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  • you hit. Added two options for filtering the nearby items list to only takeable items and only items in the current tile (Options > Overlay UI > enable
    124 KB (19,743 words) - 16:30, 24 April 2023
  • an exception occasionally caused by covering items with liquid (e.g., spraying an item in your inventory with freshwater). Fixed an issue that occasionally
    37 KB (5,921 words) - 23:08, 29 November 2019
  • glowpad is a merchant, and is notable for stocking a variety of different items of various tiers. While they restock their wares, they have a much longer
    6 KB (686 words) - 16:37, 18 January 2024
  • sufficient lighting it is possible to encounter Slog and run away without it giving pursuit if not provoked. Slog's ranged spew depends on what puddle it is
    7 KB (789 words) - 22:07, 30 March 2024
  • those quests. The asterisk confers its effects by being in the player's inventory and does not require an equipment slot. The asterisk's power and the nature
    5 KB (342 words) - 00:22, 25 February 2024
  • original creatures. Temporal fugue clones, evil twins, and shadow duplicates now inherit the tattoo descriptions of their original creatures. Items carried
    148 KB (23,434 words) - 06:27, 31 May 2022
  • Feature Friday - Boulders are now less flammable. 204.96 Quartzfur items can now get three item mods. Phylactery squires now carry steel bucklers instead of
    1,011 bytes (554 words) - 23:19, 30 July 2023
  • Atzmus. Some creatures will have differing mutations from one run to another, and will therefore have differing effects on your Golem. If a Creature does not
    36 KB (1,086 words) - 19:06, 9 May 2024
  • Templars of the Binary Honorum can pass through walls and harass living creatures on the other side, making any phylactery squires present in the war parties
    5 KB (754 words) - 19:10, 29 April 2024
  • meaning the corpse of a felled enemy will often hide the creatures dropped inventory underneath. As a turn-based game, the player is free to think over every
    6 KB (774 words) - 17:55, 11 April 2022
  • spawning with a random item from Junk 8 due to his level, and will choose to switch out his normal equipment if this random item possesses higher stats
    6 KB (616 words) - 16:30, 18 January 2024
  • when used to successfully block an attack. Mamon's inventory will randomly be populated with items from Melee Weapons 3, Armor 3, and Junk 3. This means
    8 KB (1,029 words) - 19:24, 23 March 2024
  • some (but not all) of these achievements by killing the player-controlled creature instead of the player character. These are currently only available for
    31 KB (155 words) - 11:10, 7 May 2024
  • engraved items, painted items, jewel-encrusted items, figurines, and reputation-altering relics. Scavenging through trash now yields items based on the
    128 KB (19,947 words) - 23:08, 29 November 2019
  • find a low-level, low-MA creature, such as a glowfish, and proselytize it instead. Any creature that has unequipped inventory items is currently able to produce
    10 KB (1,552 words) - 08:14, 28 March 2022
  • not up to par. Reason: The below information is out of date as of the Creatures of the 7th Plague update These actions can be remapped by pressing Esc
    12 KB (104 words) - 23:32, 27 November 2023
  • a single chest in your inventory containing only yuckwheat stems. When confused, go through your inventory, selecting every item until you see one which
    17 KB (2,525 words) - 18:05, 29 May 2022
  • definitions of all of the creatures that exist in Caves of Qud. ObjectBlueprints/Items.xml: definitions of all of the items available in Caves of Qud. PopulationTables
    61 KB (6,640 words) - 12:43, 3 January 2024
  • <choice Target="End" IfReputationAtLeast="Loved" GiveItem="Dagger">I like you too.</choice> <!-- Gives the player a dagger if selected--> <choice Target="End">Thank
    32 KB (1,508 words) - 16:10, 12 January 2024

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