Mysterious gunslinger: Difference between revisions
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| desc = The face of =pronouns.indicativeProximal= trenchcoated =pronouns.personTerm= is masked beneath the brim of a black hat, but you safely assume it bears the weathered features of a dark past. | | desc = The face of =pronouns.indicativeProximal= trenchcoated =pronouns.personTerm= is masked beneath the brim of a black hat, but you safely assume it bears the weathered features of a dark past. | ||
| categories = Humanoids | | categories = Humanoids | ||
| gameversion = 2.0. | | gameversion = 2.0.201.114 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |
Revision as of 15:05, 30 August 2021
Level: 19 | |
| |
Acid Res: 0 Elec Res: 0 Cold Res: 0 Heat Res: 0 | |
Character
|
h |
---|---|
ID?
|
Mysterious Gunslinger |
Faction
|
mysterious strangers (Loved100 Reputation) |
Demeanor
|
neutral |
Skills
|
|
| |
Skills
| |
Experience?
|
475 XP |
XP Tier
|
3 |
Role
|
Skirmisher |
Extra info:
| |
Infobox data from game version 2.0.201.114
|
The face of these trenchcoated human is masked beneath the brim of a black hat, but you safely assume it bears the weathered features of a dark past.
The mysterious gunslinger is a humanoid perhaps most notable for the fact that they are the sole member of their own faction.
They are always encountered alone, wandering the Caves of Qud without companions.
It is guaranteed that the mysterious gunslinger will always be carrying a pistol. When they spawn, the game chooses a random number from 1 to 100 and uses the following logic to select a gun for the mysterious gunslinger.
Random number outcome |
Weapon and ammo |
---|---|
1-25 | laser pistol
chem cell (normal) chem cell (significantly boosted [48%] chance to have mods)[1] |
26-55 | borderlands revolver(favilink error!)
lead slugs (36-4636-46 (Avg: 41)) |
56-75 | semi-automatic pistol
lead slugs (76-9676-96 (Avg: 86)) |
76-100 | chain pistol
lead slugs (136-246136-246 (Avg: 191)) |
References
This information is reliable as of patch 2.0.201.49. If this is no longer the current patch, you can help by updating it. |
- ↑
XRL.World.ModificationFactory
|