Lurking beth: Difference between revisions

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(Updated by egocarib with game version 2.0.204.51 using QBE v1.0rc2)
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| av = 2
| av = 2
| dv = -10
| dv = -10
| ma = 0
| weight = 200
| weight = 200
| featureweightinfo = no
| featureweightinfo = no
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| desc = Spiny mineral nodules are camouflaged against stone and chrome.
| desc = Spiny mineral nodules are camouflaged against stone and chrome.
| categories = Plants
| categories = Plants
| gameversion = 2.0.203.20
| gameversion = 2.0.204.51
}}
}}
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Revision as of 14:53, 19 January 2023

lurking beth
Lurking beth.png
Character

ID?Use this ID to Wish for lurking beth

Lurking Beth

Faction

roots (Loved100 Reputation)

Tier

4

Mutations
Mutations
Role

Lurker


Extra info:
lurking beth

Spiny mineral nodules are camouflaged against stone and chrome.

Perfect

A lurking beth is a creature that remains hidden until a player walks over it. It then bursts upward out of the ground, dealing ♥2d10+57-25 (Avg: 16) damage and applying an additional bleeding effect.

Multiple lurking beth will appear together in clusters of 1d61-6 (Avg: 3.5) connected tiles. They are commonly found in Bethesda Susa.

You can attack and destroy a lurking beth by force attacking (Ctrl+<Direction>) into an empty square. If a lurking beth is present in that square, you will attack it and a message will appear in the message log indicating that it was attacked and/or destroyed.