Young ivory: Difference between revisions
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imported>Trashmonks (Updated by syntaxaire with game version 2.0.200.71 using QBE v1.0rc2) |
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{{ | A {{name}} is a creature that remains hidden until a player walks over it. It then bursts upward out of the ground, dealing {{Heart}}{{Dice tooltip|1d10}} damage and applying an additional [[bleeding]] effect. | ||
You can attack and destroy a {{name}} by force attacking (Ctrl+<Direction>) into an empty square. If a {{name}} is present in that square, you will attack it and a message will appear in the message log indicating that it was attacked and/or destroyed. | |||
{{Creature Navbox|Roots}} | {{Creature Navbox|Roots}} | ||
[[Category:Plants]] | [[Category:Plants]] |
Revision as of 22:34, 29 August 2020
This information is reliable as of patch 2.0.200.71. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.200.71. If this is no longer the current patch, you can help by updating it.
young ivory
Level: 1 | |
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Acid Res: 0 Elec Res: 50 Cold Res: 50 Heat Res: -25 | |
Character
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♂ |
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ID?
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Young Ivory |
Faction
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roots (Loved100 Reputation) |
Demeanor
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neutral |
Gender
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Tier
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0 |
Mutations
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Mutations
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young ivory
Packed into rents in the shale are spinescent shoots of blooming ivory.
A young ivory is a creature that remains hidden until a player walks over it. It then bursts upward out of the ground, dealing 1d101-10 (Avg: 5.5) damage and applying an additional bleeding effect.
You can attack and destroy a young ivory by force attacking (Ctrl+<Direction>) into an empty square. If a young ivory is present in that square, you will attack it and a message will appear in the message log indicating that it was attacked and/or destroyed.
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