgun11109.35%
carbine11109.35%
grenade launcher1154.67%
freeze ray1154.67%
chaingun11109.35%
flamethrower1154.67%
missile launcher1154.67%
sniper rifle111514.02%
laser pistol11109.35%
laser rifle11109.35%
turbow1154.67%
hypertractor1121.87%
Item from Missile 51154.67%

Missile 5

ItemQuantityWeightChance
laser pistol111018.18%
laser rifle111018.18%
freeze ray1159.09%
eigenrifle1159.09%
eigenpistol1159.09%
arc winder1159.09%
turbow1159.09%
hypertractor1159.09%
Item from Missile 61159.09%

Missile 6

ItemQuantityWeightChance
laser pistol1157.46%
laser rifle1157.46%
eigenrifle111014.93%
eigenpistol111014.93%
arc winder1157.46%
turbow1122.99%
hypertractor1157.46%
hand rail1157.46%
light rail1157.46%
blood-gradient hand vacuum1157.46%
di-thermo beam1157.46%
nullray pistol1157.46%

Missile 7

ItemQuantityWeightChance
spaser rifle11520.83%
spaser pistol11520.83%
high-voltage arc winder11520.83%
linear cannon11520.83%
space inverter11312.50%
psychal fleshgun1114.17%

Missile 8

ItemQuantityWeightChance
spaser rifle11520.83%
spaser pistol11520.83%
high-voltage arc winder11520.83%
linear cannon11520.83%
space inverter11312.50%
psychal fleshgun1114.17%