Gemcutter: Difference between revisions
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | |||
{{Character | {{Character | ||
| title = {{Qud text|gemcutter}} | | title = {{Qud text|gemcutter}} | ||
| image = gemcutter.png | | image = gemcutter.png | ||
| lv = | | lv = 18-20 | ||
| hp = | | hp = 70 | ||
| av = 5 | | av = 5 | ||
| dv = | | dv = 8 | ||
| ma = | | ma = 8 | ||
| marange = 7+1d2 | |||
| weight = 201 | |||
| featureweightinfo = no | |||
| id = Gemcutter | | id = Gemcutter | ||
| tier = 3 | |||
| colorstr = &K | | colorstr = &K | ||
| tilecolors = KR | |||
| renderstr = f | | renderstr = f | ||
| corpse = | | corpse = Human Corpse | ||
| corpsechance = 90 | | corpsechance = 90 | ||
| role = Brute | | role = Brute | ||
| extra = {{Extra info|weight = 201 | bodytype = Humanoid}} | |||
| inheritingfrom = BaseMerchant | | inheritingfrom = BaseMerchant | ||
| quickness = 100 | | quickness = 100 | ||
| movespeed = 100 | | movespeed = 100 | ||
| strength = 14+1d3+ | | strength = 14+1d3+4d1 | ||
| agility = 14+1d3+ | | agility = 14+1d3+4d1 | ||
| toughness = 14+1d3+ | | toughness = 14+1d3+4d1 | ||
| intelligence = 14+1d3+ | | intelligence = 14+1d3+4d1 | ||
| willpower = 14+1d3+ | | willpower = 14+1d3+4d1 | ||
| ego = 14+1d3+ | | ego = 14+1d3+4d1 | ||
| intelligencemult = 1.25 | |||
| willpowermult = 1.25 | |||
| acid = 0 | | acid = 0 | ||
| electric = 0 | | electric = 0 | ||
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| faction = {{creature faction|{{FactionID to name|Merchants}}|100}} | | faction = {{creature faction|{{FactionID to name|Merchants}}|100}} | ||
| demeanor = neutral | | demeanor = neutral | ||
| inventory = {{inventory|Leather Boots|1|no|100}}{{inventory|Leather Apron|1|no|100}}{{inventory|Steel Utility Knife|1|no|100}}{{inventory|Basic Toolkit|0-1|no|100}} | | inventory = {{inventory|Leather Boots|1|no|100|no}}{{inventory|Leather Apron|1|no|100|no}}{{inventory|Steel Utility Knife|1|no|100|no}}{{inventory|Basic Toolkit|0-1|no|100|no}}{{inventory|Junk 1|1-3|no|100|yes}} | ||
| desc = Scars on =pronouns.possessive= hands indicate where the grinding wheel gluttonously sheared through stone and feasted on chips of flesh. | | desc = Scars on =pronouns.possessive= hands indicate where the grinding wheel gluttonously sheared through stone and feasted on chips of flesh. | ||
| categories = Merchants | | categories = Merchants | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
[[Category: | <!-- END QBE --> | ||
'''Gemcutters''' are [[merchants]] that stock [[gemstones]] and [[figurines]], [[:Category:Trade Goods|trade goods]] with high value-to-weight ratios. Unlike many other types of vendors, gemcutters do not appear in the {{favilink|Stiltgrounds}}. They are most commonly found in legendary merchant lairs. | |||
==Wares== | |||
{{As of patch inline|2.0.201.58}} | |||
{| class="wikitable" | |||
! Item | |||
! Number | |||
! Chance of stocking | |||
|- | |||
| Item from [[Data:Gemstones|Gemstones]] | |||
| 1-2 | |||
| 100% | |||
|- | |||
| {{tooltip|Drawn from the <code>Figurines_Zonetier</code> <br> population, with higher tier figurines <br> being stocked more frequently by <br> {{name|plural}} in higher-tier zones.|Random}} [[figurine]] | |||
| 2-3 | |||
| 100% | |||
|} | |||
<small> Wares information taken from <code>PopulationTables.xml</code> and <code>ObjectBlueprints.xml</code> </small> | |||
== Dialogue == | |||
{{Qud dialogue | |||
|text=There's a shape in every stone waiting to be brought out.~If you bend the light just so, it frays into brilliance.~ | |||
I can wait years for the inspiration to craft another figurine. I have before.~ | |||
What manner of jewel are our eyes, to skew light into thought?~ | |||
Enter, =player.formalAddressTerm=, and behold my jewels and figurines.~ | |||
Uncrafted jewels and metals buy and sell for the same cost, but my art's price tag is up to me.~ | |||
Every statuette is a tribute, of a kind, but not every tribute is received well.~ | |||
Wouldn't these make a fine conversation piece for a water ritual?~ | |||
Beautiful baubles and gleaming gemstones over here! | |||
}} | |||
{{Qud dialogue:choice | |||
| {{live and drink}} }} | |||
{{Creature Navbox|Merchants' Guild}} | |||
[[Category:Merchants]] | [[Category:Merchants]] |
Latest revision as of 16:30, 18 January 2024
Level: 18-20 | |
| |
Acid Res: 0 Elec Res: 0 Cold Res: 0 Heat Res: 0 | |
Character
|
f |
---|---|
ID?
|
Gemcutter |
Faction
|
Merchants' Guild (Loved100 Reputation) |
Demeanor
|
neutral |
Tier
|
3 |
Inventory
|
|
| |
Inventory
| |
| |
Corpse Dropped
|
human corpse (90%) |
Role
|
Brute |
Extra info:
| |
Infobox data from game version 2.0.206.57
|
Scars on their hands indicate where the grinding wheel gluttonously sheared through stone and feasted on chips of flesh.
Gemcutters are merchants that stock gemstones and figurines, trade goods with high value-to-weight ratios. Unlike many other types of vendors, gemcutters do not appear in the Stiltgrounds. They are most commonly found in legendary merchant lairs.
Wares
This information is reliable as of patch 2.0.201.58. |
Item | Number | Chance of stocking |
---|---|---|
Item from Gemstones | 1-2 | 100% |
RandomDrawn from the Figurines_Zonetier population, with higher tier figurines being stocked more frequently by gemcutters in higher-tier zones. figurine |
2-3 | 100% |
Wares information taken from PopulationTables.xml
and ObjectBlueprints.xml
Dialogue
There's a shape in every stone waiting to be brought out.
If you bend the light just so, it frays into brilliance.
I can wait years for the inspiration to craft another figurine. I have before.
What manner of jewel are our eyes, to skew light into thought?
Enter, (player's formaladdressterm), and behold my jewels and figurines.
Uncrafted jewels and metals buy and sell for the same cost, but my art's price tag is up to me.
Every statuette is a tribute, of a kind, but not every tribute is received well.
Wouldn't these make a fine conversation piece for a water ritual?
Beautiful baubles and gleaming gemstones over here!
|