Glittermensch boulderer: Difference between revisions

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(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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| title = {{Qud text|glittermensch boulderer}}
| title = {{Qud text|glittermensch boulderer}}
| image = glittermensch boulderer.png
| image = glittermensch boulderer.png
| overrideimages = {{altimage start}}{{altimage | glittermensch boulderer (colors _G__).png | type = color #1}}{{altimage | glittermensch boulderer (colors _W__).png | type = color #2}}{{altimage | glittermensch boulderer (colors _B__).png | type = color #3}}{{altimage | glittermensch boulderer (colors _b__).png | type = color #4}}{{altimage | glittermensch boulderer (colors _r__).png | type = color #5}}{{altimage | glittermensch boulderer (colors _R__).png | type = color #6}}{{altimage | glittermensch boulderer (colors _m__).png | type = color #7}}{{altimage | glittermensch boulderer (colors _g__).png | type = color #8}}{{altimage end}}
| lv = 32
| lv = 32
| hp = 60
| hp = 60
| av = 27
| av = 25
| dv = -8
| dv = 2
| ma = 7
| ma = 7
| marange = 6+1d2
| marange = 6+1d2
| weight = 200
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = Glittermensch Boulderer
| id = Glittermensch Boulderer
| tier = 6
| tier = 6
| colorstr = &Y
| colorstr = &Y
| tilecolors = Yw
| tilecolors = YG
| renderstr = t
| renderstr = t
| corpse = LargeBoulder
| corpsechance = 90
| role = Artillery
| role = Artillery
| extra = {{Extra info|weight = 200}}
| extra = {{Extra info|weight = 201 | bodytype = Humanoid}}
| inheritingfrom = Glittermensch
| inheritingfrom = Glittermensch
| quickness = 40
| quickness = 40
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| faction = {{creature faction|{{FactionID to name|Cragmensch}}|100}}
| faction = {{creature faction|{{FactionID to name|Cragmensch}}|100}}
| demeanor = neutral
| demeanor = neutral
| inventory = {{inventory|LargeBoulder|1|no|100}}{{inventory|Glittermensch_Fist|2|no|100}}
| inventory = {{inventory|LargeBoulder|1|no|100|no}}{{inventory|Glittermensch_Fist|2|no|100|no}}
| skills = {{SkillID to name|Cudgel_Bludgeon}} </br>{{SkillID to name|Cudgel}}
| skills = {{SkillID to name|Cudgel_Bludgeon}} </br>{{SkillID to name|Cudgel}}
| desc = Heat, pressure, beauty, and transformation are concepts understood by every manner of human being. When the sundry tribes commune by campfire and the hillfolk aver the godliness of the mountain face, so does the troglodyte speak with wonderment of the splayed crystal-things that glint in the shadows of her cave. Though neither has the language to articulate the mechanisms that connect them, together they know these things are the same.
| desc = Heat, pressure, beauty, and transformation are concepts understood by every manner of human being. When the sundry tribes commune by campfire and the hillfolk aver the godliness of the mountain face, so does the troglodyte speak with wonderment of the splayed crystal-things that glint in the shadows of her cave. Though neither has the language to articulate the mechanisms that connect them, together they know these things are the same.
| categories = Humanoids
| categories = Humanoids
| gameversion = 2.0.202.40
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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Glittermensch boulderers are notable for having the ability to "excavate" additional large boulders from their bodies by utilizing their "Fabricate Large boulders" ability. This ability has an [[action cost]] of 100 and will deal {{Heart}}1 damage to a boulderer for each use, in addition to incurring a cooldown period of {{dice tooltip|1d2+1}}. Each use of the ability will produce 1 boulder. Boulderers cannot use this ability if their [[hitpoints]] are less than 10% of their maximum HP.<ref name="Glittermensch Boulderer"/>{{Code Reference|class=FabricateFromSelf}}
Glittermensch boulderers are notable for having the ability to "excavate" additional large boulders from their bodies by utilizing their "Fabricate Large boulders" ability. This ability has an [[action cost]] of 100 and will deal {{Heart}}1 damage to a boulderer for each use, in addition to incurring a cooldown period of {{dice tooltip|1d2+1}}. Each use of the ability will produce 1 boulder. Boulderers cannot use this ability if their [[hitpoints]] are less than 10% of their maximum HP.<ref name="Glittermensch Boulderer"/>{{Code Reference|class=FabricateFromSelf}}


When glittermensch boulderers die, they will leave behind a large boulder instead of a corpse.<ref name="Glittermensch"/>
When glittermensch boulderers die, they will leave behind a large boulder instead of a corpse.<ref name="Glittermensch"/> This boulder must be moved or destroyed to find any other loot they may drop.


== Gemstone Drops ==
== Gemstone Drops ==
When a glittermensch boulderer takes {{Heart}}3 or more damage from an attack, it will drop 1 gemstone on the ground, with the kind of gemstone dropped being dependent on the detail color of the boulderer. A color is randomly assigned to a boulderer when it spawns, with each color having a separate chance of being assigned.<ref name="Glittermensch"/>{{XML Ref|encounter|Gemstones}}{{Code Reference|class=DropOnDamage}}
{{Excerpt|Glittermensch luminary#Gemstone Drops}}


{|class="wikitable"
{{References|2.0.203.50}}
! Color
! Gemstone
! Chance
|-
| {{qud text|&Kdark grey}}
| {{favilink|rough agate gemstone}}
| 40%
|-
| {{qud text|&Wyellow}}
| {{favilink|rough topaz gemstone}}
| 30%
|-
| {{qud text|&Rbright red}}
| {{favilink|rough jasper gemstone}}
| 20%
|-
| {{qud text|&Mmagenta}}
| {{favilink|rough amethyst gemstone}}
| 10%
|-
| {{qud text|&Bbright blue}}
| {{favilink|rough sapphire gemstone}}
| 5%
|-
| rowspan="2" | {{qud text|&Gbright green}}
| {{favilink|rough emerald gemstone}}
| 2%
|-
| {{favilink|rough peridot gemstone}}
| 1%
|}
 
{{References|2.0.201.88}}


{{Creature Navbox|Cragmensch}}
{{Creature Navbox|Cragmensch}}
[[Category:Humanoids]]

Latest revision as of 16:34, 18 January 2024

glittermensch boulderer
Character

t

ID?Use this ID to Wish for glittermensch boulderer

Glittermensch Boulderer

Faction

cragmensch (Loved100 Reputation)

Demeanor

neutral

Inventory
Inventory
Skills
Skills
Experience?The XP granted when killed. Click
"toggle detailed stats" above for
a level-based breakdown.

800 XP

XP Tier

6

Role

Artillery


Extra info:
  • Weighs 201 lbs

Limbs* (Humanoid): * Excludes limbs granted via mutations
glittermensch boulderer

Heat, pressure, beauty, and transformation are concepts understood by every manner of human being. When the sundry tribes commune by campfire and the hillfolk aver the godliness of the mountain face, so does the troglodyte speak with wonderment of the splayed crystal-things that glint in the shadows of her cave. Though neither has the language to articulate the mechanisms that connect them, together they know these things are the same.

Perfect

A glittermensch boulderer is a creature belonging to the cragmensch faction. Glittermensch boulderers can be found underground in tier 7 zones.[1]

Glittermensch boulderers attack in melee with their \crystal fists, natural cudgel weapons that each deal ♥4d44-16 (Avg: 10) damage.[2] To supplement their fists, glittermensch boulderers possess the Cudgel Proficiency and Bludgeon skills. Additonally, glittermensch boulderers will always spawn with 1 large boulder, which they will utilize as a thrown weapon.[3][4]

Glittermensch boulderers are notable for having the ability to "excavate" additional large boulders from their bodies by utilizing their "Fabricate Large boulders" ability. This ability has an action cost of 100 and will deal ♥1 damage to a boulderer for each use, in addition to incurring a cooldown period of 1d2+12-3 (Avg: 2.5). Each use of the ability will produce 1 boulder. Boulderers cannot use this ability if their hitpoints are less than 10% of their maximum HP.[4][5]

When glittermensch boulderers die, they will leave behind a large boulder instead of a corpse.[3] This boulder must be moved or destroyed to find any other loot they may drop.

Gemstone Drops

This section is an excerpt from Glittermensch luminary#Gemstone Drops.

When a glittermensch takes ♥3 or more damage from an attack, it will drop 1 gemstone on the ground, with the kind of gemstone dropped being dependent on the detail color of the glittermensch. A type of gemstone and corresponding color is randomly assigned to each glittermensch when it spawns, with rarer gemstone types having a lower chance of spawning. Gemstones are chosen from the Gemstones population table.[6][7]

Color Gemstone Chance
dark grey rough agate gemstone 35.27%
yellow rough topaz gemstone 26.46%
bright red rough jasper gemstone 17.64%
magenta rough amethyst gemstone 8.82%
bright blue rough sapphire gemstone 4.41%
bright green rough emerald gemstone 1.76%
dark grey smooth agate gemstone 1.76%
yellow smooth topaz gemstone 1.32%
bright green rough peridot gemstone 0.88%
bright red smooth jasper gemstone 0.88%
magenta smooth amethyst gemstone 0.44%
bright blue smooth sapphire gemstone 0.22%
bright green smooth emerald gemstone 0.09%
bright green smooth peridot gemstone 0.04%

References

This information is reliable as of patch 2.0.203.50.
  1. PopulationTables.xml, population name Tier7CavePopulation
  2. ObjectBlueprints.xml, object name Glittermensch_Fist
  3. 3.0 3.1 ObjectBlueprints.xml, object name Glittermensch
  4. 4.0 4.1 ObjectBlueprints.xml, object name Glittermensch Boulderer
  5. XRL.World.Parts.FabricateFromSelf
  6. PopulationTables.xml, population name Gemstones
  7. XRL.World.Parts.DropOnDamage