Prone: Difference between revisions

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(Created page with "{{effect|&Cprone|-6 Agility.\n-5 DV.\n-80 move speed.\nMust spend a turn to stand up.|Prone}} If a creature is knocked prone, they require one turn to stand back up again. If...")
 
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{{effect|&Cprone|-6 Agility.\n-5 DV.\n-80 move speed.\nMust spend a turn to stand up.|Prone}}
{{effect|&Cprone|-6 Agility.\n-5 DV.\n-80 move speed.\nMust spend a turn to stand up.|Prone}}
If a creature is knocked prone, they require one turn to stand back up again. If this is on an object that can be laid on, such as a {{favilink|bedroll}}, the effect is renamed to {{qud text|&Clying on (object)&y|notxml}}.
If a creature is knocked prone, they require one turn to stand back up again. If this is on an object that can be laid on, such as a {{favilink|bedroll}}, the effect is renamed to {{qud text|&Clying on (object)&y|notxml}}.
==Forced Prone==
Creatures can be forced prone by {{favilink|sewage eel|plural}}, a [[Shield Slam]], or a [[Bilge Sphincter]].
Falling prone in harmful liquids can inflict multiple possible effects on the victim.
{| class = "wikitable"
!Liquid
!Effect on Prone
|-
| {{favilink|black ooze}}
| [[ironshank]] onset (if on even Z-levels) or [[glotrot]] onset (on odd Z-levels)
|-
| {{favilink|brown sludge}}
| attempt to [[rusted|rust]] 3 [[metal]] items equipped or in the inventory with a 75% chance
|-
| {{favilink|green goo}}
| inflicts level 10 [[poisoned]] with {{heart}} {{dice tooltip|1d2+2}} damage per turn and a duration of (1d2+2)d2 turns if the toughness save of 30 fails
|}

Revision as of 15:29, 19 September 2019

prone
ID

Prone

prone

-6 Agility.
-5 DV.
-80 move speed.
Must spend a turn to stand up.

If a creature is knocked prone, they require one turn to stand back up again. If this is on an object that can be laid on, such as a bedroll, the effect is renamed to lying on (object).

Forced Prone

Creatures can be forced prone by sewage eels, a Shield Slam, or a Bilge Sphincter.

Falling prone in harmful liquids can inflict multiple possible effects on the victim.

Liquid Effect on Prone
black ooze ironshank onset (if on even Z-levels) or glotrot onset (on odd Z-levels)
brown sludge attempt to rust 3 metal items equipped or in the inventory with a 75% chance
green goo inflicts level 10 poisoned with ♥ 1d2+23-4 (Avg: 3.5) damage per turn and a duration of (1d2+2)d2 turns if the toughness save of 30 fails