Village tinker: Difference between revisions

From Caves of Qud Wiki
Jump to navigation Jump to search
mNo edit summary
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.60 using QBE v1.0rc2)
Line 14: Line 14:
| tier = 1
| tier = 1
| colorstr = &c
| colorstr = &c
| tilecolors = cw
| renderstr = h
| renderstr = h
| corpse = {{ID to name|Human Corpse}}
| corpse = {{ID to name|Human Corpse}}
Line 38: Line 39:
| inventory = {{inventory|Pocketed Vest|1|no|100}}{{inventory|Sandals|1|no|100}}{{inventory|Telescopic Monocle|1|no|100}}{{inventory|Steel Utility Knife|1|no|100}}{{inventory|Stun Rod|1|no|100}}{{inventory|Basic Toolkit|1|no|100}}{{inventory|Waterskin|1-2|no|100}}
| inventory = {{inventory|Pocketed Vest|1|no|100}}{{inventory|Sandals|1|no|100}}{{inventory|Telescopic Monocle|1|no|100}}{{inventory|Steel Utility Knife|1|no|100}}{{inventory|Stun Rod|1|no|100}}{{inventory|Basic Toolkit|1|no|100}}{{inventory|Waterskin|1-2|no|100}}
| skills = {{SkillID to name|Tinkering}} </br>{{SkillID to name|Tinkering_Repair}} </br>{{SkillID to name|Tinkering_Tinker1}}
| skills = {{SkillID to name|Tinkering}} </br>{{SkillID to name|Tinkering_Repair}} </br>{{SkillID to name|Tinkering_Tinker1}}
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|3|18}}
| desc = Red welts dot =pronouns.possessive= skin where the soldering iron nipped it. Rings of ash stain =pronouns.possessive= apron, and =pronouns.possessive= vest pockets sprout stem-thin rods of glass, strands of wire, and metal rivets.
| desc = Red welts dot =pronouns.possessive= skin where the soldering iron nipped it. Rings of ash stain =pronouns.possessive= apron, and =pronouns.possessive= vest pockets sprout stem-thin rods of glass, strands of wire, and metal rivets.
| categories = Humanoids
| categories = Humanoids
| gameversion = 2.0.201.55
| gameversion = 2.0.201.60
}}
}}
<!-- END QBE -->The {{name|possessive}} sprite can vary depending on the type of creatures that appear in a randomly generated village, but they will always have the same coloration with a primary color of cyan.
<!-- END QBE -->The {{name|possessive}} sprite can vary depending on the type of creatures that appear in a randomly generated village, but they will always have the same coloration with a primary color of cyan.


{{Village NPC Navbox}}
{{Village NPC Navbox}}

Revision as of 15:09, 11 January 2021

village tinker
Village tinker.png
Character

h

ID?Use this ID to Wish for village tinker

HumanTinker1

Faction

Merchants' Guild (Loved100 Reputation)

Demeanor

neutral

Inventory
Inventory
Skills
Skills
Corpse Dropped

human corpse(favilink error!) (90%)

Experience?The XP granted when killed. Click
"toggle detailed stats" above for
a level-based breakdown.

225 XP

XP Tier

1

Role

NPC


Extra info:
  • Weighs 200 lbs
village tinker

Red welts dot their skin where the soldering iron nipped it. Rings of ash stain their apron, and their vest pockets sprout stem-thin rods of glass, strands of wire, and metal rivets.

Perfect

The village tinker's sprite can vary depending on the type of creatures that appear in a randomly generated village, but they will always have the same coloration with a primary color of cyan.