Scalding steam: Difference between revisions
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imported>TinyTedDanson No edit summary |
(Steamed human.) |
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{{name}} is a gas that is generated from {{favilink|water}} reaching vapor temperature, which is 650T. If something contacts steam, they will take 0.18 * GasDensity [[heat]] damage. If created from vaporizing water, the density is drams/20. This means a 2,000 dram pool of water will turn into a 100 density | {{name}} is a gas that is generated from {{favilink|water}} reaching vapor temperature, which is 650T. If something contacts steam, they will take 0.18 * GasDensity [[heat]] damage. If created from vaporizing water, the density is drams/20. This means a 2,000 dram pool of water will turn into a 100 density {{Name}} cloud, dealing about 18 heat damage upon contact. This damage can be resisted if the object has heat resistance. <ref><code>XRL.World.Parts.GasSteam</code></ref> | ||
Being killed by {{Name}} generates a unique death message: | |||
{{Qud quote|You were cooked.}} | |||
==References== | ==References== | ||
<references/> | <references/> | ||
{{Gas Navbox}} | {{Gas Navbox}} |
Revision as of 05:39, 2 June 2021
scalding steam
Hot aerosol swells as it starts to dissipate into air.
scalding steam is a gas that is generated from water reaching vapor temperature, which is 650T. If something contacts steam, they will take 0.18 * GasDensity heat damage. If created from vaporizing water, the density is drams/20. This means a 2,000 dram pool of water will turn into a 100 density scalding steam cloud, dealing about 18 heat damage upon contact. This damage can be resisted if the object has heat resistance. [1]
Being killed by scalding steam generates a unique death message:
You were cooked. |
References
- ↑
XRL.World.Parts.GasSteam