Ontological anchor: Difference between revisions
Jump to navigation
Jump to search
Trashmonks (talk | contribs) |
Trashmonks (talk | contribs) |
||
Line 21: | Line 21: | ||
| tilecolors = KY | | tilecolors = KY | ||
| renderstr = ] | | renderstr = ] | ||
| extra = {{Extra info|empsensitive = yes | metal = yes | energycellrequired = yes}} | | extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | metal = yes | energycellrequired = yes}} | ||
| inheritingfrom = BaseBracelet | | inheritingfrom = BaseBracelet | ||
| unidentifiedimage = ontological anchor unidentified.png | | unidentifiedimage = ontological anchor unidentified.png |
Revision as of 20:48, 7 October 2021
ontological anchor
Charge per Use
|
753 |
---|---|
Charge Used For
|
Reality Stabilization [3], BootSequence [750] |
Complexity
|
6 |
Tier
|
6 |
<0246> | |
Can Disassemble
|
yes |
Can Build
|
yes |
Tinker Skill
|
|
Potential
Mods? |
|
Character
|
] |
ID?
|
Ontological Anchor |
Worn On
|
Arm |
Extra Info:
| |
Infobox data from game version 2.0.201.114
|
ontological anchor
Plutonic metal is etched with a two-dimensional projection of the rhombic dodecahedral honeycomb, allowing it to snap onto the ley lines of the local region.
The ontological anchor is a bracelet that projects a normality field in the vicinity of the wearer. It has a chance to be carried by knights of the Putus Templar.