Drilldown: ArtifactData

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ArtifactData > Complexity: 1-2 & ChargeUsed: None & ModCount: None & ChargeProduceHydraulic: None & UnidentifiedAltNameStripped : metal boots or pistol or sword or tool or Other

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Complexity:
CanBuild:
CanDisassemble:
ChargeUsed:
Mods:
ModCount:
CapacitorStartCharge:
CapacitorMax:
CapacitorRate:
ChargeConsumeBroadcast:
ChargeConsumeElectrical:
ChargeConsumeHydraulic:
ChargeConsumeMechanical:
ChargeProduceBroadcast:
ChargeProduceElectric:
ChargeProduceHydraulic:
ChargeProduceMechanical:
ChargeProduceSolar:
UnidentifiedImage:
None (24)
UnidentifiedAltNameStripped: (Click arrow to add another value)
ObjectID:
JoinKey:

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