Hatter: Difference between revisions
(Added a description and an image of a hatter in their tent in the Stiltgrounds) |
(Added a wares table) |
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[[File:Six Day Stilt hatter's tent.png|left|frame|A {{name}} in their tent in the {{favilink|stiltgrounds}}.]] | [[File:Six Day Stilt hatter's tent.png|left|frame|A {{name}} in their tent in the {{favilink|stiltgrounds}}.]] | ||
A {{name}} is a type of merchant which sells various pieces of head-slot armor. | A {{name}} is a type of merchant which sells various pieces of head-slot armor. | ||
The tents of {{name|plural}} which appear in the {{favilink|stiltgrounds}} can be identified by the {{favilink|sign}} variant which appears outside, seemingly displaying a hat of some variety. In larger {{name}} tents, there is a chance for {{favilink|wide-brimmed hat|plural}} to appear on the ground inside the tent. | The tents of {{name|plural}} which appear in the {{favilink|stiltgrounds}} can be identified by the {{favilink|sign}} variant which appears outside, seemingly displaying a hat of some variety. In larger {{name}} tents, there is a chance for {{favilink|wide-brimmed hat|plural}} to appear on the ground inside the tent. | ||
==Wares== | |||
{{As of patch inline|2.0.201.58}} | |||
{| class="wikitable" | |||
! Item | |||
! Number | |||
! Chance of stocking | |||
|- | |||
| Tier 1 Headwear | |||
| 5-6 | |||
| 100% | |||
|- | |||
| Tier 2 Headwear | |||
| 3-4 | |||
| 100% | |||
|- | |||
| Tier 3 Headwear | |||
| 1 | |||
| 100% | |||
|} | |||
<small> Wares information taken from <code>PopulationTables.xml</code> and <code>ObjectBlueprints.xml</code> </small> | |||
==Dialogue== | ==Dialogue== | ||
{{Qud dialogue|title=hatter|text=Need something to complete your ensemble, =player.formalAddressTerm=? | {{Qud dialogue|title=hatter|text=Need something to complete your ensemble, =player.formalAddressTerm=? |
Revision as of 02:10, 29 December 2020
Level: 1 | |
| |
Acid Res: 0 Elec Res: 0 Cold Res: 0 Heat Res: 0 | |
Character
|
h |
---|---|
ID?
|
Hatter |
Faction
|
Merchants' Guild (Loved100 Reputation) |
Demeanor
|
neutral |
Inventory
|
|
| |
Inventory
| |
| |
Mutations
|
|
| |
Mutations
| |
Corpse Dropped
|
human corpse(favilink error!) (90%) |
Experience?
|
25 XP |
XP Tier
|
0 |
Role
|
Brute |
Extra info:
| |
Infobox data from game version 2.0.201.55
|
They've woven a leather chin strap between their fingers. Pelts of a dozen animals hang from their shoulder.
A hatter is a type of merchant which sells various pieces of head-slot armor.
The tents of hatters which appear in the Stiltgrounds can be identified by the sign variant which appears outside, seemingly displaying a hat of some variety. In larger hatter tents, there is a chance for wide-brimmed hats to appear on the ground inside the tent.
Wares
This information is reliable as of patch 2.0.201.58. |
Item | Number | Chance of stocking |
---|---|---|
Tier 1 Headwear | 5-6 | 100% |
Tier 2 Headwear | 3-4 | 100% |
Tier 3 Headwear | 1 | 100% |
Wares information taken from PopulationTables.xml
and ObjectBlueprints.xml
Dialogue
Need something to complete your ensemble, (player's formaladdressterm)?
With a good hat, (player's formaladdressterm), you'll last longer in the salt sun.
Peruse my wares, (player's formaladdressterm). Adorn your head or heads.
Greetings, (player's formaladdressterm). Care for a new topper?
You need a new hat, (player's formaladdressterm). Or a helmet, if that's the life you lead.
If you're passing through baboon country, you'll want to protect your head, (player's formaladdressterm).
Live and drink, (player's formaladdressterm).
Gallery
The sign variant which appears outside of hatter tents in the Stiltgrounds.
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