Billowing conch of the Aji: Difference between revisions
(→Tips: added tip abt standing in the same spot) |
imported>Trashmonks (Updated by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2) |
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{{As Of Patch|2.0.199.5}} | |||
{{Item | {{Item | ||
| title = {{Qud text|&ybillowing conch of the &rAji&y}} | | title = {{Qud text|&ybillowing conch of the &rAji&y}} | ||
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| commerce = 20 | | commerce = 20 | ||
| weaponskill = {{SkillID to name|Cudgel}} | | weaponskill = {{SkillID to name|Cudgel}} | ||
| id = Billowing Conch of the Aji | |||
| renderstr = \ | | renderstr = \ | ||
| extra = {{Extra info|twohanded = no}} | |||
| extra = {{Extra info|twohanded = no }} | |||
| inheritingfrom = MeleeWeapon | | inheritingfrom = MeleeWeapon | ||
| dynamictable = {{Dynamic object|MeleeWeapons|Billowing Conch of the Aji}} | | dynamictable = {{Dynamic object|MeleeWeapons|Billowing Conch of the Aji}} | ||
| desc = A fist-sized snail shell coiled in soft spirals. It is blackened with soot and stinks of sulfur.~J211 | | desc = A fist-sized snail shell coiled in soft spirals. It is blackened with soot and stinks of sulfur.~J211 | ||
| categories = Cudgels | |||
}} | }} | ||
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The {{Name}} is a unique [[:Category:Cudgels|Cudgel]] which can be activated to produce a random gas. | The {{Name}} is a unique [[:Category:Cudgels|Cudgel]] which can be activated to produce a random gas. | ||
Revision as of 15:12, 18 April 2020
This information is reliable as of patch 2.0.199.5. If this is no longer the current patch, you can help by updating it. |
Skill Used
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Character
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Billowing Conch of the Aji |
Spawns in
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Extra Info: |
A fist-sized snail shell coiled in soft spirals. It is blackened with soot and stinks of sulfur.
The billowing conch of the Aji is a unique Cudgel which can be activated to produce a random gas.
The billowing conch of the Aji is a part of the starting equipment for the Fuming God-Child caste, and cannot be obtained in any way other than starting as a Fuming God-Child.
Gas Production
When equipped, the billowing conch of the Aji goes on cooldown for 100 rounds. After this initial cooldown, the billowing conch of the Aji can manually activated through the abilities menu, randomly producing one of the following types of gas in the user's surrounding tiles for several turns:
- Blinding gas(favilink error!)
- corrosive gas
- defoliant
- fungicide
- normality gas
- sleep gas
- Stinking gas(favilink error!)
- stun gas
After activation, the billowing conch of the Aji goes on cooldown for 100 rounds.
Note that the billowing conch of the Aji does not make the player immune to the effects of the gas it produces, so a vinewood sap mask or gas mask is highly recommended.
Tips
- The billowing conch of the Aji can be activated while held in a thrown weapon slot, allowing the player to equip a better weapon while still keeping the conch available.
- If the billowing conch of the Aji is unequipped while producing gas, it will immediately stop. When re-equipped, it will immediately begin producing that same gas type again. This can be used to “bank” a desirable gas type for later.
- Because gas is only generated in the surrounding cells and not the cell the user currently is in, it is recommended to stay in the same spot where the conch was blown to avoid the majority of the effects of the gases.