Conservator: Difference between revisions
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| gameversion = 2.0.201.53 | | gameversion = 2.0.201.53 | ||
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<!-- END QBE -->The | <!-- END QBE -->The {{name}} is a high level [[:Category:Robots (faction)|robot]] found in the {{favilink|Tomb of the Eaters}} with every [[Shield]] skill available to them as well as [[Cudgel Proficiency]] and [[Bludgeon]], making them quite robust in melee combat. They are equipped with a {{favilink|Light rail}} for ranged combat, which fires '''fat photons''', wide light projectiles that are difficult to avoid and pierce through all targets along their path like an {{favilink|Eigenrifle}}. They will ignore creatures with a Mark of Death.<!-- END QBE --> |
Revision as of 03:47, 1 December 2020
conservator
Level: 30 | |
Attribute Range Mean Formula Attacker Level 1-34 750 XP Attacker Level 35-39 375 XP Attacker Level 40-44 75 XP Attacker Level 45+ 0 XP | |
Acid Res: 0 Elec Res: -50 Cold Res: 25 Heat Res: 25 | |
Character
|
6 |
---|---|
ID?
|
Conservator |
Faction
|
robots (Loved100 Reputation) |
Demeanor
|
neutral |
Inventory
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|
| |
Inventory
| |
| |
Skills
|
|
| |
Skills
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Mutations
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|
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Mutations
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Experience?
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750 XP |
XP Tier
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6 |
Role
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Artillery |
Extra info:
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Infobox data from game version 2.0.201.53
|
conservator
Mirrored chrome spangles gather in waves and break on the seams of the dead-sitter colossus's electroplated chassis. Loose sequins, like free radicals, are sent tumbling by time and earth-pull.
The conservator is a high level robot found in the Tomb of the Eaters with every Shield skill available to them as well as Cudgel Proficiency and Bludgeon, making them quite robust in melee combat. They are equipped with a light rail for ranged combat, which fires fat photons, wide light projectiles that are difficult to avoid and pierce through all targets along their path like an eigenrifle. They will ignore creatures with a Mark of Death.