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Landing Pads
Level

35

Given By

Thah

Factions

newly sentient beings

Reputation gained

300

NPCs Involved

slynth, Thah

Thah

I don't believe my people wish to stay here, but we have had so little, ah, meaningful contact with other sapient creatures. We have no allies. We have nowhere to go but here.

You travel far and wide, do you not? You have the air of a traveling hero! From the epics. As such, you have seen many settlements, likely ingratiated yourself to some.

Surely, if you were to intercede on our behalf, some might welcome us? If, ah, let us say three settlements were to offer us shelter, this would grant us both direction and agency. Would you consider being our ambassador? Not unpaid.

Up to ten settlements can be convinced to host the slynth, including any randomly generated villages and a few characters or locations not technically considered settlements. However, some settlements are dramatically easier to raise reputation with than others: the player is almost guaranteed to be revered by the Barathrumites by the time they reach the hydropon and the Mechanimists' approval can be bought at the sacred well, but random villages will require careful planning and likely hunting down numerous legendary creatures or Schrodinger pages.

Journal

Consult Settlements

XP: 0

Success is determined by whether the player is revered by the settlement leader's faction.

Sanctuary Candidates

XP: 0

  • These factions have agreed to host the  slynth.

Bid the Slynth to Choose

XP: 0

Accomplishment

You found a new home for a young people.

Notes

The potential locations are  Joppa,  Grit Gate, the  Six Day Stilt,  Kyakukya,  Bey Lah,  Ezra,  Tomb of the Eaters (the mopango enclave), the  Yd Freehold, Chavvah (via speaking to  Dyvvrach), and pariahs (via speaking to  Lulihart, hindren pariah).

In order for a village to be a possibility for the slynth to move into (and for it to count towards the number of points of the asterisk), the player must be revered by that village at the time that they ask  Thah to convene the  slynth. If reputation dips below 600 for a village, it will be marked as not having enough reputation in the quest log and will not be considered as an option for the slynth. As such, temporary sources of reputation such as the  holographic visage may be of limited use.

One important note is that  Hindriarch Keh will never accept the slynth to Bey Lah, even if the player is revered by the villagers of Bey Lah. Therefore, for Bey Lah to be an eligible moving location, Kith and Kin must be resolved in a way where  Eskhind becomes the Hindriarch, as she will accept the slynth.