Mimic: Difference between revisions

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imported>Trashmonks
(Updated by egocarib with game version 2.0.201.48 using QBE v1.0rc2)
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.48 using QBE v1.0rc2)
Line 32: Line 32:
| cold = 50
| cold = 50
| heat = 50
| heat = 50
| xpvalue = 625
| xptier = 5
| faction = {{creature faction|{{FactionID to name|Unshelled Reptiles}}|100}}
| faction = {{creature faction|{{FactionID to name|Unshelled Reptiles}}|100}}
| demeanor = aggressive
| demeanor = aggressive

Revision as of 13:29, 2 November 2020

This information is reliable as of patch 2.0.201.48. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.201.48.
mimic
Mimic.png
Character

ID?Use this ID to Wish for mimic

Mimic

Faction

unshelled reptiles (Loved100 Reputation)

Demeanor

aggressive

Gender

neuter

Inventory
Inventory
Mutations
Mutations
Corpse Dropped

mimic corpse(favilink error!) (20%)

Experience?The XP granted when killed. Click
"toggle detailed stats" above for
a level-based breakdown.

625 XP

XP Tier

5

Role

Lurker


Extra info:
  • Weighs 200 lbs
mimic

This awful, chimeric beast is known to take any number of forms to fool its prey, though no one knows whether it truly assumes those forms or merely tricks the minds of its quarries into believing it so.

Perfect

A mimic can take on the appearance of its surroundings. For example, it might look like a wall when encountered.

Mimics generally do not engage or attack targets unless the target comes into melee range, so an effective avoidance strategy is simply to avoid approaching it.