Desalination pellet: Difference between revisions

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Clean up the text and document the additional interactions with brain brine, sunslag, warm static.
Special Liquid Interactions: changed missing info box, as liquid can still turn into neutron flux and deal damage to surroundings.
 
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| renderstr = "
| renderstr = "
| inheritingfrom = Item
| inheritingfrom = Item
| dynamictable = {{Dynamic object|Items|Desalination Pellet}}
| dynamictable = {{Dynamic object|Items|Desalination Pellet}} </br>{{Dynamic object|Trinkets|Desalination Pellet}}
| unidentifiedimage = desalination pellet unidentified.png
| unidentifiedimage = desalination pellet unidentified.png
| unidentifiedname = tiny trinket
| unidentifiedname = odd trinket
| unidentifiedaltname = pill
| unidentifiedaltname = weird artifact
| desc = A chalky white pellet with the letters "HH" inscribed in tiny script.
| desc = A chalky white cap of rice lattice sucks the salt from liquid volumes. The letter 'H' is etched on its face.
| categories = Applicators
| categories = Applicators
| gameversion = 2.0.204.52
| gameversion = 2.0.207.99
}}
}}
<!-- END QBE -->
<!-- END QBE -->
When a {{name}} is applied to a container of liquid, or dropped into a pool of liquid on the ground, it removes up to 200 drams of {{favilink|salt}}, leaving behind the pure liquid.
When a {{name}} is applied to a container of [[liquid]], or thrown into a pool of liquid on the ground, it removes up to 200 drams of {{f|salt}}, leaving behind the remaining liquid.{{Code Reference|class=DesalinationPellet|namespace=XRL.Liquids|property=PurifyLiquid|name=PurifyLiquid}}


{{favilink|ichor merchant|plural}} and {{favilink|Hortensa}} always have several {{name|plural}} for sale; they also rarely appear in generalist [[merchant]]s' inventories.
{{f|ichor merchant|plural}} and {{f|Hortensa}} always stock several {{name|plural}}{{XML Reference|pop|IchorMerchantInventory}}{{XML Reference|pop|HortensaInventory}}; they also rarely appear in generalist [[merchant]]s' inventories.{{File Reference | file=PopulationTables | note=population names <code>Utility 3</code>–<code>Utility 8</code> | name=Utility}}


As {{name|plural}} have no weight, they can be carried as a means of cleaning widely-available salty water for trade or consumption as an alternative to carrying freshwater or precious metals.
== Special Liquid Interactions ==
{{Missing info|The "{{f|warm static}} turns into any other pure liquid completely. This includes rare ones like {{f|neutron flux}}." bullet point has changed as of 1.0, testing shows that after being converted by the {{name}} liquids are instantly subject to the regular glitch effect which has had rare liquids removed, causing only non-rare liquids to be collectable. {{f|neutron flux}} can still be made by the first conversion however, which will still instantly cause gravitational collapse. Check discussion page for testing screenshots.}}


The enterprising player can use a single desalination pellet to turn 1000 drams of brackish water (which typically generates with 20% salt content) into 800 drams of [[Fresh water]]. This is best achieved by throwing the pellet into an undisturbed pool from an adjacent space, as standing in newly-desalinated water tends to contaminate it with salt from the ground.
Certain liquids change into other liquids under the effect of a {{name}}.<ref name="PurifyLiquid" />
 
== Special Liquid Interactions ==


Certain liquids change into other liquids under the effect of a {{name}}.
* {{f|brain brine}} turns into {{f|algae}}.{{Code Reference|class=LiquidBrainBrine|namespace=XRL.Liquids|property=ConversionProduct}}
* {{f|slime}} turns into {{f|gel}}.{{Code Reference|class=LiquidSlime|namespace=XRL.Liquids|property=ConversionProduct}}
* {{f|sunslag}} turns into {{f|lava}}.{{Code Reference|class=LiquidSunslag|namespace=XRL.Liquids|property=ConversionProduct}}
* {{f|warm static}} turns into any other pure liquid completely. This includes rare ones like {{f|neutron flux}}. However, it is most likely to turn into {{f|salt}}, with a chance of 16.7% compared to 3.3% chance for any other pure liquid.{{Code Reference|class=LiquidWarmStatic|namespace=XRL.Liquids|property=ConversionProduct}}


* {{favilink|brain brine}} turns into {{favilink|algae}}.{{Code Reference|class=LiquidBrainBrine|namespace=XRL.Liquids|property=ConversionProduct}}
== Tips ==
* {{favilink|slime}} turns into {{favilink|gel}}.{{Code Reference|class=LiquidSlime|namespace=XRL.Liquids|property=ConversionProduct}}
{{Opinion}}
* {{favilink|sunslag}} turns into {{favilink|lava}}.{{Code Reference|class=LiquidSunslag|namespace=XRL.Liquids|property=ConversionProduct}}
* {{favilink|warm static}} turns into any other liquid, including rare ones like {{favilink|neutron flux}}. However, it is most likely to turn into {{favilink|salt}}.{{Code Reference|class=LiquidWarmStatic|namespace=XRL.Liquids|property=ConversionProduct}}


Generally the only one of these conversions that will be useful to the player is turning {{favilink|slime}} into {{favilink|gel}}, for curing [[Ironshank]] or [[fungal infection]]s.
* As {{name|plural}} have no weight, they can be carried as a means of cleaning widely-available salty water for trade or consumption as an alternative to carrying freshwater or precious metals.
* The enterprising player can use a single desalination pellet to turn 1000 drams of brackish water (which typically generates with 20% salt content) into 800 drams of fresh {{f|Water}}.  This is best achieved by throwing the pellet into an undisturbed pool from an adjacent space, as standing in newly-desalinated water tends to contaminate it with salt from the ground.
* Generally the only one of the special conversions that will be useful to the player is turning slime into gel, for curing [[Ironshank]] or [[fungal infection]]s.


{{References|2.0.206.19}}
{{References|2.0.206.19}}


[[Category:Applicators]]
[[Category:Applicators]]

Latest revision as of 03:11, 17 January 2025

desalination pellet
$
25.00
Commerce Value
0
lbs.
Weight
Complexity

2

Tier

'"`UNIQ--finalizedvar-0--QINU`"'

Character

"

ID?Use this ID to Wish for the item

Desalination Pellet

Spawns in

Items
Trinkets

desalination pellet

A chalky white cap of rice lattice sucks the salt from liquid volumes. The letter 'H' is etched on its face.

Perfect

When a desalination pellet is applied to a container of liquid, or thrown into a pool of liquid on the ground, it removes up to 200 drams of salt, leaving behind the remaining liquid.[1]

ichor merchants and Hortensa always stock several desalination pellets[2][3]; they also rarely appear in generalist merchants' inventories.[4]

Special Liquid Interactions

This article has information that is missing or not up to par.
Reason: The "warm static turns into any other pure liquid completely. This includes rare ones like neutron flux." bullet point has changed as of 1.0, testing shows that after being converted by the desalination pellet liquids are instantly subject to the regular glitch effect which has had rare liquids removed, causing only non-rare liquids to be collectable. neutron flux can still be made by the first conversion however, which will still instantly cause gravitational collapse. Check discussion page for testing screenshots.

Certain liquids change into other liquids under the effect of a desalination pellet.[1]

Tips

This section is opinion-based. Your mileage may vary.
  • As desalination pellets have no weight, they can be carried as a means of cleaning widely-available salty water for trade or consumption as an alternative to carrying freshwater or precious metals.
  • The enterprising player can use a single desalination pellet to turn 1000 drams of brackish water (which typically generates with 20% salt content) into 800 drams of fresh water. This is best achieved by throwing the pellet into an undisturbed pool from an adjacent space, as standing in newly-desalinated water tends to contaminate it with salt from the ground.
  • Generally the only one of the special conversions that will be useful to the player is turning slime into gel, for curing Ironshank or fungal infections.

References

This information is reliable as of patch 2.0.206.19.
  1. 1.0 1.1 XRL.Liquids.DesalinationPellet, property PurifyLiquid
  2. PopulationTables.xml, population name IchorMerchantInventory
  3. PopulationTables.xml, population name HortensaInventory
  4. PopulationTables.xml, population names Utility 3Utility 8
  5. XRL.Liquids.LiquidBrainBrine, property ConversionProduct
  6. XRL.Liquids.LiquidSlime, property ConversionProduct
  7. XRL.Liquids.LiquidSunslag, property ConversionProduct
  8. XRL.Liquids.LiquidWarmStatic, property ConversionProduct