Crab farmer: Difference between revisions
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| image = crab farmer.png | | image = crab farmer.png | ||
| overrideimages = {{altimage start}}{{altimage | crab farmer.png | type = random sprite #1}}{{altimage | crab farmer variation 1.png | type = random sprite #2}}{{altimage | crab farmer variation 2.png | type = random sprite #3}}{{altimage | crab farmer variation 3.png | type = random sprite #4}}{{altimage | crab farmer variation 4.png | type = random sprite #5}}{{altimage | crab farmer variation 5.png | type = random sprite #6}}{{altimage end}} | | overrideimages = {{altimage start}}{{altimage | crab farmer.png | type = random sprite #1}}{{altimage | crab farmer variation 1.png | type = random sprite #2}}{{altimage | crab farmer variation 2.png | type = random sprite #3}}{{altimage | crab farmer variation 3.png | type = random sprite #4}}{{altimage | crab farmer variation 4.png | type = random sprite #5}}{{altimage | crab farmer variation 5.png | type = random sprite #6}}{{altimage end}} | ||
| lv = | | lv = 18-20 | ||
| hp = | | hp = 70 | ||
| av = 4 | | av = 4 | ||
| dv = | | dv = 9 | ||
| ma = | | ma = 8 | ||
| marange = | | marange = 7+1d2 | ||
| weight = 200 | | weight = 200 | ||
| featureweightinfo = no | | featureweightinfo = no | ||
| id = CrabFarmer | | id = CrabFarmer | ||
| tier = | | tier = 3 | ||
| colorstr = &y | | colorstr = &y | ||
| tilecolors = | | tilecolors = yY | ||
| renderstr = f | | renderstr = f | ||
| corpse = Human Corpse | | corpse = Human Corpse | ||
Line 24: | Line 24: | ||
| quickness = 100 | | quickness = 100 | ||
| movespeed = 100 | | movespeed = 100 | ||
| strength = 14+1d3+ | | strength = 14+1d3+4d1 | ||
| agility = 14+1d3+ | | agility = 14+1d3+4d1 | ||
| toughness = 14+1d3+ | | toughness = 14+1d3+4d1 | ||
| intelligence = 14+1d3+ | | intelligence = 14+1d3+4d1 | ||
| willpower = 14+1d3+ | | willpower = 14+1d3+4d1 | ||
| ego = 14+1d3+ | | ego = 14+1d3+4d1 | ||
| intelligencemult = 1.25 | | intelligencemult = 1.25 | ||
| willpowermult = 1.25 | |||
| acid = 0 | | acid = 0 | ||
| electric = 0 | | electric = 0 | ||
| cold = 0 | | cold = 0 | ||
| heat = 0 | | heat = 0 | ||
| faction = {{creature faction|{{FactionID to name|Merchants}}|100}} | | faction = {{creature faction|{{FactionID to name|Merchants}}|100}} | ||
| demeanor = neutral | | demeanor = neutral | ||
| inventory = {{inventory|Sandals|1|no|100}}{{inventory|Leather Apron|1|no|100}}{{inventory|Steel Utility Knife|1|no|100}}{{inventory|Wide-brimmed Hat|1|no|100}} | | inventory = {{inventory|Sandals|1|no|100|no}}{{inventory|Leather Apron|1|no|100|no}}{{inventory|Steel Utility Knife|1|no|100|no}}{{inventory|Wide-brimmed Hat|1|no|100|no}}{{inventory|Junk 1|1-3|no|100|yes}} | ||
| skills = {{SkillID to name|CookingAndGathering_Butchery}} | | skills = {{SkillID to name|CookingAndGathering_Butchery}} | ||
| desc = The crab farmer slouches in the heat. A beaten, leather hat is pulled low over =pronouns.possessive= eyes and sweat glistens on the scruffs of hair on =pronouns.possessive= cheeks. =pronouns.Possessive= hands are caked in mud and salt. | | desc = The crab farmer slouches in the heat. A beaten, leather hat is pulled low over =pronouns.possessive= eyes and sweat glistens on the scruffs of hair on =pronouns.possessive= cheeks. =pronouns.Possessive= hands are caked in mud and salt. | ||
| categories = Merchants | | categories = Merchants | ||
| gameversion = 2.0. | | gameversion = 2.0.204.52 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |
Revision as of 18:13, 21 January 2023
crab farmer
Level: 18-20 | |
| |
Acid Res: 0 Elec Res: 0 Cold Res: 0 Heat Res: 0 | |
Character
|
f |
---|---|
ID?
|
CrabFarmer |
Faction
|
Merchants' Guild (Loved100 Reputation) |
Demeanor
|
neutral |
Tier
|
3 |
Inventory
|
|
| |
Inventory
| |
| |
Skills
|
|
| |
Skills
| |
Corpse Dropped
|
human corpse (90%) |
Role
|
Brute |
Extra info:
| |
Infobox data from game version 2.0.204.52
|
crab farmer
The crab farmer slouches in the heat. A beaten, leather hat is pulled low over their eyes and sweat glistens on the scruffs of hair on their cheeks. Their hands are caked in mud and salt.
This article has information that is missing or not up to par.
Reason: Needs a dialog section.
Reason: Needs a dialog section.
A crab farmer is a type of merchant which sells crab jerky, eyeless crab legs, and eyeless crab shells.
They can sometimes be found in the Stiltgrounds, appearing in a pen along with several eyeless crabs.
Wares
This information is reliable as of patch 2.0.201.58. |
This information is reliable as of patch 2.0.201.58.
Item | Number | Chance of stocking |
---|---|---|
eyeless crab legs | 5-9 | 100% |
crab jerky | 4-6 | 100% |
eyeless crab shell | 1-2 | 100% |
Wares information taken from PopulationTables.xml
and ObjectBlueprints.xml
|