Crab farmer: Difference between revisions

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imported>Trashmonks
(Updated by Teamtoto using QBE v1.0rc1)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(21 intermediate revisions by 5 users not shown)
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Character
{{Character
| title = {{Qud text|crab farmer}}
| title = {{Qud text|crab farmer}}
| image = crab farmer.png
| image = crab farmer.png
| lv = 1
| overrideimages = {{altimage start}}{{altimage | crab farmer.png | type = random sprite #1}}{{altimage | crab farmer variation 1.png | type = random sprite #2}}{{altimage | crab farmer variation 2.png | type = random sprite #3}}{{altimage | crab farmer variation 3.png | type = random sprite #4}}{{altimage | crab farmer variation 4.png | type = random sprite #5}}{{altimage | crab farmer variation 5.png | type = random sprite #6}}{{altimage end}}
| hp = 16
| lv = 18-20
| hp = 70
| av = 4
| av = 4
| dv = 6
| dv = 9
| ma = 0
| ma = 8
| marange = 7+1d2
| weight = 201
| featureweightinfo = no
| id = CrabFarmer
| tier = 3
| colorstr = &amp;y
| colorstr = &amp;y
| tilecolors = yY
| renderstr = f
| renderstr = f
| id = CrabFarmer
| corpse = Human Corpse
| corpse = {{ID to name|Human Corpse}}
| corpsechance = 90
| corpsechance = 90
| role = Brute
| role = Brute
| strength = 14+1d3+1d1
| extra = {{Extra info|weight = 201 | bodytype = Humanoid}}
| agility = 14+1d3+1d1
| inheritingfrom = BaseMerchant
| toughness = 14+1d3+1d1
| quickness = 100
| intelligence = 14+1d3+1d1+1
| movespeed = 100
| willpower = 14+1d3+1d1
| strength = 14+1d3+4d1
| ego = 14+1d3+1d1
| agility = 14+1d3+4d1
| toughness = 14+1d3+4d1
| intelligence = 14+1d3+4d1
| willpower = 14+1d3+4d1
| ego = 14+1d3+4d1
| intelligencemult = 1.25
| willpowermult = 1.25
| acid = 0
| acid = 0
| electric = 0
| electric = 0
Line 24: Line 37:
| heat = 0
| heat = 0
| faction = {{creature faction|{{FactionID to name|Merchants}}|100}}
| faction = {{creature faction|{{FactionID to name|Merchants}}|100}}
| inventory = {{inventory|{{ID to name|Sandals}}|1}}{{inventory|{{ID to name|Leather Apron}}|1}}{{inventory|{{ID to name|Steel Utility Knife}}|1}}{{inventory|{{ID to name|Wide-brimmed Hat}}|1}}
| demeanor = neutral
| inventory = {{inventory|Sandals|1|no|100|no}}{{inventory|Leather Apron|1|no|100|no}}{{inventory|Steel Utility Knife|1|no|100|no}}{{inventory|Wide-brimmed Hat|1|no|100|no}}{{inventory|Junk 1|1-3|no|100|yes}}
| skills = {{SkillID to name|CookingAndGathering_Butchery}}
| skills = {{SkillID to name|CookingAndGathering_Butchery}}
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|3}}
| desc = The crab farmer slouches in the heat. A beaten, leather hat is pulled low over =pronouns.possessive= eyes and sweat glistens on the scruffs of hair on =pronouns.possessive= cheeks. =pronouns.Possessive= hands are caked in mud and salt.
| desc = The crab farmer slouches in the heat. A beaten, leather hat is pulled low over =pronouns.possessive= eyes and sweat glistens on the scruffs of hair on =pronouns.possessive= cheeks. =pronouns.Possessive= hands are caked in mud and salt.
| categories = Merchants
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
{{missing info|Needs a dialog section.}}
[[File:Six Day Stilt crab farmer's pen.png|left|frame|A {{name}} in their pen in the {{favilink|stiltgrounds}}, along with a few of their {{favilink|eyeless crab|plural}}.]]
A {{name}} is a type of merchant which sells {{favilink|crab jerky}}, {{favilink|eyeless crab legs}}, and {{favilink|eyeless crab shell|plural}}.
They can sometimes be found in the {{favilink|stiltgrounds}}, appearing in a pen along with several {{favilink|eyeless crab|plural}}.
==Wares==
{{As of patch inline|2.0.201.58}}
{| class="wikitable"
! Item
! Number
! Chance of stocking
|-
| {{favilink|eyeless crab legs}}
| 5-9
| 100%
|-
| {{favilink|crab jerky}}
| 4-6
| 100%
|-
| {{favilink|eyeless crab shell}}
| 1-2
| 100%
|}
<small> Wares information taken from <code>PopulationTables.xml</code> and <code>ObjectBlueprints.xml</code> </small>
{{Creature Navbox|Merchants' Guild}}
[[Category:Merchants]]
[[Category:Merchants]]

Latest revision as of 16:30, 18 January 2024

crab farmer
Character

f

ID?Use this ID to Wish for crab farmer

CrabFarmer

Faction

Merchants' Guild (Loved100 Reputation)

Demeanor

neutral

Tier

3

Inventory
Inventory
Skills
Skills
Corpse Dropped

human corpse (90%)

Role

Brute


Extra info:
  • Weighs 201 lbs

Limbs* (Humanoid): * Excludes limbs granted via mutations
crab farmer

The crab farmer slouches in the heat. A beaten, leather hat is pulled low over their eyes and sweat glistens on the scruffs of hair on their cheeks. Their hands are caked in mud and salt.

Perfect
This article has information that is missing or not up to par.
Reason: Needs a dialog section.
A crab farmer in their pen in the Stiltgrounds, along with a few of their eyeless crabs.

A crab farmer is a type of merchant which sells crab jerky, eyeless crab legs, and eyeless crab shells.

They can sometimes be found in the Stiltgrounds, appearing in a pen along with several eyeless crabs.

Wares

This information is reliable as of patch 2.0.201.58.
Item Number Chance of stocking
eyeless crab legs 5-9 100%
crab jerky 4-6 100%
eyeless crab shell 1-2 100%

Wares information taken from PopulationTables.xml and ObjectBlueprints.xml