Forcefield: Difference between revisions

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m (+navbox)
(Updated by egocarib with game version 2.0.204.52 using QBE v1.0rc2)
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| av = 100
| av = 100
| dv = -10
| dv = -10
| ma = 0
| id = Forcefield
| id = Forcefield
| tier = 6
| tier = 6
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| desc = Potential is polarized into a cyanic hex mesh and keyed to its arranger. Objects of sufficient mass are blocked, but small ones fired leeward can pass through.
| desc = Potential is polarized into a cyanic hex mesh and keyed to its arranger. Objects of sufficient mass are blocked, but small ones fired leeward can pass through.
| categories = Force Fields
| categories = Force Fields
| gameversion = 2.0.203.45
| gameversion = 2.0.204.52
}}
}}
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Revision as of 22:21, 21 January 2023

forcefield
Forcefield
Character

ID?Use this ID to Wish for forcefield

Forcefield

Tier

6

Spawns in

AnimatableFurniture


Extra info:
forcefield

Potential is polarized into a cyanic hex mesh and keyed to its arranger. Objects of sufficient mass are blocked, but small ones fired leeward can pass through.

Perfect
This article is a stub. You can help Caves of Qud Wiki by expanding it.
This article is a stub. You can help Caves of Qud Wiki by expanding it.

A wall of forcefields separating an Esper from a group of snapjaws.

A forcefield is a type of wall which can be temporarily created by a variety of sources, including the Force Wall and Force Bubble mutations, force bracelets, and Stopsvalinn. They are destroyed by normality.

Creatures (and True Kin players) with a force modulator implant installed have the ability to walk through forcefields.

See also