Young ivory: Difference between revisions

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imported>Trashmonks
(Updated by egocarib with game version 2.0.201.69 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
Line 7: Line 7:
| av = 2
| av = 2
| dv = -10
| dv = -10
| ma = 0
| weight = 200
| weight = 200
| featureweightinfo = no
| featureweightinfo = no
Line 15: Line 16:
| renderstr = ♂
| renderstr = ♂
| isplant = yes
| isplant = yes
| role = Lurker
| extra = {{Extra info|weight = 200 | hidden = 15 | noprone = yes | hurtbydefoliant = 2}}
| extra = {{Extra info|weight = 200 | hidden = 15 | noprone = yes | hurtbydefoliant = 2}}
| inheritingfrom = BasePlant
| inheritingfrom = BasePlant
| quickness = 100
| strength = 6+1d3+0d2
| agility = 6+1d3+0d2
| toughness = 14+1d3+0d2
| intelligence = 2+1d2+0d2-1
| willpower = 0
| ego = 0
| acid = 0
| acid = 0
| electric = 50
| electric = 50
Line 30: Line 25:
| xptier = 0
| xptier = 0
| faction = {{creature faction|{{FactionID to name|Roots}}|100}}
| faction = {{creature faction|{{FactionID to name|Roots}}|100}}
| demeanor = neutral
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|2}}
| gender = neuter
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|2|0}}
| desc = Packed into rents in the shale are spinescent shoots of blooming ivory.
| desc = Packed into rents in the shale are spinescent shoots of blooming ivory.
| categories = Plants
| categories = Plants
| gameversion = 2.0.201.69
| gameversion = 2.0.201.114
}}
}}
<!-- END QBE -->
<!-- END QBE -->

Revision as of 19:09, 31 August 2021

young ivory
Young ivory.png
Character

ID?Use this ID to Wish for young ivory

Young Ivory

Faction

roots (Loved100 Reputation)

Tier

0

Mutations
Mutations
Role

Lurker


Extra info:
young ivory

Packed into rents in the shale are spinescent shoots of blooming ivory.

Perfect

A young ivory is a creature that remains hidden until a player walks over it. It then bursts upward out of the ground, dealing ♥1d101-10 (Avg: 5.5) damage and applying an additional bleeding effect.

You can attack and destroy a young ivory by force attacking (Ctrl+<Direction>) into an empty square. If a young ivory is present in that square, you will attack it and a message will appear in the message log indicating that it was attacked and/or destroyed.