Kipper: Difference between revisions
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| title = {{Qud text|kipper}} | | title = {{Qud text|kipper}} | ||
| image = kipper.png | | image = kipper.png | ||
| lv = | | lv = 18-20 | ||
| hp = | | hp = 70 | ||
| av = 5 | | av = 5 | ||
| dv = | | dv = 8 | ||
| ma = | | ma = 8 | ||
| weight = | | marange = 7+1d2 | ||
| weight = 201 | |||
| featureweightinfo = no | | featureweightinfo = no | ||
| id = Kipper | | id = Kipper | ||
| tier = | | tier = 3 | ||
| colorstr = &y | | colorstr = &y | ||
| tilecolors = yg | |||
| renderstr = s | | renderstr = s | ||
| corpse = | | corpse = Human Corpse | ||
| corpsechance = 90 | | corpsechance = 90 | ||
| role = Skirmisher | | role = Skirmisher | ||
| extra = {{Extra info|weight = | | extra = {{Extra info|weight = 201 | bodytype = Humanoid}} | ||
| inheritingfrom = BaseMerchant | | inheritingfrom = BaseMerchant | ||
| quickness = 100 | | quickness = 100 | ||
| movespeed = 100 | | movespeed = 100 | ||
| strength = 14+1d3+ | | strength = 14+1d3+4d1 | ||
| agility = 14+1d3+ | | agility = 14+1d3+4d1 | ||
| toughness = 14+1d3+ | | toughness = 14+1d3+4d1 | ||
| intelligence = 14+1d3+ | | intelligence = 14+1d3+4d1 | ||
| willpower = 14+1d3+ | | willpower = 14+1d3+4d1 | ||
| ego = 14+1d3+ | | ego = 14+1d3+4d1 | ||
| intelligencemult = 1.25 | | intelligencemult = 1.25 | ||
| willpowermult = 1.25 | |||
| acid = 0 | | acid = 0 | ||
| electric = 0 | | electric = 0 | ||
| cold = 0 | | cold = 0 | ||
| heat = 0 | | heat = 0 | ||
| faction = {{creature faction|{{FactionID to name|Merchants}}|100}} | | faction = {{creature faction|{{FactionID to name|Merchants}}|100}} | ||
| demeanor = neutral | | demeanor = neutral | ||
| inventory = {{inventory|Leather Boots|1|no|100}}{{inventory|Leather Apron|1|no|100}}{{inventory|Goggles|1|no|100}} | | inventory = {{inventory|Leather Boots|1|no|100|no}}{{inventory|Leather Apron|1|no|100|no}}{{inventory|Goggles|1|no|100|no}}{{inventory|Junk 1|1-3|no|100|yes}} | ||
| skills = {{SkillID to name|CookingAndGathering}} </br>{{SkillID to name|CookingAndGathering_Harvestry}} </br>{{SkillID to name|CookingAndGathering_Butchery}} </br>{{SkillID to name|CookingAndGathering_Spicer}} | | skills = {{SkillID to name|CookingAndGathering}} </br>{{SkillID to name|CookingAndGathering_Harvestry}} </br>{{SkillID to name|CookingAndGathering_Butchery}} </br>{{SkillID to name|CookingAndGathering_Spicer}} | ||
| desc = =pronouns.Subjective= =verb:knead:afterpronoun= the remnants of jams and paste against =pronouns.possessive= smock. Clipped yuckwheat stems unwittingly decorate =pronouns.possessive= grey locks. =pronouns.Subjective= =verb:smell:afterpronoun= like a childhood meal. | | desc = =pronouns.Subjective= =verb:knead:afterpronoun= the remnants of jams and paste against =pronouns.possessive= smock. Clipped yuckwheat stems unwittingly decorate =pronouns.possessive= grey locks. =pronouns.Subjective= =verb:smell:afterpronoun= like a childhood meal. | ||
| categories = Merchants | | categories = Merchants | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
[[File:Six Day Stilt kipper's tent.png|left|frame|A {{name}} in their tent in the {{favilink|Stiltgrounds}}.]] | |||
A {{name}} is a type of merchant which sells various cooking ingredients and cookbooks. | |||
They can occasionally be found in the {{favilink|Stiltgrounds}}. Their tents can be distinguished by the {{favilink|sign}} variant which appears outside of them, seemingly displaying a small jar. | |||
==Wares== | |||
{{As of patch inline|2.0.201.58}} | |||
{| class="wikitable" | |||
! Item | |||
! Number | |||
! Chance of stocking | |||
|- | |||
| {{Tooltip|Draws each item from <br> either the [[Data:Ingredients#Ingredients_EarlyTiers|Ingredients_EarlyTiers]] or <br> [[Data:Ingredients#Ingredients_EarlyTiers|Ingredients_MidTiers]] tables, <br> with the latter becoming more likely <br> the higher the [[Zone Tier#Regional Zone Tier|regional zone tier]] <br> of the zone the {{name}} is in.|Random}} item from [[Data:Ingredients|Ingredients]] | |||
| 30-40 | |||
| 100% | |||
|- | |||
| {{favilink|canned have-it-all}} | |||
| 4-6 | |||
| 8% | |||
|- | |||
| Random cookbook | |||
| 0-2 | |||
| 100% | |||
|} | |||
<small> Wares information taken from <code>PopulationTables.xml</code> and <code>ObjectBlueprints.xml</code> </small> | |||
==Dialogue== | ==Dialogue== | ||
{{qud dialogue|title=kipper|text=Smell a bit strong? That's how you know it's good. | {{qud dialogue|title=kipper|text=Smell a bit strong? That's how you know it's good. | ||
Line 63: | Line 89: | ||
Nourishment for the road, =player.formalAddressTerm=?}} | Nourishment for the road, =player.formalAddressTerm=?}} | ||
{{qud dialogue:choice|{{qud dialogue:choice row|tonode=end|text=Live and drink, kipper.}}}} | {{qud dialogue:choice|{{qud dialogue:choice row|tonode=end|text=Live and drink, kipper.}}}} | ||
{{ | |||
==Gallery== | |||
<gallery> | |||
File:Sign (preserves).png|The sign variant which appears outside of {{name}} tents in the {{favilink|Stiltgrounds}}. | |||
</gallery> | |||
{{Creature Navbox|Merchants' Guild}} | {{Creature Navbox|Merchants' Guild}} | ||
[[Category:Merchants]] | [[Category:Merchants]] |
Latest revision as of 16:29, 18 January 2024
Level: 18-20 | |
| |
Acid Res: 0 Elec Res: 0 Cold Res: 0 Heat Res: 0 | |
Character
|
s |
---|---|
ID?
|
Kipper |
Faction
|
Merchants' Guild (Loved100 Reputation) |
Demeanor
|
neutral |
Tier
|
3 |
Inventory
|
|
| |
Inventory
| |
| |
Skills
|
|
| |
Skills
| |
Corpse Dropped
|
human corpse (90%) |
Role
|
Skirmisher |
Extra info:
| |
Infobox data from game version 2.0.206.57
|
They knead the remnants of jams and paste against their smock. Clipped yuckwheat stems unwittingly decorate their grey locks. They smell like a childhood meal.
A kipper is a type of merchant which sells various cooking ingredients and cookbooks.
They can occasionally be found in the Stiltgrounds. Their tents can be distinguished by the sign variant which appears outside of them, seemingly displaying a small jar.
Wares
This information is reliable as of patch 2.0.201.58. |
Item | Number | Chance of stocking |
---|---|---|
RandomDraws each item from either the Ingredients_EarlyTiers or Ingredients_MidTiers tables, with the latter becoming more likely the higher the regional zone tier of the zone the kipper is in. item from Ingredients |
30-40 | 100% |
canned Have-It-All | 4-6 | 8% |
Random cookbook | 0-2 | 100% |
Wares information taken from PopulationTables.xml
and ObjectBlueprints.xml
Dialogue
Smell a bit strong? That's how you know it's good.
You can preserve almost anything. Al... most.
Preserved ingredients cook better, safer.
Everything I sell is safe to eat as it is.
Welcome, (player's formaladdressterm). Need vittle?
Crave a bit of salt, (player's formaladdressterm), or a load of salt?
Nothing sadder than a cookfire and nothing to cook over it.
Are you a chef, (player's formaladdressterm)? My vittles are of the highest quality.
Nourishment for the road, (player's formaladdressterm)?
Gallery
The sign variant which appears outside of kipper tents in the Stiltgrounds.
|