Force barrier: Difference between revisions
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(Added a small description) |
Trashmonks (talk | contribs) |
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| inheritingfrom = BaseForcefield | | inheritingfrom = BaseForcefield | ||
| dynamictable = {{Dynamic object|AnimatableFurniture|ForceBarrier}} | | dynamictable = {{Dynamic object|AnimatableFurniture|ForceBarrier}} | ||
| acid = 100 | |||
| electric = 50 | | electric = 50 | ||
| cold = | | cold = 100 | ||
| heat = 100 | |||
| desc = Potential is polarized into a scarlet hex mesh and keyed to its arranger. Objects are blocked unless they are molecularly whitelisted. | | desc = Potential is polarized into a scarlet hex mesh and keyed to its arranger. Objects are blocked unless they are molecularly whitelisted. | ||
| categories = Walls | | categories = Walls | ||
| gameversion = 2.0.201. | | gameversion = 2.0.201.114 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |
Revision as of 21:01, 24 September 2021
force barrier
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Acid Res: 100 Elec Res: 50 Cold Res: 100 Heat Res: 100 | |
Character
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░ |
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ID?
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ForceBarrier |
Tier
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6 |
Spawns in
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Extra info:
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Infobox data from game version 2.0.201.114
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force barrier
Potential is polarized into a scarlet hex mesh and keyed to its arranger. Objects are blocked unless they are molecularly whitelisted.
This article is a stub. You can help Caves of Qud Wiki by expanding it. |
This article is a stub. You can help Caves of Qud Wiki by expanding it.
A force barrier is a rare type of wall created by a force projector. They are similar to forcefields, differing in that they block all projectiles and can allow certain creatures through.
A set of force barriers prevent the player from accessing the main atrium of Grit Gate until they have completed the More Than a Willing Spirit quest, after which point the player will be able to walk through them.