Horned chameleon: Difference between revisions

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(Updated by egocarib with game version 2.0.201.55 using QBE v1.0rc2)
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A {{name}} is a creature encountered in many different biomes. It has the unique ability to change its color based on its surroundings.
 
When first spawned, a horned chameleon will be {{qud text|&ybright grey}} with {{qud text|&wbrown}} stripes. From then on, every time it enters a new tile, it will assume the primary and secondary colors of a random object in an adjacent tile, including walls and structural objects, creatures, and items on the ground. If the chameleon moves into a tile which has no adjacent objects to draw color from, it will continue to assume its most recent color change until it encounters a new object to mimic.{{Code Reference|namespace=XRL.World.Parts|class=Mimic}}
 
Horned chameleons possess the [[Horns]] mutation at mutation level 1, with grants them a {{favilink|horns|horn}} on their head that deals {{Heart}}{{dice tooltip|2d3}} damage and can cause [[bleeding]]. They also possess a {{favilink|bite}} on their face that deals {{Heart}}{{dice tooltip|1d4}} damage.<ref><code>ObjectBlueprints.xml</code></ref>
 
== References ==
<references/>
 
{{Creature Navbox|Unshelled reptiles}}
{{Creature Navbox|Unshelled reptiles}}


[[Category:Reptiles]]
[[Category:Reptiles]]

Revision as of 07:40, 15 December 2020

horned chameleon
Horned chameleon.png
Character

r

ID?Use this ID to Wish for horned chameleon

Horned Chameleon

Faction

unshelled reptiles (Loved100 Reputation)

Demeanor

neutral

Inventory
Inventory
Mutations
Mutations
Corpse Dropped

horned chameleon corpse(favilink error!) (20%)

Experience?The XP granted when killed. Click
"toggle detailed stats" above for
a level-based breakdown.

125 XP

XP Tier

1

Role

Lurker

Spawns in

DesertCanyon_Creatures
Jungle_Creatures
Hills_Creatures
Flowerfields_Creatures
Ruins_Creatures


Extra info:
  • Weighs 200 lbs
horned chameleon

Tiny skin crystals shift and sort, changing the color of their appearance. A narrow bone extrudes from their head.

Perfect

A horned chameleon is a creature encountered in many different biomes. It has the unique ability to change its color based on its surroundings.

When first spawned, a horned chameleon will be bright grey with brown stripes. From then on, every time it enters a new tile, it will assume the primary and secondary colors of a random object in an adjacent tile, including walls and structural objects, creatures, and items on the ground. If the chameleon moves into a tile which has no adjacent objects to draw color from, it will continue to assume its most recent color change until it encounters a new object to mimic.[1]

Horned chameleons possess the Horns mutation at mutation level 1, with grants them a horn on their head that deals ♥2d32-6 (Avg: 4) damage and can cause bleeding. They also possess a \bite on their face that deals ♥1d41-4 (Avg: 2.5) damage.[2]

References

  1. XRL.World.Parts.Mimic
  2. ObjectBlueprints.xml