Young ivory: Difference between revisions

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imported>Trashmonks
(Updated by egocarib with game version 2.0.201.53 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(8 intermediate revisions by 2 users not shown)
Line 3: Line 3:
| title = {{Qud text|{{Qud shader|Y|{{(}}young ivory{{)}}}}}}
| title = {{Qud text|{{Qud shader|Y|{{(}}young ivory{{)}}}}}}
| image = young ivory.png
| image = young ivory.png
| lv = 1
| lv = 3
| hp = 3
| hp = 3
| av = 2
| av = 2
Line 12: Line 12:
| tier = 0
| tier = 0
| colorstr = &Y
| colorstr = &Y
| tilecolors = yY
| renderstr = ♂
| renderstr = ♂
| isplant = yes
| isplant = yes
| extra = {{Extra info|weight = 200 | hidden = 15 | noprone = yes}}
| role = Lurker
| extra = {{Extra info|weight = 200 | hidden = 15 | noprone = yes | hurtbydefoliant = 2}}
| inheritingfrom = BasePlant
| inheritingfrom = BasePlant
| strength = 6+1d3+0d2
| agility = 6+1d3+0d2
| toughness = 14+1d3+0d2
| intelligence = 2+1d2+0d2-1
| willpower = 0
| ego = 0
| acid = 0
| acid = 0
| electric = 50
| electric = 50
Line 28: Line 24:
| xptier = 0
| xptier = 0
| faction = {{creature faction|{{FactionID to name|Roots}}|100}}
| faction = {{creature faction|{{FactionID to name|Roots}}|100}}
| demeanor = neutral
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|2}}
| gender = neuter
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|2|0}}
| desc = Packed into rents in the shale are spinescent shoots of blooming ivory.
| desc = Packed into rents in the shale are spinescent shoots of blooming ivory.
| categories = Plants
| categories = Plants
| gameversion = 2.0.201.53
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->

Latest revision as of 12:17, 19 January 2024

young ivory
Young ivory.png
Character

ID?Use this ID to Wish for young ivory

Young Ivory

Faction

roots (Loved100 Reputation)

Tier

0

Mutations
Mutations
Role

Lurker


Extra info:
young ivory

Packed into rents in the shale are spinescent shoots of blooming ivory.

Perfect

A young ivory is a creature that remains hidden until a player walks over it. It then bursts upward out of the ground, dealing ♥1d101-10 (Avg: 5.5) damage and applying an additional bleeding effect.

You can attack and destroy a young ivory by force attacking (Ctrl+<Direction>) into an empty square. If a young ivory is present in that square, you will attack it and a message will appear in the message log indicating that it was attacked and/or destroyed.