Precision nanon fingers: Difference between revisions
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(Detailed description of mechanics) |
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{{name}} increase the base chance for [[Critical Hit|critical hits]] from 5% to 15%, and triple the chances of other weapon effects such as [[Dismember|dismemberment]] from [[Serrated]] and [[Nanon]] mods. These modification apply to both melee and missile weapons and will affect percentages displayed when looking at equipped weapons. They activate whenever the wearer makes a melee or ranged attack against any creature or object (including inanimate walls). | {{name}} increase the base chance for [[Critical Hit|critical hits]] from 5% to 15%, and triple the chances of other weapon effects such as [[Dismember|dismemberment]] from [[Serrated]] and [[Nanon]] mods. These modification apply to both melee and missile weapons and will affect percentages displayed when looking at equipped weapons. They activate whenever the wearer makes a melee or ranged attack against any creature or object (including inanimate walls). | ||
Wearing multiple pairs of {{name}} is possible with [[Multiple Arms]], {{favilink|helping hands}} or [[Magnetized]] mod. This causes the nanon fingers' effect to stack additively, with each pair adding twice the base chance for weapon effects: two pairs yields a multiplier of five, for example. [[Overloaded]] {{name}} are about 30% more effective, increasing the effect multiplier by about 2.6 rather than 2. |
Revision as of 02:01, 27 November 2021
Charge per Use
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50 |
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Charge Used For
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NanonOptimization |
Complexity
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7 |
Tier
|
7 |
<0457> | |
Can Disassemble
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yes |
Can Build
|
yes |
Tinker Skill
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|
Potential
Mods? |
|
Character
|
] |
ID?
|
Precision Nanon Fingers |
Worn On
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Hands |
Spawns in
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|
Extra Info:
| |
Infobox data from game version 2.0.202.92
|
Fullerene finger extensors splay like fashionable court nails. Their girths are shrunk or unshrunk to task requirements by minuscule servos embedded in the webbing.
Your weapons' percentage-based effects are 3X more likely to occur, including the base chance for critical hits.
precision nanon fingers increase the base chance for critical hits from 5% to 15%, and triple the chances of other weapon effects such as dismemberment from Serrated and Nanon mods. These modification apply to both melee and missile weapons and will affect percentages displayed when looking at equipped weapons. They activate whenever the wearer makes a melee or ranged attack against any creature or object (including inanimate walls).
Wearing multiple pairs of precision nanon fingers is possible with Multiple Arms, helping hands or Magnetized mod. This causes the nanon fingers' effect to stack additively, with each pair adding twice the base chance for weapon effects: two pairs yields a multiplier of five, for example. Overloaded precision nanon fingers are about 30% more effective, increasing the effect multiplier by about 2.6 rather than 2.