Chef: Difference between revisions

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imported>Trashmonks
(Updated by egocarib with game version 2.0.201.55 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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| title = {{Qud text|chef}}
| title = {{Qud text|chef}}
| image = chef.png
| image = chef.png
| lv = 1
| lv = 18-20
| hp = 16
| hp = 70
| av = 5
| av = 5
| dv = 6
| dv = 8
| ma = 4
| ma = 8
| marange = 3+1d2
| marange = 7+1d2
| weight = 200
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = Chef
| id = Chef
| tier = 0
| tier = 3
| colorstr = &y
| colorstr = &y
| tilecolors = yG
| renderstr = h
| renderstr = h
| corpse = {{ID to name|Human Corpse}}
| corpse = Human Corpse
| corpsechance = 90
| corpsechance = 90
| role = Brute
| role = Brute
| extra = {{Extra info|weight = 200}}
| extra = {{Extra info|weight = 201 | bodytype = Humanoid}}
| inheritingfrom = BaseMerchant
| inheritingfrom = BaseMerchant
| quickness = 100
| quickness = 100
| movespeed = 100
| movespeed = 100
| strength = 14+1d3+1d1
| strength = 14+1d3+4d1
| agility = 14+1d3+1d1
| agility = 14+1d3+4d1
| toughness = 14+1d3+1d1
| toughness = 14+1d3+4d1
| intelligence = 14+1d3+1d1
| intelligence = 14+1d3+4d1
| willpower = 14+1d3+1d1
| willpower = 14+1d3+4d1
| ego = 14+1d3+1d1
| ego = 14+1d3+4d1
| intelligencemult = 1.25
| intelligencemult = 1.25
| willpowermult = 1.25
| acid = 0
| acid = 0
| electric = 0
| electric = 0
| cold = 0
| cold = 0
| heat = 0
| heat = 0
| xpvalue = 25
| xptier = 0
| faction = {{creature faction|{{FactionID to name|Merchants}}|100}}
| faction = {{creature faction|{{FactionID to name|Merchants}}|100}}
| demeanor = neutral
| demeanor = neutral
| inventory = {{inventory|Leather Boots|1|no|100}}{{inventory|Leather Apron|1|no|100}}{{inventory|Steel Utility Knife|1|no|100}}
| inventory = {{inventory|Leather Boots|1|no|100|no}}{{inventory|Leather Apron|1|no|100|no}}{{inventory|Steel Utility Knife|1|no|100|no}}{{inventory|Junk 1|1-3|no|100|yes}}
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|3|17}}
| skills = {{SkillID to name|CookingAndGathering}} </br>{{SkillID to name|CookingAndGathering_Harvestry}} </br>{{SkillID to name|CookingAndGathering_Butchery}} </br>{{SkillID to name|CookingAndGathering_Spicer}}
| desc = Pastes and jams of various colors smear =pronouns.possessive= apron like a painter's palette. Flour dusts =pronouns.possessive= broad, dough-kneading knuckles.
| desc = Pastes and jams of various colors smear =pronouns.possessive= apron like a painter's palette. Flour dusts =pronouns.possessive= broad, dough-kneading knuckles.
| categories = Merchants
| categories = Merchants
| gameversion = 2.0.201.55
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{No Description}}
{{Missing info|what kind of meals are generated?}}
[[File:Six Day Stilt chef's tent.png|left|frame|A {{name}} in their tent in the {{favilink|Stiltgrounds}}, along with a {{favilink|clay oven}} which contains a randomly generated meal.]]
A {{name}} is a merchant which sells various cooking ingredients and cookbooks.
 
They can occasionally be found in the {{favilink|stiltgrounds}}, in tents which also contain an oven with a randomly generated meal inside. Their tents can also be identified by the {{favilink|sign}} variant which appears outside of them, appearing to display a pepper or leaf of some kind.
 
==Wares==
{{As of patch inline|2.0.201.58}}
{| class="wikitable"
! Item
! Number
! Chance of stocking
|-
| {{Tooltip|Draws each item from <br> either the [[Data:Ingredients#Ingredients_EarlyTiers|Ingredients_EarlyTiers]] or <br> [[Data:Ingredients#Ingredients_EarlyTiers|Ingredients_MidTiers]] tables, <br> with the latter becoming more likely <br> the higher the [[Zone Tier#Regional Zone Tier|regional zone tier]] <br> of the zone the {{name}} is in.|Random}} item from [[Data:Ingredients|Ingredients]]
| 20-30
| 100%
|}
<small> Wares information taken from <code>PopulationTables.xml</code></small>
 
== Dialogue ==
{{qud dialogue|title=kipper|text=I tell you, =player.formalAddressTerm=, my recipes come from years of experience. There's none the like.~
Finest food for parasangs! Finest food in Qud! Recipes and samples!~
I will share my food-secrets with you, =player.formalAddressTerm=, if you're willing to make it worth my while.~
Do you cook, =player.formalAddressTerm=? So long as you aren't the type to throw whatever local debris you find in the pot, I have wares for you.~
Not a word of lie, I studied under a chef who studied under Agate Severance Star herself. That's why my recipes are the best.~
Try my recipe. You'll believe =player.reflexive= to be judging the Carbide Chefs in the Kitchen Heptagon itself.~
Cookbooks are best named from the heart. Those who ridicule the name of a cookbook have lost their sense of wonder.~
Live and eat, =player.formalAddressTerm=.~
Live and drink, =player.formalAddressTerm=.|linebreaks=yes}}
{{qud dialogue:choice|{{qud dialogue:choice row|tonode=end|text=Live and drink, vittle-tinker.}}}}
 
==Gallery==
<gallery>
File:Sign (food).png|The sign variant which appears outside of {{name}} tents in the {{favilink|stiltgrounds}}.
</gallery>
{{Creature Navbox|Merchants' Guild}}
{{Creature Navbox|Merchants' Guild}}


[[Category:Merchants]]
[[Category:Merchants]]

Latest revision as of 16:29, 18 January 2024

chef
Chef.png
Character

h

ID?Use this ID to Wish for chef

Chef

Faction

Merchants' Guild (Loved100 Reputation)

Demeanor

neutral

Tier

3

Inventory
Inventory
Skills
Skills
Corpse Dropped

human corpse (90%)

Role

Brute


Extra info:
  • Weighs 201 lbs

Limbs* (Humanoid): * Excludes limbs granted via mutations
chef

Pastes and jams of various colors smear their apron like a painter's palette. Flour dusts their broad, dough-kneading knuckles.

Perfect
This article has information that is missing or not up to par.
Reason: what kind of meals are generated?
A chef in their tent in the Stiltgrounds, along with a clay oven which contains a randomly generated meal.

A chef is a merchant which sells various cooking ingredients and cookbooks.

They can occasionally be found in the Stiltgrounds, in tents which also contain an oven with a randomly generated meal inside. Their tents can also be identified by the sign variant which appears outside of them, appearing to display a pepper or leaf of some kind.

Wares

This information is reliable as of patch 2.0.201.58.
Item Number Chance of stocking
RandomDraws each item from
either the Ingredients_EarlyTiers or
Ingredients_MidTiers tables,
with the latter becoming more likely
the higher the regional zone tier
of the zone the chef is in.
item from Ingredients
20-30 100%

Wares information taken from PopulationTables.xml

Dialogue

[ kipper ]

I tell you, (player's formaladdressterm), my recipes come from years of experience. There's none the like.

Finest food for parasangs! Finest food in Qud! Recipes and samples!

I will share my food-secrets with you, (player's formaladdressterm), if you're willing to make it worth my while.

Do you cook, (player's formaladdressterm)? So long as you aren't the type to throw whatever local debris you find in the pot, I have wares for you.

Not a word of lie, I studied under a chef who studied under Agate Severance Star herself. That's why my recipes are the best.

Try my recipe. You'll believe (player's reflexive) to be judging the Carbide Chefs in the Kitchen Heptagon itself.

Cookbooks are best named from the heart. Those who ridicule the name of a cookbook have lost their sense of wonder.

Live and eat, (player's formaladdressterm).

Live and drink, (player's formaladdressterm).

1) Live and drink, vittle-tinker. [End]

Gallery