Aloe pyra: Difference between revisions
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | |||
{{Character | {{Character | ||
| title = {{Qud text|aloe pyra}} | | title = {{Qud text|aloe pyra}} | ||
| image = aloe pyra.png | | image = aloe pyra.png | ||
| overrideimages = {{altimage start}}{{altimage | aloe pyra ready.png | type = ready}}{{altimage | aloe pyra cooldown.png | type = cooldown}}{{altimage end}} | |||
| lv = 18 | | lv = 18 | ||
| hp = 20 | |||
| av = 2 | |||
| dv = -10 | |||
| weight = 200 | | weight = 200 | ||
| featureweightinfo = no | |||
| id = Aloe Pyra | | id = Aloe Pyra | ||
| tier = 3 | |||
| colorstr = &y | | colorstr = &y | ||
| tilecolors = WR | |||
| renderstr = ☼ | | renderstr = ☼ | ||
| isplant = yes | | isplant = yes | ||
| role = Controller | | role = Controller | ||
| extra = {{Extra info|weight = 200 | noprone = yes | hurtbydefoliant = 2}} | |||
| inheritingfrom = BaseAloe | | inheritingfrom = BaseAloe | ||
| acid = 0 | | acid = 0 | ||
| electric = 50 | | electric = 50 | ||
| cold = 50 | | cold = 50 | ||
| heat = 200 | | heat = 200 | ||
| xptier = 3 | |||
| faction = {{creature faction|{{FactionID to name|Succulents}}|100}} | | faction = {{creature faction|{{FactionID to name|Succulents}}|100}} | ||
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|2}} | |||
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|2 | |||
| desc = Mottled leaf-chutes are splayed out in a rosette. They sputter and smolder. | | desc = Mottled leaf-chutes are splayed out in a rosette. They sputter and smolder. | ||
| categories = Plants | | categories = Plants | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | |||
The {{name}} is an immobile plant that can sometimes be a farmed plant in higher tier areas, although they are unharvestable by the player character. They have no standard attack, only retaliating when it is attacked or something steps on the same tile as it. | The {{name}} is an immobile plant that can sometimes be a farmed plant in higher tier areas, although they are unharvestable by the player character. They have no standard attack, only retaliating when it is attacked or something steps on the same tile as it. | ||
When a creature enters the same tile as this plant, 4 jets of flame with a length of 12 tiles in each cardinal direction (North, East, West, South) are fired. These flames deal {{heart}}{{dice tooltip|4d4+1}} damage and increase | When a creature enters the same tile as this plant, 4 jets of flame with a length of 12 tiles in each cardinal direction (North, East, West, South) are fired. These flames deal {{heart}}{{dice tooltip|4d4+1}} heat damage and increase [[temperature]] by 410T if the flames' and the creature's phase matches.{{Code Reference | class = CrossFlameOnStep}} | ||
Once this attack is launched, the {{name}} must cool down for 10 turns. It will be ready again when the color in the center is a bright red and yellow. | Once this attack is launched, the {{name}} must cool down for 10 turns. It will be ready again when the color in the center is a bright red and yellow. | ||
<gallery widths="180px" heights="120px" > | |||
Aloe pyra.png|The aloe pyra, ready to fire. | |||
Aloe pyra cooldown.png| On cooldown. | |||
</gallery> | |||
==References== | ==References== | ||
<references/> | <references/> | ||
{{Creature Navbox|Succulents}} | {{Creature Navbox|Succulents}} |
Latest revision as of 12:17, 19 January 2024
Level: 18 | |
| |
Acid Res: 0 Elec Res: 50 Cold Res: 50 Heat Res: 200 | |
Character
|
☼ |
---|---|
ID?
|
Aloe Pyra |
Faction
|
succulents (Loved100 Reputation) |
Tier
|
3 |
Mutations
|
|
| |
Mutations
| |
Role
|
Controller |
| |
Infobox data from game version 2.0.206.57
|
Mottled leaf-chutes are splayed out in a rosette. They sputter and smolder.
The aloe pyra is an immobile plant that can sometimes be a farmed plant in higher tier areas, although they are unharvestable by the player character. They have no standard attack, only retaliating when it is attacked or something steps on the same tile as it.
When a creature enters the same tile as this plant, 4 jets of flame with a length of 12 tiles in each cardinal direction (North, East, West, South) are fired. These flames deal 4d4+15-17 (Avg: 11) heat damage and increase temperature by 410T if the flames' and the creature's phase matches.[1]
Once this attack is launched, the aloe pyra must cool down for 10 turns. It will be ready again when the color in the center is a bright red and yellow.
References
- ↑
XRL.World.Parts.CrossFlameOnStep
|