Novice of the Sightless Way: Difference between revisions

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Commonly encountered in [[Ruins]], the [[Jungle]] and [[Grit Gate]], Novices are weak enemies who can nevertheless pose a major threat to the unprepared.  Upon seeing the player, they will use [[Sunder Mind]] to begin dealing psychic damage over 10 rounds, inducing a nosebleed after 5 rounds and doubling the total damage on the 10th round.
Commonly encountered in [[Ruins]], the [[Jungle]] and [[Grit Gate]], Novices are weak enemies who can nevertheless pose a major threat to the unprepared.  Upon seeing the player, they will use {{favilink|Sunder Mind}} to begin dealing psychic damage over 10 rounds, inducing a nosebleed after 5 rounds and doubling the total damage on the 10th round.


== Tips ==
== Tips ==
{{Opinion}}
{{Opinion}}
* Mental Armor (from [[Attributes|Willpower]]) or the [[Mental Mirror]] mutation are the only common forms of defense against this attack.
* Mental Armor (from [[Attributes|Willpower]]) or the {{favilink|Mental Mirror}} mutation are the only common forms of defense against {{favilink|Sunder Mind|possessive}} attack.
* Sunder Mind creates a psychic link; breaking line of sight will ''not'' stop the damage.
* Sunder Mind creates a psychic link; breaking line of sight will ''not'' stop the damage.
* Low-willpower characters should try to dispatch the Seeker as quickly as possible.
* Low-willpower characters should try to dispatch the Seeker as quickly as possible.


{{Creature Navbox|Seekers of the Sightless Way}}
{{Creature Navbox|Seekers of the Sightless Way}}

Revision as of 22:22, 22 August 2023

novice of the Sightless Way
Novice of the sightless way.png
Character

e

ID?Use this ID to Wish for novice of the Sightless Way

Novice of the Sightless Way 2

Faction

Seekers of the Sightless Way (Loved100 Reputation)

Demeanor

neutral

Inventory
Inventory
Mutations
Mutations
Corpse Dropped

human corpse (90%)

Experience?The XP granted when killed. Click
"toggle detailed stats" above for
a level-based breakdown.

200 XP

XP Tier

1

Role

Unspecified


Extra info:
  • Weighs 200 lbs

Limbs* (Humanoid): * Excludes limbs granted via mutations
novice of the Sightless Way

A powdery kittel curtains their thin shoulders, whose relative bulk along with the keenness of their eye marks them as attentive to this timeplace, and so lower rank than their seeker-kith.

Perfect

Commonly encountered in Ruins, the Jungle and Grit Gate, Novices are weak enemies who can nevertheless pose a major threat to the unprepared. Upon seeing the player, they will use Sunder Mind to begin dealing psychic damage over 10 rounds, inducing a nosebleed after 5 rounds and doubling the total damage on the 10th round.

Tips

This section is opinion-based. Your mileage may vary.
  • Mental Armor (from Willpower) or the Mental Mirror mutation are the only common forms of defense against Sunder Mind's attack.
  • Sunder Mind creates a psychic link; breaking line of sight will not stop the damage.
  • Low-willpower characters should try to dispatch the Seeker as quickly as possible.